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  • #16
    Yes, RP and Lego are up to something, at least RP is, despite their jolly roleplaying demeanor, they are almost as Machiavellian as we are. And I am quite sure that in the long run we are a threat to them. (though I doubt they suspect that "long run" is actually about 10 turns from now )
    A true ally stabs you in the front.

    Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

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    • #17
      OK, we have the turn. I won't be able to play it for about 3 hours though. Any last minute orders?
      Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
      King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
      ---------
      May God Bless.

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      • #18
        Turn Report

        -Accepted world map from Vox; offered map and feudalism (not accepted).
        -Feudalism offered not accepted to ND, RP, Vox, and Lego.

        -Camp Cod finishes pikeman; start on settler.
        -The Hill produces horseman; start on worker. Workforce switched from 1,4,7,8 to 1,4,6,7.
        -Camp Concord finishes Barracks (I think) and starts on worker.

        -Basher moved into Camp Concord (to be upgraded and renamed to IInd Imperial Infantry.
        -Basher jr. renamed Ist Imperial Infantry and moved towards Camp Concord to be upgraded.
        -Ist Imperial guard moves W-SW-S towards Vox.
        -Ist GhengisFarbial division renamed IIIrd Imperial Infantry; moves W-NW-W.
        -Spearman S of Skulgaria renamed XVII Overseas Guard; moves E-E-N.
        -Horseman S of Skulgaria renamed Ist Sir Ghengis; fortifies.
        -Sir Panzor renamed to XXXII Sir Panzer; moves E.
        -Sir Donegeallio moves E.
        -IIIrd Imperial guard skips turn.
        -Revenge renamed to IV Revenge; skips turn.
        -Albatros renamed to IIIrd Albatros; moves into Port Isolation.
        -Horseman way south of Skulgaria renamed IV Sir Sirius; moves N-N.
        -Horseman in the Hill moves N-N-W-W. I forgot to rename it XI Sir Enamel... I'll do it next turn.
        -Republic Worker II moves W-SW-S.
        -IInd Imperial guard moves SW-S.
        -Settler from Trafalgar moves SE.
        -Pikeman in Camp Cod fortifies.
        -Old Ironsides renamed IInd Old Ironsides; moves W-W-N.

        Turn Ends.
        Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
        King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
        ---------
        May God Bless.

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