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1320 AD Orders - Last Carrier off the shipyards

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  • 1320 AD Orders - Last Carrier off the shipyards

    This turn we complete our 9th and last projected Carrier, it will be called the IWS Ennet and will be built in Resolute. This will give us a grand total of 6 carriers in the East, 1 in the West, and 2 en route to the East.

    I took the decision to move 2 out of our 3 carriers from the West to the East since Lego disbanded their army/fleet so it's overkill to have 3 carrier groups hunting down absolutely nothing.

    So, only 1 carrier battle group will remain in the West (1 carrier and 4 destroyers) in the area between Vox and Little Bob where I know they have a battleship floating around. The 2 carriers which were moved last turn will not be able to participate against GS 5 turns from now (projected start of the Nuclear War at the earliest) but will be able to hit Roleplay and any GS ships up north.

    We also have 4 nuclear subs now and another to be built next turn. They will be moving towards Surfer's Paradise or Devil's Horn where they can strike GS with nukes.
    A true ally stabs you in the front.

    Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

  • #2
    How many marines has GS got ?

    Surely they have figured out that Nuclear war is eminent.

    If they invade, do ours & ND's coastal cities have enough defenders ?
    "No Comment"

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    • #3
      GS squandered most of its Marines during the attack on Albeline during the Lego War. They have ONE left.

      This is the latest info about the GS/ND/Lego militaries which ND sent us last turn:

      Mil GS:
      2 Settler
      17 Worker (+1)
      1 Marine
      7 Inf
      56 Tank
      86 MechInf (+2)
      14 Ari
      2 Galley
      13 Transporter
      2 Carrier
      10 Submarine (+1)
      13 Destroyer (-1) Nanu??
      8 Battleship (+1)
      2 Fighter
      10 Bomber (+1)

      Mil Lego (Despotism):
      1 Settler (-2)
      5 Inf (-18)
      2 Tank (-4)
      0 Ari (-10)
      0 Ironclad (-3)
      1 Transporter (-5)
      0 Submarine (-1)
      0 Destroyer (-1)
      0 Battleship (-1)

      Mil ND:
      0 Settler (-1)
      31 Worker
      1 Explorer
      20 Marine
      14 Cavalry
      53 Inf
      91 Tank (+)10
      17 MechInfs (+4)
      1 Frigate
      17 Transporter
      1 Submarine
      9 Destroyer (+1)
      1 Battleship
      5 Nuclear Sub
      18 Bomber
      4 Ansar

      I have reloaded last turn's save to check our own forces, they are:

      - 2 Settlers
      - 20 Workers
      - 4 Explorers
      - 31 Marines
      - 10 Cavalry
      - 56 Tanks
      - 68 Mech Infantry
      - 52 Artillery
      - 2 Riders

      - 28 Transports (12)
      - 8 Carriers (5)
      - 2 Submarines (1)
      - 20 Destroyers (10)
      - 2 Battleships (1)
      - 4 Nuclear Subs (4)

      - 6 Fighters
      - 26 Bombers


      Not bad I'd say

      We are average to GS and ND, and strong to everyone else.

      EDIT: The parenthesis indicates how many of those ships are facing GS/RP in the east.
      A true ally stabs you in the front.

      Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

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      • #4
        General

        - Rocketry sent to GS and Vox


        City Builds

        - Imperial City builds bomber, begins Mech Inf (1)
        - Trafalgar builds Bomber, begins Bomber (1)
        - The Hill builds Mech Inf, begins Mech Inf (1)
        - Irongard builds Bomber, begins Mech Inf (1)
        - Skulgaria builds Bomber, begins Bomber (1)
        - Camp Concord builds Explorer, begins Worker (2)
        - DDDungeon builds Destroyer (DD-25 Challanger II), begins Cruise Missile (2)
        - Tenebrae builds Artillery, begins Artillery (1)
        - Plague City builds Bomber, begins Cruise Missile (1)
        - Yellowknife builds Bomber, begins Tanks (1)
        - Resolute builds Carrier (CV-9 IWS Ennet), begins Transport (6)
        - Mt. Doom builds Worker, begins Worker (2)
        - Death Valley builds Explorer, begins Cruise Missile (4)


        Rushes

        - Explorer rushed at Trafalgar (+5s)


        Workers

        - Worker irrigates at C.Concord SE
        - Worker irrigates at C.Concord SE (turns city into worker pump again)


        Military

        - Bomber from IWS Aggie bombs Lego TR, TR 1/4 (can't kill it because of bug!!!!)
        A true ally stabs you in the front.

        Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

        Comment


        • #5
          The east, with all our ships indicated


          The west


          Spying on GS


          Spying on RP (Embassy)
          Last edited by Master Zen; March 15, 2005, 01:22.
          A true ally stabs you in the front.

          Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

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