Since we can edit each other's posts this thread is where all pending offers and current deals need to be posted. It is virtually impossible to keep everything straight in individual threads.
We are researching Nothing and are probably the wealthiest civ in the game with 608 gold.
Roleplay
Ambassador: Unorthodox
Roleplay Foreign Affairs
Are researching Monarchy. They have proposed a monarchy for construction + 150g trade, but we turned it down.
Ambassador: Unorthodox
Roleplay Foreign Affairs
Non Agression 30 turns from 1790bc. (We believe this is 1025 BC.) This NAP has expired.
Only active treaty is the Brother of Bob.
Only active treaty is the Brother of Bob.
Neu Demogyptia
Neu Demogyptica Foreign Affairs
Neu Demogyptica Foreign Affairs
Alliance with them against RP. Final wordinghere
Split the cost of the Three Tech Purchase Plan from Lego. Split the cost of the Monotheism deal with Vox.
We give them Construction and Republic. They give us 125 gold. We then give them Currency. This is to make our tech alliance less obvious.
Split the cost of the Three Tech Purchase Plan from Lego. Split the cost of the Monotheism deal with Vox.
We give them Construction and Republic. They give us 125 gold. We then give them Currency. This is to make our tech alliance less obvious.
Vox
Ambassador: Panzer32
Vox Foreign Affairs
Current alliance proposal:
Ambassador: Panzer32
Vox Foreign Affairs
Current alliance proposal:
Glory of War and Vox Controli agree to the following:
Vox Controli to provide:
1. The Vox city previously know as Wittlich West
2. Montheism to GoW as soon as available to Vox
3. Assistance in the form of a minimum of 4 galleys with troops to invade RolePlay at a pre-determined future date.
4. Agreement to turn any cities captured in said invasion over to either GoW or NeuD, at GoW's direction.
5. A future supply of iron.
Glory of War to provide:
1. 225 gold in return for monotheism. GoW is free to trade this tech to NeuD only.
2. Assistance with the invasion of Gathering Storm, to take the form of:
a) one galley and two horsemen in 10 turns from 1050BC
b) three galleys and 6 horsemen in 16 turns from 1050BC
c) one galley and 6 horsemen, 4 of which will be ferried to Estonia, or some such other arrangement as can be planned
d) two galleys and eight horsemen, 4 of which will be ferried to Estonia prior to tthe invasion.
3. Agreement to turn any cities captured in said invasion over to Vox Controli.
4. Co-operation in a publicly staged 'war of deception' on Bob.
5. 2 gpt for the iron supply, when it is supplied.
Vox Controli to provide:
1. The Vox city previously know as Wittlich West
2. Montheism to GoW as soon as available to Vox
3. Assistance in the form of a minimum of 4 galleys with troops to invade RolePlay at a pre-determined future date.
4. Agreement to turn any cities captured in said invasion over to either GoW or NeuD, at GoW's direction.
5. A future supply of iron.
Glory of War to provide:
1. 225 gold in return for monotheism. GoW is free to trade this tech to NeuD only.
2. Assistance with the invasion of Gathering Storm, to take the form of:
a) one galley and two horsemen in 10 turns from 1050BC
b) three galleys and 6 horsemen in 16 turns from 1050BC
c) one galley and 6 horsemen, 4 of which will be ferried to Estonia, or some such other arrangement as can be planned
d) two galleys and eight horsemen, 4 of which will be ferried to Estonia prior to tthe invasion.
3. Agreement to turn any cities captured in said invasion over to Vox Controli.
4. Co-operation in a publicly staged 'war of deception' on Bob.
5. 2 gpt for the iron supply, when it is supplied.
Gathering Storm
Ambassador: Hot_Enamel
Gathering Storm Foreign Affairs
Will go to war with them in accordance with our (not quite final) alliance with Vox.
Ambassador: Hot_Enamel
Gathering Storm Foreign Affairs
Will go to war with them in accordance with our (not quite final) alliance with Vox.
Legoland
Ambassador: Group Effort
Legoland Foreign Affairs
Ambassador: Group Effort
Legoland Foreign Affairs
Tech trading agreement:
.
GoW-Lego Trade Agreement of 950BC (Curr+Constr+Rep)
1) Legoland agrees to sell Currency to GoW for 60 gold no later than on Turn 83 (so that GoW receives it - due to the playing order - no later than on its Turn 84). GoW agrees to not resell/trade/gift Currency to anybody else for 10 turns.
2) Legoland agrees to sell Construction to GoW for the sum of 95 gold one turn before acquiring Republic (due to the playing order, GoW will receive the technology on the same term as Legoland acquires Republic). GoW agrees to not resell/trade/gift Construction to anyone else, but Neu Demogyptica, for 10 turns.
3) Legoland agrees to sell Republic to GoW for the sum of 95 gold on the turn it acquires this technology (due to the playing order, GoW will receive the technology only on the following turn). GoW agrees to not resell/trade/gift Republic to anybody else for 20 turns.
On behalf of Legoland: vondrack, The President
1) Legoland agrees to sell Currency to GoW for 60 gold no later than on Turn 83 (so that GoW receives it - due to the playing order - no later than on its Turn 84). GoW agrees to not resell/trade/gift Currency to anybody else for 10 turns.
2) Legoland agrees to sell Construction to GoW for the sum of 95 gold one turn before acquiring Republic (due to the playing order, GoW will receive the technology on the same term as Legoland acquires Republic). GoW agrees to not resell/trade/gift Construction to anyone else, but Neu Demogyptica, for 10 turns.
3) Legoland agrees to sell Republic to GoW for the sum of 95 gold on the turn it acquires this technology (due to the playing order, GoW will receive the technology only on the following turn). GoW agrees to not resell/trade/gift Republic to anybody else for 20 turns.
On behalf of Legoland: vondrack, The President
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