This is just my assessment of the current and future situations, please discuss further.
If everything goes as planned, and we join ND in attacking RP together comming up relatively soon, it will not be long before the other teams will begin to at least assume that we have a long term relation with ND. I highly recommend we persuade ND to delay Legoland until after this protion is finished, and we both have better boats and units to assault the enemy. We can assume safely that RP has at least attempted to form another alliance after having their one with lux fail. We do not appear to be the ones the have chosen, perhaps ND is, and is playing us, perhaps both Vox and GS are allied and preparing ND and GoW demise. RP will attempt to assissinate our Public Relations after and during this war. They are lead by a lawyer (Togas), and a politician (Arnelos) in that area, would you expect anything less?
This is where we have already laid the ground for our PR salvation. We should be responding along these lines: We gently remind folks that we are mercenaries. Lux attempted to appeal to our emotions in saving them. RP attempted to appeal to our senses in securing the island and removing the 'foreign' team from the game, assuring an Apolyton victory. Neither attempted to appeal to our pocketbook, the very basis upon which this team was founded. This should at least soften the blow to our PR and perhaps garner more profitable negotiations revolving around war in the future. We can, and should, bring this up every time our reputation is in question after this since we are unlikely to be believed by anyone who is not allied with us. Just insist that we worship the allmighty dollar, and the way to our support is through your coffers.
Here is where we are going to have an option. We can choose to side once again with ND, or we can choose to ally with Legoland.
Legoland alliance: We need to contact them NOW about this (or as soon as we get their map and see their position). We need to agree to a full game alliance with them now, and perhaps inform them of an upcomming war on our continent though not tell them which side we have chosen. In this strategy, we inform them of the impending ND fleet to arrive on their shores, and arrange for a combined attack back on Bob. Our boats will follow the plan, but remain empty to give ND the appearance that we are in this war with them. Possible benefits of this alliance is the worker trade as propsed in the other thread, and possibly the splitting of wonders via a similar warrior deal creating leaders like the one we are working up with ND currently, and techs from their "builder" set-up which would likely include a democracy set up. Potential problems include them leaking info to the other teams, them going for culture win, and the other teams taking advantage of our fight on Bob. Potential ways to remove these threats would be to include one or more of the other teams in the deal against ND, limited, false, or test info given to Lego to discern their honesty, and a possible backup plan with one or more of the other teams if it begins to come to a Culture win (which should become obvious once the wonders start being built).
Continued ND alliance: We simply invade Legoland with them and split is up as agreed to beforehand. Threats presented here include ND stabbing us in the back, the other teams now sure of a permanent alliance between our two teams, and what would become the final struggle between us for a conquest victory. Ways to prevent these threats include not exposing our back to them, and being prepared, bringing in the other teams seperately on the war with Legoland, and simply winning that final struggle with the weight of all the members from the remaining teams joining our ranks.
If everything goes as planned, and we join ND in attacking RP together comming up relatively soon, it will not be long before the other teams will begin to at least assume that we have a long term relation with ND. I highly recommend we persuade ND to delay Legoland until after this protion is finished, and we both have better boats and units to assault the enemy. We can assume safely that RP has at least attempted to form another alliance after having their one with lux fail. We do not appear to be the ones the have chosen, perhaps ND is, and is playing us, perhaps both Vox and GS are allied and preparing ND and GoW demise. RP will attempt to assissinate our Public Relations after and during this war. They are lead by a lawyer (Togas), and a politician (Arnelos) in that area, would you expect anything less?
This is where we have already laid the ground for our PR salvation. We should be responding along these lines: We gently remind folks that we are mercenaries. Lux attempted to appeal to our emotions in saving them. RP attempted to appeal to our senses in securing the island and removing the 'foreign' team from the game, assuring an Apolyton victory. Neither attempted to appeal to our pocketbook, the very basis upon which this team was founded. This should at least soften the blow to our PR and perhaps garner more profitable negotiations revolving around war in the future. We can, and should, bring this up every time our reputation is in question after this since we are unlikely to be believed by anyone who is not allied with us. Just insist that we worship the allmighty dollar, and the way to our support is through your coffers.
Here is where we are going to have an option. We can choose to side once again with ND, or we can choose to ally with Legoland.
Legoland alliance: We need to contact them NOW about this (or as soon as we get their map and see their position). We need to agree to a full game alliance with them now, and perhaps inform them of an upcomming war on our continent though not tell them which side we have chosen. In this strategy, we inform them of the impending ND fleet to arrive on their shores, and arrange for a combined attack back on Bob. Our boats will follow the plan, but remain empty to give ND the appearance that we are in this war with them. Possible benefits of this alliance is the worker trade as propsed in the other thread, and possibly the splitting of wonders via a similar warrior deal creating leaders like the one we are working up with ND currently, and techs from their "builder" set-up which would likely include a democracy set up. Potential problems include them leaking info to the other teams, them going for culture win, and the other teams taking advantage of our fight on Bob. Potential ways to remove these threats would be to include one or more of the other teams in the deal against ND, limited, false, or test info given to Lego to discern their honesty, and a possible backup plan with one or more of the other teams if it begins to come to a Culture win (which should become obvious once the wonders start being built).
Continued ND alliance: We simply invade Legoland with them and split is up as agreed to beforehand. Threats presented here include ND stabbing us in the back, the other teams now sure of a permanent alliance between our two teams, and what would become the final struggle between us for a conquest victory. Ways to prevent these threats include not exposing our back to them, and being prepared, bringing in the other teams seperately on the war with Legoland, and simply winning that final struggle with the weight of all the members from the remaining teams joining our ranks.
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