Announcement

Collapse
No announcement yet.

Idea and Question

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Idea and Question

    I have looked at the map and decided that the time has come to followup on our victory over the knights. We could leave 5 riders in the Alamo+1musk and send the rest toward Barcelona and then up the coast.

    There are 2 ways to do this
    1) Have ND capture our 3 workers in the south and move them to the gap in the road, then we recapture them and rush build a road. Doing this our forces can attack any GS forces, this side of barcelona and the following turn be in Barcelona,New Madrid,and the GS coastal city.

    2)We move our forces to the desert 2w of Barcelona. and then the following turn take Barcelona and the coastal city.

    Now the big question, is it an exploit to use the workers in such a way. I don't want to do it if this is an exploit.

    I like option 1 because we put a load of hurt on the GS forces in the south and can strike them(if any exist) before they hit us.

    Of course an attack on Pamploma could also be successful now.

    Aggie
    The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

  • #2
    Well, for one I would say the worker thing is an exploit. However, that has not stopped many events happening, such as GS-RP gifting cities, renaming of worker to "settler", etc.

    now for the plan, how about we wait a couple turns until ND is healed, then we go south, and they attack Pamplona on the same turn? (or we could go south a turn before their attack and then attack on the same turn)
    Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
    King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
    ---------
    May God Bless.

    Comment


    • #3
      Let RP stew in Pampalona.
      If we can do a world of hurt on GS, then you have my


      Is it an exploit ???

      In this case, I would say no.
      We are using the game mechanics & turn order in our favour.
      I have little doubt, RP & GS also use the turn order in their favour. (Hell, RP wanted to just hand over their game save to GS)

      This certainly does not even come close to the long list of questionable tactics used by our enemies. Tactics that they still argue as valid.
      - Can anyone say unit warp ?
      - Or RP's threat of perpectual war & war weariness ?


      So my vote is to do it !
      "No Comment"

      Comment


      • #4
        Also ...
        I will support any plan that gets GS troops OFF that saltpeter resource.
        "No Comment"

        Comment


        • #5
          Go for it (#1 that is)
          Proud member of the PNY Brigade
          Also a proud member of the The Glory Of War team on PtW-DG

          A.D 300, after 5h of playing DonHomer said: "looks like civ2 could be a good way to kill time if i can get the hang of it :P"

          Comment


          • #6
            Originally posted by Hot_Enamel
            This certainly does not even come close to the long list of questionable tactics used by our enemies. Tactics that they still argue as valid.
            The difference is that this exploit would have a very immediate and direct effect on the game. GS and RP have never used an exploit offensively and doing that now would probably end this war. GS and RP never used an exploit which could end the war in such a way.

            Comment


            • #7
              No, but they prolonged it.....
              Founder of The Glory of War, CHAMPIONS OF APOLYTON!!!
              '92 & '96 Perot, '00 & '04 Bush, '08 & '12 Obama, '16 Clinton, '20 Biden, '24 Harris

              Comment


              • #8
                now for the plan, how about we wait a couple turns until ND is healed, then we go south, and they attack Pamplona on the same turn? (or we could go south a turn before their attack and then attack on the same turn)
                If we do this as I proposed, (or even just delay our advance by a turn) we don't have to do the exploit which I would be happier with in the long run.
                Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
                King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
                ---------
                May God Bless.

                Comment


                • #9
                  Originally posted by Trip

                  The difference is that this exploit would have a very immediate and direct effect on the game. GS and RP have never used an exploit offensively and doing that now would probably end this war. GS and RP never used an exploit which could end the war in such a way.
                  Are you saying that defensive exploits are OK ?
                  That only offensive exploits should be banned.

                  For me.. And exploit is an exploit.
                  GS in particular have admitted that "some of their tactics have been questionable." - Meaning they have abused the game mechanics more than just the one time we know about. (Unit warping)

                  I have made my position very clear on the public forum.
                  Against GS, the gloves are off. They have abused the mechanics of the game. In this war, against this team, we should be allowed to follow suit.
                  "No Comment"

                  Comment


                  • #10
                    Do you want to use the infinite production bug? Or the load-another-team's-turn bug?

                    Yes, some bugs/exploits are worse than others based upon how they affect the game. Either you try to draw the line or you don't. I (obviously) cannot stop you from using this. But I would certainly be sickened if a team I was on did something like that to completely end the war on one front in a situation like this.

                    You've already won the war, why not just finish it off without using exploits.

                    And don't think I'm picking on GoW for what they do. If GS or ND or anyone else tried to do something of this magnitude then I would (and maybe have) told them the same thing.

                    Comment


                    • #11
                      Ok, no, I don't think we should use this. It clearly give us the ability to do two moves with a unit that was designed to only have one. I am against it, even though, as I stated, other exploits have been used against us.

                      Secondly, I'd like to give Trip some duct tape.

                      Originally posted by Trip
                      You've already won the war, why not just finish it off without using exploits.


                      Yes we are getting the impression that GS/RP is going down, and going down quicker turn by turn, but I don't think you should say so. Just my 2 cents.
                      Founder of The Glory of War, CHAMPIONS OF APOLYTON!!!
                      '92 & '96 Perot, '00 & '04 Bush, '08 & '12 Obama, '16 Clinton, '20 Biden, '24 Harris

                      Comment


                      • #12
                        Well for that comment, does anyone here not believe that we have the advantage (ie we will win) over RP-GS? I would just take that comment and move on.

                        I would say just don't do the exploit. 1 extra turn is not going to hurt us badly.
                        Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
                        King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
                        ---------
                        May God Bless.

                        Comment


                        • #13
                          I vote against using the exploit. If we win by not using exploits on our opponents who have it just drives the point home.

                          Comment


                          • #14
                            I agree with everybody who is against using this exploit and it want be used. I just felt I would have been negligent if I didn't mention it in this game(where so much in the grey area has been done). I'd rather win honestly. Also I think I've established precedent for later, for dealing with such ideas.

                            Panzer's plan is good. We could move say 10 riders to cover the workers next turn and then build and move the following turn. We also have about 10+ Riders coming down, perhaps those could assist in the attack on pamploma or they could go east toward the coast, say toward Toledo.
                            Aggie
                            Last edited by Aggie; December 1, 2003, 22:41.
                            The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

                            Comment


                            • #15
                              Known exploits used by GS/RP :

                              1. Unit warp exploit used GS & RP

                              Those extra catapults that RP got did influence our decisions on the attack on Pampalona.
                              They did save RP's ass when they retreated back to Pampalona
                              They did cause this war to go a lot longer than it should of.
                              It did cause us to "waste" our GA on more military than we had planned.
                              And GS still claim it to be a valid tactic on the public forum, because it "can be done in Single Player".
                              Which is cr@p...because you cant make the AI gift the cities back to you.

                              2. RP's threat of a perpetual war and war weariness upon us ?

                              Both of these exploits have had or have the potential to do us great harm.
                              Both of these exploits we have had to endure.


                              Against any other team, I would vote no.
                              Against these teams & and this war, I vote yes.
                              "No Comment"

                              Comment

                              Working...
                              X