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Holy Sh*t! 2

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  • Holy Sh*t! 2

    Got some VERY interesting info from Legolanders.

    Apparently Roleplay has sent desperate pleas for Gunpowder and help to Lego and Lego members. They claim they are virtually out of units and that Pamplona is defended by a very small force.

    How many Riders can we attack Pamplona with next turn?

  • #2
    7+3ansar
    Aggie
    The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

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    • #3
      One word of caution that it is POSSIBLE that this is all a trap to get us to attack a well fortified city.

      Don't think it is, but...
      One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
      You're wierd. - Krill

      An UnOrthOdOx Hobby

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      • #4
        Originally posted by Aggie
        7+3ansar
        Aggie
        We need to get with ND and hit Pamplona with everything that can hit it.

        Do our Riders need to move through the forest tile that those catapults were on? I expect those catapults were moved into Pamplona.

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        • #5
          Yes the riders that would attack are the Catapult covering force(formerly the TDF, one heck of a diversion taking pamploma.
          Of course is we wait we can throw in 21 riders+6 ansars at pamploma next turn. On the other hand if they did take that stack they have to have alot of weak units left in pamploma. It would be a shame to let them get a chance to recover.
          Aggie
          The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

          Comment


          • #6
            Originally posted by Aggie
            Yes the riders that would attack are the Catapult covering force(formerly the TDF, one heck of a diversion taking pamploma.
            Of course is we wait we can throw in 21 riders+6 ansars at pamploma next turn. On the other hand if they did take that stack they have to have alot of weak units left in pamploma. It would be a shame to let them get a chance to recover.
            Aggie
            I think RIGHT now is the time. They had to have attacked with surrounding units and they will all have suffered injuries. We have reinforcements arriving THEY do not.

            If the TDF is over here, who is going to attack Toledo? Why did we move them off of the Toledo counter attack?

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            • #7
              The TDF was brought in because an opening(rp emptying Pamploma) presented itself. I figured if it could be decisive in taking pamploma it was worth it. If they had headed toward toledo, the catapults could not have been covered and Pamploma could not have been taken this turn.
              Aggie
              The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

              Comment


              • #8
                I was thinking we still had another force heading towards Toileto.

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                • #9
                  Unfortunately not. We do have 6 more riders now on the move, but they are on the main route.
                  Our forces were the 18 riders at alamo+12 riders of the TDF. Of the TDF 5 went to the forest to bolster the troops there and the other 5 went to cover the catapults with 2 more put in alamo so RP could not see how many riders we have.
                  Aggie
                  The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

                  Comment


                  • #10
                    I just looked at the save and have to change my mind. We only have seven Riders available and they are all Veteran status. All of our Elites and the bulk of our forces are wounded.

                    Do we have any idea if ND attacked Pamplona last turn?

                    If we rest the forces in the Alamo and take back the Forest by Pamplona with our catapults and Healthy Riders we might have a chance of Fortifing those seven Riders for a full assault next turn.

                    I think it is very iffy to take Pamplona with seven Veteran Riders alone.

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                    • #11
                      ND did attack pamploma, but did no damage. My inclination would be to attack only the pike in the forest. The rider who takes that could withdraw. The problem with putting the riders by pamploma is we expose them to catapult fire. With 8 catapults they could seriously damage the force.
                      I agree that I now see little hope of taking pamploma this turn. Apparently RP got extemely lucky last turn. Yes they took loses but not nearly those we anticipated or hoped for. The fact that there were no retreats really surprised me.

                      The only problem is that ND attack based on the premise that we were going to attack. On the other hand their force, while not unimportant, isn't a major one and if RP wants to waste units on it, so be it. The worst that happens is that they lose 3 pike and 2 weakened ansars. Rp probably would not get superlucky again. Then they are easy pickings for a counterattack. Also I need to see what version of PTW ND is using. 1.21 still had the "walls still help city of 6 bug". If they don't have 1.27, this could be the reason for their total failure in the attack.

                      Another possiblity is to launch a limited attack(5riders total involved this turn) and then bring in the 2 pike from alamo to the forest. This would do enough to support ND but not seriously weaken us. This would still give us 16 total riders +3 ansar for next turn. I don't like half actions and doing this doesn't seemed right. also I can just about guarentee they would attack this stack at worst odds than the ND stack, but i could be wrong.
                      Aggie
                      Last edited by Aggie; October 25, 2003, 23:57.
                      The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

                      Comment


                      • #12
                        I can see attacking if ND already attacked. If we only leave the units we retreat with in the forest tile, RP will attack and at least end up with one unit stuck there.

                        I do think we should kill the GS Pike on the mountain and the Roleplay unit in the forest with Catapult fire and then kill them off.

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                        • #13
                          Well the forest unit will be killed off regardless. That would leave 4 extra units to attack. Say we use these on pamploma and they win/retreat then cover with pikes, there is a good chance RP would send units against them. Even if weakened by catapult fire it is still a good bet there would be several 2hp units there.

                          I REALLY doubt they will be able to win again and the cost of such a victory is huge because next turn we CAN attack them with enough troops to get to the weak units. Remember they used the stack on the mountain last time and all offensive units from Pamploma. They couldn't have had many offensive units anyway. Lets say thye lost 1/4 attacks that brings them down to 4 or 3 offensive units in pamploma. I actually would rather they use these on offense than on defense.

                          Aggie
                          The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

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                          • #14
                            Oh, and I noticed we are'nt giving Wine to Lego when I checked out the save. I think send it to them this turn.

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                            • #15
                              Definitely sent. also another thing that worries me. Are the GS knights that retreated from merida going to move to a postion to attack Alamo. If they did we could defend the Alamo with the recovering riders and await reinforcements to help. If Gs does this, it would free up the ansars in the south to assist us. With in 4 turns we could have 30+ units (ansars/riders) to attack pamploma from the northwest and also be able to defend Alamo.
                              Aggie
                              The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

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