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  • #16
    Update: Borc likes the idea a lot.
    (I think this just officially made Lux totally useless)

    I want to ease into this, if we pull off the first one, we can then propose expanding on another one and so forth.

    We can always disband an army to build a wonder.............

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    • #17
      TURN UPDATE
      Didn't do much. Imperial City completed settler. Send it and a Spearman to the citysite south of Imperial City. switiched Imperial City and Camp Cod to Horsemen so we can have four to attack Lux with. (If we take out Lux and theres only those two or one -we could lose 1 or even two, that would leave us very weak and might present to big of an opportunity for ND)

      Moved warrior s, e, the se along Lux's capital road.

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      • #18
        Watch Felix Carefully.

        If it ever hits pop2 and they cant pop rush anything, then it may be worth taking the chance and attacking, because the city wont raze.

        Its unlikely.. after seeing some of the analysis that the Lux guys are doing in the Intersite game, I doubt they would make such a mistake.

        However, the longer we wait, the more units they will produce....not many, but maybe 1 more.

        Also....where shall we position our horsemen? Safe on the mountain? Or we can position them on the cow and bonus tile. They then could not use those tiles, and their production would be slowed.

        Do I remember correctly ? That we believe that they have a spare settler inside Felix ?

        Regs
        Last edited by Hot_Enamel; February 23, 2003, 08:54.
        "No Comment"

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        • #19
          Originally posted by Hot_Enamel
          Watch Felix Carefully.

          If it ever hits pop2 and they cant pop rush anything, then it may be worth taking the chance and attacking, because the city wont raze.

          Its unlikely.. after seeing some of the analysis that the Lux guys are doing in the Intersite game, I doubt they would make such a mistake.

          However, the longer we wait, the more units they will produce....not many, but maybe 1 more.

          Also....where shall we position our horsemen? Safe on the mountain? Or we can position them on the cow and bonus tile. They then could not use those tiles, and their production would be slowed.

          Do I remember correctly ? That we believe that they have a spare settler inside Felix ?

          Regs
          Good point. We should try to maneuver onto the cow.

          They built a settler from their capital (how they abandoned it) so its running around down there somewhere unless ND has killed it.

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