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1275 AD Orders - Jackson or Dye Fields?

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  • #16
    Thread up with orders for the next couple of turns, see ya all 'lata
    A true ally stabs you in the front.

    Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

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    • #17
      Email from ND

      We need to chat!
      it's important, when have you time?

      zeri
      "No Comment"

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      • #18
        Surfing from a museum PC in Berlin...

        ... someone please e-mail them and tell them 1) when we can chat (UnO? ) or 2) that I am away and won´t be back until the 7th...
        A true ally stabs you in the front.

        Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

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        • #19
          Oh and the save password is "Daisypuff"
          A true ally stabs you in the front.

          Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

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          • #20
            HE emailed, I responded this morning.
            One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
            You're wierd. - Krill

            An UnOrthOdOx Hobby

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            • #21
              Panzer also emailed, and ND sent me from their team email account, which was filtered as spam...

              Apparantly "lego has no cities anymore" and ND wants to know what they're getting.

              Chat attempt 1:

              Just till MZ comes back on the 7th.

              Best time for me would be after 10:30 Eastern, but that's pretty odd timing for you IIRC.

              Let's see, I can be on for about an hour or two at noon my time (mountain, 2 PM eastern.) IIRC that was pretty close to the 'standard' weekly chat time a while ago. Though I don't recall the room name we have been using. I'll set one up #GoWND pass fruitcake. If you beat me, go ahead and make the room as well. If the time doesn't work, let me know.
              One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
              You're wierd. - Krill

              An UnOrthOdOx Hobby

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              • #22
                This turn isn't so important that we need to chat before i play the turn.
                So i will discribe you what we will do this turn (i think you got the infos
                about Legos destroyed cities from GS).
                We will build some settlers for the lego-land, but we can be there first in
                about four turns, no transporter near the lego-land.
                We need to discuss now how we will play against GS before the war and how
                our alliance will protect Vox (UN?)
                Also we have to chat with Vox, they are scientific and can choose a free
                tech for eatch time-age.
                After i read the comments of Lego about RP, it looks like RP will settle on
                the lego-land, too.
                For us it's really bad that magellan is lost, we must create a new plan. to
                fight against GS.

                With the save i will send more infos.

                Sorry for my english, i do my best
                zeri
                One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
                You're wierd. - Krill

                An UnOrthOdOx Hobby

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                • #23
                  Well, try and negotiate with Vox to get the free tech. As for land, well obviously there are no cities left on Lego but tell ND this: GS wants Roleplay to have a slice so we will counter by letting ND have a slice also. GoW and GS will split lego 50-50 and each of us decides what to do with our half and who to "invite" to settle there also.

                  Vox was supposed to PM me a few days ago but I´ve got nothing, maybe you can get more lucky.
                  A true ally stabs you in the front.

                  Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

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                  • #24
                    150 gold to you this turn
                    100 gold to GS (500 last turn) for computer.
                    You haven't this tech, have you a tech-deal with GS about this tech?
                    If not, we can give you the tech in the turn we declares war on GS
                    how many gold do you need each turn?
                    we must upgrade our Infs in the next turns, we need them for the invasion.
                    40 gold per upgrade, we have +299gpt

                    Other point:
                    Techdeal with Vox, they haven't radio as the only tech before modern age.
                    Can you make a deal with them (if i'm right, you want to speak with them
                    about UN)

                    Next one:
                    We have one settler and builds now two more for the lego-land, what will you
                    do in this area?
                    And what will GS and RP does?

                    Our Ansar see no ships next your coast, but it's interesting that GS fortify
                    2 MechInfs on the hills in RP-land....

                    We should discuss an attack on GS from two sites, we can attack at
                    Whirlwind, if you can attack in the same turn Santa Barbara, you can kick
                    out RP and i hope conquer the cities of GS we can't before you

                    Nine turns to Rocketry at our site.

                    Mil GS:
                    4 Settler
                    21 Worker
                    5 Explorer
                    12 Marine
                    14 Inf
                    56 Tank
                    67 MechInf
                    14 Ari
                    2 Galley
                    11 Transporter
                    2 Carrier
                    2 Submarine
                    6 Destroyer
                    2 Fighter

                    Mil Lego (Anarchy):
                    3 Settler
                    41 Inf
                    8 Tank
                    10 Ari
                    6 Ironclad
                    7 Transporter
                    1 Carrier
                    5 Submarine
                    6 Destroyer
                    2 Battleship

                    Mil ND:
                    1 Settler (+1)
                    44 Worker
                    12 Marine
                    14 Cavalry
                    64 Inf
                    19 Tank (+8)
                    1 Frigate
                    13 Transporter
                    4 Destroyer (+3)
                    1 Battleship
                    17 Bomber (+2)
                    4 Ansar
                    One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
                    You're wierd. - Krill

                    An UnOrthOdOx Hobby

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