Here is an analysis for the turns leading up to 1025bc, the year our NAP with Roleplay ends. Note, this is just a rough idea, and as I don't know our exact build plans, I have only just guessed.
What this shows is that we are not ready for war in 1025 BC. We will probably only have 4 horsemen, and 6 spearmen. I have not factored in too much corruption in a few of the cities, so the number might be even less than that. I also calculate that, if we started south with the galley, it would take us 12 turns to hit landfall to establish the colony. I think we will only have one southern city before we attack Roleplay.
Keep in mind, that I don't think we are going to war in 1025, but later, when both ND and us are ready. I am doing this simulation mainly to find out when we will be ready.
What this shows is that we are not ready for war in 1025 BC. We will probably only have 4 horsemen, and 6 spearmen. I have not factored in too much corruption in a few of the cities, so the number might be even less than that. I also calculate that, if we started south with the galley, it would take us 12 turns to hit landfall to establish the colony. I think we will only have one southern city before we attack Roleplay.
Keep in mind, that I don't think we are going to war in 1025, but later, when both ND and us are ready. I am doing this simulation mainly to find out when we will be ready.
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