Important
On this turn we move the fleet to its launch position. If we're lucky Lego should not be able to spot it this turn (they could if they move out their 2 battleships from jackson but that would be virtual suicide since they'd be sunk in an instant).
Since we'll need the 11 bombers on the carreirs to strike at Dye Fields on D-Day, a 4th carrier has been hastingly commissioned so as not to waste Trafalgar's build (it was building a 1-turn transport but it was runied by the pollution). This carrier will be on the lookout for Lego's Battleships. The remaining of the bombers will be based on an airfield which will be constructed on the rubber in Little Bob, this should (hopefully) make Lego think that our objective could be Castela also and maybe have them send some Infs to defend it.
Our best hope, however, is that Lego not spot our fleet this next turn once it's in its launch position. If Dye Field end ups being defended by 10 or more Infs it might be enough to thwart it (damn 2 turns of lost builds before the war )
For the latest maps see the last turn's thread.
-MZ
On this turn we move the fleet to its launch position. If we're lucky Lego should not be able to spot it this turn (they could if they move out their 2 battleships from jackson but that would be virtual suicide since they'd be sunk in an instant).
Since we'll need the 11 bombers on the carreirs to strike at Dye Fields on D-Day, a 4th carrier has been hastingly commissioned so as not to waste Trafalgar's build (it was building a 1-turn transport but it was runied by the pollution). This carrier will be on the lookout for Lego's Battleships. The remaining of the bombers will be based on an airfield which will be constructed on the rubber in Little Bob, this should (hopefully) make Lego think that our objective could be Castela also and maybe have them send some Infs to defend it.
Our best hope, however, is that Lego not spot our fleet this next turn once it's in its launch position. If Dye Field end ups being defended by 10 or more Infs it might be enough to thwart it (damn 2 turns of lost builds before the war )
For the latest maps see the last turn's thread.
-MZ
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