The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Thank you, Donegeal. The good news is that for every other turn most of the worker allocations will be the same so I can just cut and paste those. Also since your the founder of the team that would make you "Morgoth". So no need for a sir to Sauron.
Aggie
The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.
I like the detailed turn reports; that way I might be able to do orders before the save comes.
Anyways thats why I did my turn reports so detailed.
Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
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May God Bless.
if you read it it says "Turn just received from ND"
Hurry your orders up
Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
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May God Bless.
Originally posted by GhengisFarb
Hasn't Aggie already played the turn? He's the last to have posted save sent in the Save Thread?
Not yet, though I suspect that I will be able to ad lib, if you are not where you can see the game and give orders. Actually the only real questions are the specific locations of 2 riders in the south. I assume their goal is to gather with the rest of the army.
Aggie
The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.
-Alert produces worker. Call it "Wilderness worker". Start on another worker.
-Trip Roads.
-Republic worker 4 Roads.
-Stack of Moses, "Worker", and Skulgaria worker. Rename "Worker" to Republic Worker 5. Move all 3 south and mine. (I forgot to rename worker sorry, names are something I don’t usually do so I forget myself)
-Camul Worker move NW.
-Wilderness Worker move SW.
-Isolation Worker and Drednoughtica worker move east and irrigate.
Work Force Changes
Tralfalgar set workers to 1,3,4,5,11,19,20
Camp Cod 6,8,15,16,17,18
Deep Dark Dungeon 2,7,10
The Hill 1,4,6,7,8,16,18
Ningpo 5,8
Shift Yellowknife workforce from 5 (forest) to 3 (irr grassland).
TroopMovements
4Riders nw of Lowenmut move into Alamo
Sir Ennet Moves toward Alamo(forget exact location,but safetly our of harms way.
Sir Bob moves into Alamo
Sir Enamel n,n
Other rider coming south ends up nw of Lowenmut
7Riders form the Hill move to 3nw of Anagramaskus
4 other horse move and are upgrade.
Bad Karma at Imperial city, Dreadnaughtica’s at Macao, other 2 at "the hill"
We attacked nd worker to break iron
We sent peace offering and ROP preacepted.
Aggie
The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.
Thats ok about the worker; its just easier to give orders to workers when they're named.
Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
---------
May God Bless.
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