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I don't want to keep holding the save. Given that Lego has reduced GS's possible landing sites from 5 to 2 (and loaded those cities with Infantry) it is quite concievable that they have done the same on our side. With 34 marines I doubt we could take a city being held by 10 infantry (or more).
IMO our best move is to land on the pillaged square betwen Dye Fields and Jackson, on that site we can attack either cities next turn. Our bombers can also "isolate" Jackson by bombing all the tiles around it so that any troops inside cannot move to another city next turn.
Lego might have as many as 40 tanks next turn. But fortunately we have over 40 infantry in our invasion force which would be just enough to mitigate a full Lego tank attack.
Anyone who wants to should open the save, see the situation and propose anything esle
Hello Master Zen,
i have forgot to make the pictures and nobody of my small team have see it, sorry for that.
I don't know what to do right now, we haven't enought gold to spy both cities (+315gpt last turn, 150 to you and no big gold credit).
I think we must chat to discuss how many gold our two team need for the next turns.
I think your team need gold for science, pictures of lego and for paying computer of GS.
We need gold for upgrading Infs to MechInfs, spy at GS and of course gold for computer.
The deal between GS and ND is:
They sent us computers in about two or three turns, we send them 600 gold.
in 12 turns we have rocketry and send it to GS, they send us back 500 gold (computers needs more science then rocketry).
zeri
i have forgot to make the pictures and nobody of my small team have see it, sorry for that.
I don't know what to do right now, we haven't enought gold to spy both cities (+315gpt last turn, 150 to you and no big gold credit).
I think we must chat to discuss how many gold our two team need for the next turns.
I think your team need gold for science, pictures of lego and for paying computer of GS.
We need gold for upgrading Infs to MechInfs, spy at GS and of course gold for computer.
The deal between GS and ND is:
They sent us computers in about two or three turns, we send them 600 gold.
in 12 turns we have rocketry and send it to GS, they send us back 500 gold (computers needs more science then rocketry).
zeri
I don't want to keep holding the save. Given that Lego has reduced GS's possible landing sites from 5 to 2 (and loaded those cities with Infantry) it is quite concievable that they have done the same on our side. With 34 marines I doubt we could take a city being held by 10 infantry (or more).
IMO our best move is to land on the pillaged square betwen Dye Fields and Jackson, on that site we can attack either cities next turn. Our bombers can also "isolate" Jackson by bombing all the tiles around it so that any troops inside cannot move to another city next turn.
Lego might have as many as 40 tanks next turn. But fortunately we have over 40 infantry in our invasion force which would be just enough to mitigate a full Lego tank attack.
Anyone who wants to should open the save, see the situation and propose anything esle
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