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  • 380 Orders

    Good news. GS knights withdrew and we now can use all ou forces in battle. Additionally GS can't have seen our forces to build road, so they are toally in the dark about that. The force on the SP are 2 (4/4) pikes, 2/4 knight and 2/3 MI. So clearly combat took place, just not sure the results.
    Aggie
    The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

  • #2
    *cheers* care to paste a screenie? :-)
    Proud member of the PNY Brigade
    Also a proud member of the The Glory Of War team on PtW-DG

    A.D 300, after 5h of playing DonHomer said: "looks like civ2 could be a good way to kill time if i can get the hang of it :P"

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    • #3


      This is what ND sent to us
      Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
      King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
      ---------
      May God Bless.

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      • #4
        For a team that doesn't have Gunpowder they are sure doing a good job of protected a non existent source of Saltpeter.

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        • #5
          ok thanks :-) silly me thought it was our turn now :-)
          Proud member of the PNY Brigade
          Also a proud member of the The Glory Of War team on PtW-DG

          A.D 300, after 5h of playing DonHomer said: "looks like civ2 could be a good way to kill time if i can get the hang of it :P"

          Comment


          • #6
            I am eager to see our save. Here is my current plan.
            We build the road where we the workers are right now. Then we move our forces to the attack. Much depends on where the knights went. Regardless this allows us to use the forces at Alamo and we can simply withdraw weakened forces to the Alamo for recovery to keep it garrisioned.

            Also I am unsure where we will use the catapults. I think GS will be REALLY surprised when they see catapults shelling them(Of course if they are removed they'll never know it happened. My gut instinct is to bypass the SP forces and let ND take those. But it depends on how many targets we have this turn. If the knights moved to a desert location then we should rush them. However, I suspect the knights moved SE or E so we're stuck with aattacking the GS forces here.
            IF we have foces still full on the hill where we ended, I suggest we attack the barcelona hill to see what is in Barcelona(this attack can be done with forces from the Alamo or the worker covering force. Then we make a decison on Alamo.

            Aggie
            The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

            Comment


            • #7
              I am eager to see our save. Here is my current plan.
              We build the road where we the workers are right now. Then we move our forces to the attack. Much depends on where the knights went. Regardless this allows us to use the forces at Alamo and we can simply withdraw weakened forces to the Alamo for recovery to keep it garrisioned.

              Also I am unsure where we will use the catapults. I think GS will be REALLY surprised when they see catapults shelling them(Of course if they are removed they'll never know it happened. My gut instinct is to bypass the SP forces and let ND take those. But it depends on how many targets we have this turn. If the knights moved to a desert location then we should rush them. However, I suspect the knights moved SE or E so we're stuck with aattacking the GS forces here.
              IF we have foces still full on the hill where we ended, I suggest we attack the barcelona hill to see what is in Barcelona(this attack can be done with forces from the Alamo or the worker covering force. Then we make a decison on Barcelona attack.

              Aggie
              The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

              Comment


              • #8
                Stereo!

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                • #9
                  Ok, I've looked at the save and I believe our best course of action is too attack the forces on the SP and then dig in and fortify on that hill. The workers can build a road and all forces can get there to fortify. Any forces that have been damaged can retreat to Alamo.

                  We could throw our forces at the GS force on the hill, but I suspect this isn't the best course of action. By keeping our force here we control road access to the South. Also we will act as a magnet for GS forces coming south. Perhaps we should even build a fortress here.

                  We have 18 more riders rushing south. They will arrive in theater next turn(390) and can attack in 400. I am planning on using these forces is the great assault on pamploma.

                  Now to a new item. Research. I propose that we go to 80% to get chemistry in 10 turns. We will lose about 79gpt so we'll need to ask ND for help. But in return we can give them the tech for free. If you all agree on this I'll email them with the request. We could also have Chem in 8 turns but would run a 122 deficit. Perhaps we could ask ND/Lego for 61got each and then give them the tech for free. The problem I have with this is that Lego is researching other techs and might not want to give them to us if they pay money in gold beforehand.

                  BTW our GA is over.

                  Aggie
                  The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

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                  • #10
                    We need (Or ND needs) some combat settlers.

                    Move them in with our units, so that we have a close retreat, and totally screw up any plans that GS has of settling on the Saltpeter that they know nothing about.

                    If we can move our front lines to the Saltpeter, then its another nail in the coffin for them. They may have territory on Bob, but they still wont have Musketmen.



                    PS Aggies plan is fine
                    "No Comment"

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                    • #11
                      Tech plan sounds good to me.
                      One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
                      You're wierd. - Krill

                      An UnOrthOdOx Hobby

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                      • #12
                        Turn Report

                        Here are the normal screenshots.

                        We destroyed 2Pike ,1mi,1knight that were on the SP. We lost 1 Rider, and 3 were killed by GS during their turn. We can't know GS' loses but here are "known" losses for this offensive.
                        GOW-5 riders
                        GS-4Pike,2MI,1Knight

                        Additionally we have seized key positions and now control movement in the south. I considered destroying the road to barcelona, but have decided for the moment not to.

                        Here is the situation in the south. We have fortified on that hill and have catapults. I am hoping this prevents GS from helping pamploma. Also by puting our forces here, GS/RP will think that Pamploma is safe. That isn't the case. I laos did a recon on the road and NO GS forces are present except for the ones you see.



                        Here is the situation in our homeland. Notice that becasue of the GA ending time will be added to most projects. But the aquaduct in Dreadnaughtica will be completed next turn.


                        Aggie
                        The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

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                        • #13
                          Any stats on me?
                          One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
                          You're wierd. - Krill

                          An UnOrthOdOx Hobby

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                          • #14
                            Originally posted by UnOrthOdOx
                            Any stats on me?
                            Your robotic arm implant was delayed by two turns but we can shift to using the Forest tile and reduce the delay to one turn.....
                            Last edited by GhengisFarbâ„¢; December 8, 2003, 20:15.

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                            • #15
                              Yes, unortho I tried to get aGL with you again, but to no avail. You are the rider on the Sp now, you finsihed off a 1/4 pike.
                              Aggie
                              The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

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