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  • 110ad

    I figure that since no one besides Hot_Enamel really uses my edit stuff to the top threads I'd change the format a bit. There is now only one "to do" list. I'll double check this list while I play the turn to make sure I don't miss anything.

    Give your orders here by editing them in:

    -Aggie: Port Isolation is/will be one turn from building a wall. You might want to change this to originally planned worker, as the GS threat up north is not as great for now. It can help make an eastern road network to allow for a more mobile defence. Consider this a request from the Consul of Internal Affairs.
    -
    -Port isolation change to worker. Any other adjustments you desire are also ok since, I tend to focus more on the military aspects. I still might say something occasionally though.
    -
    -H_E : Rename Tat worker to Dungeon Worker
    -H_E : Dungeon Worker to begin a mine
    -H_E : The Hill Workforce Change 1,4,6,7,16,17
    Last edited by Hot_Enamel; August 12, 2003, 09:54.
    Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
    King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
    ---------
    May God Bless.

  • #2
    what did I originally post here?
    Last edited by Panzer32; August 15, 2003, 10:31.
    Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
    King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
    ---------
    May God Bless.

    Comment


    • #3
      Here's a screenshot

      I think we should bare minimum Riders to take target 1, 2, then 3 and then 4. Use THE MOST WEAKENED units first as ND has informed me RP appears to have NO UNITS in the south (they sent them all to try to stop ND)

      Do NOT use the Riders to capture Workers until we have take the cities. Once the cities are taken we can choose which Worker stacks if any are found are the best for us to take. WE NEED TO USE THE LAST UNIT LEFT IN THE STARTING POSITION TO PILLAGE THE ROAD ON THE TILE TO SLOW DOWN THE GS STACK FROM A COUNTER ATTACK.


      Comment


      • #4
        THE TURN
        Dreadnoughtica needs to switch its tile usage from the unroaded forest and hills to the roaded cow and two coastals. Will not slow down production but will generate 11 extra commerce.

        COW ORDERS
        XI Sir Enamel moves S, then S, then takes Valencia, then W onto Worker (wouldn't be able to go any farther)

        Rename Worker "Big Free" and move S onto road

        VII Sir Ennet moves S, S, S, SW, SW, then take Murcia.
        *Worker to the NE of Murcia

        VIII Sir Aromus moves W, W, W, SW, then attacks Meridia.

        XIII Sir Micaelis moves W, W, W, SW, then attacks Meridia.
        * Sir Micaelis dies but beats the Pike to one Hit Point.

        XIX Sir UnOrthOdOx moves W, W, W, SW and smites the impudent Pikeman for his foul deed, laying claim the city of Meridia.

        V Sir Estonia moves W, W, W, N, then attacks Salamaca.
        * Sir Estonia dies but beats the Pike to one Hit Point.


        XXV Sir Aggor moves W, W, W, N and chastises the smelly Pikeman for Sir Estonia's death.

        IV Sir Bob moves W, W, W, N, then W and liberates a stack of three Roleplay Workers.
        Renamed to Togas the Incompetent, Arnelos the Windy, and GodKing the Headless.

        XXXII Sir Panzer pillages the road and moves W, W, W, then N.

        SYNOPSIS: We lost two Riders over the time from last turn, lost two Riders this turn, captured 4 Workers and 4 cities.

        Sir Ghengis and Sir Donegeallo moved W, W, then NW.

        -Port isolation change to worker.

        Renamed Tat worker to Dungeon Worker
        Dungeon Worker to begin a mine
        The Hill Workforce Change 1,4,6,7,16,17

        Not sure what tiles the numbers correspond to.

        Moved Science slider to 100% will have Invention in 2 turns.

        After the smoke cleared:

        Last edited by GhengisFarbâ„¢; August 15, 2003, 12:16.

        Comment


        • #5
          Originally posted by GhengisFarb
          THE TURN


          XIX Sir UnOrthOdOx moves W, W, W, SW and smites the impudent Pikeman for his foul deed, laying claim the city of Meridia.
          WOOHOOO!!!!

          I even forde a river!!!!

          Damn Im getting behind in Trappings! Ill try to post next edition tomorrow, the slaughter of Bilbao
          One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
          You're wierd. - Krill

          An UnOrthOdOx Hobby

          Comment


          • #6
            I have Pm'ed togas for surrender terms. He has agreed to meet.
            Aggie
            The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

            Comment


            • #7
              Are we disbanding any cities before sending on the turn ?
              "No Comment"

              Comment


              • #8
                Not this turn, but we might later.
                Aggie
                The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

                Comment


                • #9
                  Originally posted by Hot_Enamel
                  Are we disbanding any cities before sending on the turn ?
                  The only city they can possible attack is Salamanca and that's the one with the concentration of Riders and that HUGE stack of units from ND to the NW.

                  Comment


                  • #10
                    Nice stuff guys!

                    sorry I couldn't be there but there was this huge power outage that you might have heard about :/
                    Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
                    King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
                    ---------
                    May God Bless.

                    Comment


                    • #11
                      Before you give away all the cities, Skulgaria should be donegeal's city as it was part of Dreadnoughtica.

                      Comment


                      • #12
                        well yeah its his... but he hasn't exactly been around...

                        As the CoIA I reserve the right to produce orders for cities which have MIA governors...
                        Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
                        King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
                        ---------
                        May God Bless.

                        Comment


                        • #13
                          Originally posted by Panzer32
                          well yeah its his... but he hasn't exactly been around...

                          As the CoIA I reserve the right to produce orders for cities which have MIA governors...
                          There is no such thing as an MIA governor........

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