Originally posted by korn469
GF
hey why did you move our worker, egor, to that spot? yes it does connect us with wines after you build a road, but we don't really need wines till our cities get to size 4
i am not exactly sure, but i am almost positive that it takes 3 turns to build a road on a hill, and 5 turns to build a mine, if we are still planning on putting our first at camp herring and having our settler get there and build a city on it's first and only turn of existence, you will only be able to build a road on that hill before you have to move to the grassland tile to build the last part of the road, i don't think that there will be time to finish a mine, a road, and build another road on the grassland square
i think the shielded grassland tiles beside of the river would have been a more efficient use of our worker, but it's ok i suppose
GF
hey why did you move our worker, egor, to that spot? yes it does connect us with wines after you build a road, but we don't really need wines till our cities get to size 4
i am not exactly sure, but i am almost positive that it takes 3 turns to build a road on a hill, and 5 turns to build a mine, if we are still planning on putting our first at camp herring and having our settler get there and build a city on it's first and only turn of existence, you will only be able to build a road on that hill before you have to move to the grassland tile to build the last part of the road, i don't think that there will be time to finish a mine, a road, and build another road on the grassland square
i think the shielded grassland tiles beside of the river would have been a more efficient use of our worker, but it's ok i suppose
So current plan is to road the wine, then road the city site.
Originally posted by korn469
donegeal is right about scouts not being able to take over cities, but they CAN pillage tile improvements
i say red and blue paths, and i'd send our garrison out along the road to at least the hills in the direction of the yellow path
donegeal is right about scouts not being able to take over cities, but they CAN pillage tile improvements
i say red and blue paths, and i'd send our garrison out along the road to at least the hills in the direction of the yellow path
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