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  • #31
    Originally posted by Donegeal
    Speaking of the invasion of RP, what are we going to do if the game crashes after we wipe them out?
    This would only happen theoretically if they their last city fell and they had a settler somewhere as we could not kill the settler. If they do no thave settlers then there should be no bug.

    If the game crashes we simply refrain from the last action we took before we killed them though we might have to make some sort of public petition for them to "act dead" since, unlike with Lego, we had the capability to kill them off and would only be alive because of the bug.
    A true ally stabs you in the front.

    Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

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    • #32
      Your just iching to get this started, aren't you?

      Well, go ahead. Start the invasion. If your worried about taking your time to make sure all involved get a say, well, I just gave you permission and you obviously want to do it. That there is 50% of the active posters on the team, and includes the Emperor. Not that our team was ever really big on making sure we had a majority before we did something. Hell, I invaded ND all by my self without asking anyone (of course I was never allowed to play a turn again....).
      Founder of The Glory of War, CHAMPIONS OF APOLYTON!!!
      '92 & '96 Perot, '00 & '04 Bush, '08 & '12 Obama, '16 Clinton, '20 Biden, '24 Harris

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      • #33


        BTW, have any of you seen the Sim City 4 version of Imperial City i've been building?

        A true ally stabs you in the front.

        Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

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        • #34
          btw, does anyone remember if Tactical Nukes can be loaded on transports? Because if they aren't we'd have to rush an extra sub at Port Isolation to hit Elipolis (and we would still have to spare an extra city, likely Winds of Change)
          A true ally stabs you in the front.

          Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

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          • #35
            Just attack RP already !

            "No Comment"

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            • #36
              ********SAVE NOT FINISHED YET********


              Diplomacy

              - GS accepts Dyes, we deny


              Rushes

              - Units disbanded in Skulgarial (4 Arty)
              - Units disbanded in The Hill (4 Arty)
              - Units disbanded in Irongard (4 Arty)
              - Units disbanded in Yellowknife (1 Tk, 4 Arty)
              - Units disbanded in Trafalgar (5 Arty, 2 Expl)
              - Units disbanded in The Port Isolation (1 Tk, 1 MI)

              5 Tactical Nukes + 1 Nuclear Sub rushed.


              Diplomacy

              - Santa Barbara investigated for 106g
              - War declared on Roleplay


              Military
              -----------------------------------------

              OPERATION BULLFIGHTER

              - Cruise Missile launched against Santa Barbara 4/4 MI. MI 2/4
              - Cruise Missile launched against Santa Barbara 4/4 MI. MI 2/4
              - Cruise Missile launched against Santa Barbara 4/4 MI. MI 1/4
              - Cruise Missile launched against Santa Barbara 4/4 MI. MI Destroyed

              - 4/4 Marine lands at Santa Barbara, 39g.


              ** Battle of Monterrey **

              - 5/5 Tank attacks Monterrey 4/4 Inf. Tank 1/4 retreats. Inf 2/4
              - 5/5 Tank attacks Monterrey 2/4 Inf. Tank 5/5. Inf Destroyed.
              - Monterrey captured, 42g.


              ** Battle of San Diego **

              - Bomber attacks San Diego 4/4 MI. MI 3/4
              - Bomber attacks San Diego 3/4 MI. Cathedral destroyed
              - Bomber attacks San Diego 3/4 MI. Failed
              - Bomber attacks San Diego 3/4 MI. Citizens killed (6)
              - 4/4 Tank attacks San Diego 3/4 MI. Tank 3/4. MI Destroyed.
              - San Diego Captured, 30g


              ** Battle of El Paso **

              - Bomber attacks El Paso 4/4 MI. Citizens Killed (11)
              - Bomber attacks El Paso 4/4 MI. Failed
              - Bomber attacks El Paso 4/4 MI. Stock Exchange destroyed
              - Bomber attacks El Paso 4/4 MI. Failed
              - Bomber attacks El Paso 4/4 MI. MI 3/4
              - Bomber attacks El Paso 3/4 MI. Citizens Killed (10)
              - Bomber attacks El Paso 3/4 MI. Barracks destroyed
              - Bomber attacks El Paso 3/4 MI. Failed
              - Artillery attacks El Paso. Failed
              - Artillery attacks El Paso. Failed
              - Artillery attacks El Paso. MI 1/4
              - 5/5 Tank attacks El Paso 1/4 MI. Tank destroyed
              - 4/4 Tank attacks El Paso 1/4 MI. Tank 3/4. MI Destroyed.
              - EL Paso Captured, 57g.


              ** Battle of San Antonio **

              - Bomber attacks San Antonio 4/4 MI. Failed
              - Bomber attacks San Antonio 4/4 MI. MI 3/4
              - Bomber attacks San Antonio 3/4 MI. Citizens Killed (11)
              - Bomber attacks San Antonio 3/4 MI. Harbor Destroyed
              - Bomber attacks San Antonio 3/4 MI. Failed
              - Bomber attacks San Antonio 3/4 MI. Barracks Destroyed
              - Bomber attacks San Antonio 3/4 MI. MI 2/4
              - 4/4 Tank attacks San Antonio 2/4 MI. Tank 5/5. MI Destroyed
              - San Antonio captured Captured, 97g. 2 Workers captured.

              GATHERING STORM DECLARES WAR ON SPAIN (LOL!)
              SPAIN STILL ALIVE!!! (DAMN!)


              Losses: 1x 5/5 Tank. 4x Cruise Missiles

              Destroyed: 4x 4/4 Mech Infs. 1x 4/4 Infantry

              987g at the moment.
              Attached Files
              A true ally stabs you in the front.

              Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

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              • #37
                "No Comment"

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                • #38
                  So, Spain is still alive. The bastards must have a settler transport somewhere out there. Oh well.

                  If you looked at the rushes, we made a small change as I tested loading a nuke on a transport and it doesn't work, they only load on subs. So, it is impossible to hit 6 targets which means one of the rushes is unnecessary (the Killdaria rush). In its place there was a Nuke Sub rush in Port Isolation (1 tank, 1 MI). In retrospective we could have also saved a 5th rush (Trafalgar) as we did not need to nuke Santa Barbara but we could never have known this before opening the save and spying on the city, so, we'll have an extra nuke to spare for next turn.

                  All this confirms my thoughts on the explotative nature of the F1 trick. I honestly feel like I'm cheating by changing builds like this but oh well, it was voted in favor. I am at least glad that our team voted against it. And GS, the most vocal team in favor of it, will now know what it is for it to be on the receiving end of such a trick. Maybe that'll knock some sense into them and it gets banned in future demogames (if Civ4 allows it).

                  Issues for the remaining half of the turn

                  1 - We can only afford to hit either Dissidentville or Winds of Change. Not both. Now, we know that GS has sent some of their ships (including 3 battleship) to rest in some of these coastal cities, I suspect they might have ships in Dissidentville. Thus, if we attack WoC, their ships might do a suicide sortie and sink some of our own.

                  Thus, Dissidentville would seem like the obvious military target, though WoC is their Iron Works city which means hitting it would be a huge hit on their productive power. However, Dissidentville also happens to be the city I want to invade GS through, so nuking it might contaminate our breakthrough tiles.

                  Therefore, I suggest investigating Dissidentville before declaring war on GS, it will cost us 140g but note that we got a ****load of gold from invading Roleplay (over 200g) so it would more than make up for it.

                  If there are many ships in Dissidentville, we nuke it. If not, we nuke WoC.

                  Also, to avoid contamination, we should nuke a tile besides Dissidentville, not the city itself. This, unfortunately means, that some of the units inside the city will survive (albeit in a damaged state) as a nuke only kills all of the units on the tile it hits.

                  So, please discuss
                  A true ally stabs you in the front.

                  Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

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                  • #39
                    Originally posted by Master Zen
                    So, Spain is still alive. The bastards must have a settler transport somewhere out there. Oh well.
                    Yep - but who cares, they are screwed

                    Originally posted by Master Zen
                    All this confirms my thoughts on the explotative nature of the F1 trick. I honestly feel like I'm cheating by changing builds like this but oh well, it was voted in favor. I am at least glad that our team voted against it. And GS, the most vocal team in favor of it, will now know what it is for it to be on the receiving end of such a trick. Maybe that'll knock some sense into them and it gets banned in future demogames (if Civ4 allows it).
                    Yep - a nasty exploit.
                    GS wanted it to hide their wonder builds (they had already used F1 in the game)
                    Lego wanted it, so they could change their builds when they got invaded.
                    No-one to blame but themselves.

                    Originally posted by Master Zen
                    Issues for the remaining half of the turn

                    1 - We can only afford to hit either Dissidentville or Winds of Change. Not both. Now, we know that GS has sent some of their ships (including 3 battleship) to rest in some of these coastal cities, I suspect they might have ships in Dissidentville. Thus, if we attack WoC, their ships might do a suicide sortie and sink some of our own.

                    Thus, Dissidentville would seem like the obvious military target, though WoC is their Iron Works city which means hitting it would be a huge hit on their productive power. However, Dissidentville also happens to be the city I want to invade GS through, so nuking it might contaminate our breakthrough tiles.

                    Therefore, I suggest investigating Dissidentville before declaring war on GS, it will cost us 140g but note that we got a ****load of gold from invading Roleplay (over 200g) so it would more than make up for it.

                    If there are many ships in Dissidentville, we nuke it. If not, we nuke WoC.

                    Also, to avoid contamination, we should nuke a tile besides Dissidentville, not the city itself. This, unfortunately means, that some of the units inside the city will survive (albeit in a damaged state) as a nuke only kills all of the units on the tile it hits.

                    So, please discuss
                    Gotta have a look at the save tonight to comment on this.
                    "No Comment"

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                    • #40
                      If you plan on retracing the moves done so far, don't forget to spy on Santa Barbara before anything else as I believe espionage acts affect the RNG and you might get different combat results.


                      Regarding a chat for the nukings, I will be online tomorrow as soon as I get back from work (about 7-8 PM Central). I will play the save at 10 PM at the latest. You can catch me on MSN or AIM (I posted my contacts on the first page) and then perhaps we'll migrate to IRC if enough people show up.
                      A true ally stabs you in the front.

                      Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

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                      • #41
                        I cant fault your plan MZ.

                        Go for it.
                        "No Comment"

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                        • #42
                          nuking shall begin in 15 min...

                          /me plays Megadeth's "Symphony of Destruction"

                          A true ally stabs you in the front.

                          Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

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                          • #43
                            Looks like I made it for the thermalnuclear fire works!!!

                            Founder of The Glory of War, CHAMPIONS OF APOLYTON!!!
                            '92 & '96 Perot, '00 & '04 Bush, '08 & '12 Obama, '16 Clinton, '20 Biden, '24 Harris

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                            • #44
                              catch me on MSN, on AIM, or at the #gow channel on IRC if you want. If not, I'll be posting pics of how this whole thing progresses... I'm loading the save as I write this.
                              A true ally stabs you in the front.

                              Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

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                              • #45
                                Sorry buddy. I don't have either one and I'm too lasy to do anything about it.

                                Nuke Away!!!
                                Founder of The Glory of War, CHAMPIONS OF APOLYTON!!!
                                '92 & '96 Perot, '00 & '04 Bush, '08 & '12 Obama, '16 Clinton, '20 Biden, '24 Harris

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