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190bc

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  • 190bc

    Post your orders here by editing them into my first post

    We get chivalry this turn.

    Camulodunum_____Unorthodox

    Zenophobia_______MasterZen

    Trafalgar_________Panzer32

    Tatung___________Hot_Enamel
    No Orders

    Anyang___________Hot_Enamel
    Barracks should be built.
    Start a Rider.

    The Hill___________Hot_Enamel
    P32-Switch build to rider

    Camp Cod________Panzer32
    -Switch build to rider.

    Imperial City______Panzer32

    Camp Concord_____Panzer32
    -Switch build to rider.

    Macao____________Donegeal

    Drednoughtica_____Donegeal

    Skulgaria__________Aggie

    Shantung__________Aggie

    Port Isolation_______Aggie

    ______________________________

    Workers
    Hillman Worker to start a Mine (Damn you MZ ... You built a road when I said a mine )
    Request Republican Worker 3 move west to start improve Anyang

    ______________________________

    military

    ______________________________

    Foreign Affairs
    -(Panzer) send chivalry to ND, they will pay 200 gold and 10gpt now and we will give them education later.
    Last edited by Panzer32; June 30, 2003, 22:09.
    Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
    King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
    ---------
    May God Bless.

  • #2
    Orders Updated
    "No Comment"

    Comment


    • #3
      MZ, is that deal with ND correct?
      Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
      King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
      ---------
      May God Bless.

      Comment


      • #4
        Panzer: yes, confirmed the deal to ND
        A true ally stabs you in the front.

        Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

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        • #5
          btw, what should we do regarding the Lego deal? It had a 20 turn no-trade IIRC... I still have doubts about Lego honoring it though...

          I can ask Zargon later about when they'll get Edu or perhaps better, I should just lay low until they get it...
          A true ally stabs you in the front.

          Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

          Comment


          • #6
            Originally posted by Master Zen
            btw, what should we do regarding the Lego deal? It had a 20 turn no-trade IIRC... I still have doubts about Lego honoring it though...

            I can ask Zargon later about when they'll get Edu or perhaps better, I should just lay low until they get it...
            They'll get it in about 3 or so turns IIRC. Also IIRC, it was a 15 turn no trade.
            Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
            King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
            ---------
            May God Bless.

            Comment


            • #7
              Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
              King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
              ---------
              May God Bless.

              Comment


              • #8
                Also note...
                We can use our galleys to block any RP galleys heading north. The Albatross fortifies, & the Revenge fortifies 1 tile NE of the Albatross. RP galleys cannot pass.
                "No Comment"

                Comment


                • #9
                  okI looked at the save and discover the game changed the horse to rider in tralf. I'd forgot about this. Anyway there is an easy solution. Simply wait until 150 and spend 100 to rush rider. He can be in the bilboa attack force. Move him directly to that point. This is 20 more expensive but it seems that will not be an issue. Also the expansion of Thordoba's boundaries will leave us 2e of thordoba for AFT, But that is ok because we will stay 1behind the following turn, but catch up when we get on the mountain 2ne ofmavdad(we will move a hill+moutain istead of a mountain.) Also move out the ATB forces(3) from skulagaia a turn earlier than planned.They will meet up with the rider from traf at the same time 2S of S shantung. Also i am currently thinking of distribution of riders built in the t+ time frame. I suggest a ROP with ND AFTER hostilities have commenced so we can resupply our forces. My current plan is for us to go for New madrid after Toldedo. we then consolidate as nd and second wave riders converge for an assault on the central. I also suggest we ask nd to build roads around cities so we can be about 3/4 turns from the central zone.(from THE HILL). It is here that I envision second wave troops gathering.
                  Aggie
                  Last edited by Aggie; July 2, 2003, 12:43.
                  The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

                  Comment


                  • #10
                    Turn Report

                    -GS trading: sent furs for wines also chivalry... sort of confused with system. We'll see if GS got it.
                    -Chivalry offered to ND.
                    -Turned down slider to 0%.

                    -Drednoughtica produces worker, renamed Drednoughtica worker. Starts on rider.
                    -Anyang builds barracks, starts on rider.
                    -Camp Concord and Camp Cod switch builds to riders.

                    -Drednoughtica worker moves S and mines.
                    -Trip done chopping forest... should have switched skulgaria's WF to use the shields... starts mine.
                    -Hill worker mines.
                    -Tat worker done mine... no orders. Starts road.
                    -Moses moves N.
                    -Republic worker 1 mines
                    -Republic worker 3 moves W.

                    -Ist Imperial Infantry moves N.

                    -Ist Imperial Guard moves into Shantung.

                    -IInd Old Ironsides moves N-NE-NE.
                    -IIIrd Albatros moves SW-NE. Spots RP troops neer Bilbao, will post screenshot.
                    -IV Revenge stays fortified to take advantage of 3 tile visibility while fortified.

                    Bilbao:
                    Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
                    King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
                    ---------
                    May God Bless.

                    Comment

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