Hmm?
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Anyone seen the save yet?
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Here it is. http://apolyton.net/upload/files/Agg...AD_from_ND.SAV
I think your spam filter must get it from zarxus' and also my hotmail account. The address is exactly as it is listed in my other account(and zarxus got it from me), but it doesn't get through. Then again there have been times in programming where I have typed the same thing twice and got different results.
AggieThe 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.
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I wouldn't attack the Infantry stack to the south if it was me.
That appears to be a trap to draw Riders into the open and weaken them. Any left over Riders could easily be obliterated by the Knight stack.
If it was me, I would pillage the road on Roleplay's forest to prevent them from mounting any counter attack. Then use all the catapults to attack the Knight stack on the mountain. Then attack the Knight stack with everything I have (from the tile that currently has the catapults - moving all healed Riders onto that tile and attacking the Knight stack).
The only way they can get to The Alamo is through our defender stack.
And after pillaging the Roleplay forest road I would move those Riders into The Alamo.
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Originally posted by GhengisFarb
First off ND is getting way too big landwise, we need them to gift us Thordoba next turn as we have given them Meridia and are have obviously committed troops to the south.
Just my cautious viewpoint
PanzerProud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
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May God Bless.
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Ghengis the riders can attack and retreat safely back out of range. only the last rider would be vulnerable
AggieThe 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.
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