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  • 490bc Orders

    Just starting this one so that we get orders done earlier, rather than starting a new orders thread once we get the save.
    Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
    King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
    ---------
    May God Bless.

  • #2
    CoFA

    If we get a response from ND (which as of this instant I haven't) we'll decide on the Feudalism sale.

    If ND does not answer us, screw them, we'll sell the tech. 3 days is enough wait for a response...
    A true ally stabs you in the front.

    Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

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    • #3
      Camp Cod should finish its Pikeman and starts on a Settler.

      Camp Concord finishes Barracks and starts on a Pikeman.

      Comment


      • #4
        Wait.. how many settlers are we going to need? The Hill has a settler in the queue, and so does another city (Northern coast, forget the name). I think we should build more horsies, not more settlers!
        Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
        King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
        ---------
        May God Bless.

        Comment


        • #5
          The Hill offered to build a settler to hurry up the settlement of our core cities.

          If it is not needed, drop it.
          "No Comment"

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          • #6
            Any city on a river needs to GROW up big and strong so that it can mass produce units and commerce. The rest of the setters should come from non-river cities that would max out at size 6 population anyway.

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            • #7
              Unless we plan on settling on the ruins S-SW-SW of Dreadnautica, we don't need The Hill making a settler.
              Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
              King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
              ---------
              May God Bless.

              Comment


              • #8
                Originally posted by Panzer32
                Unless we plan on settling on the ruins S-SW-SW of Dreadnautica, we don't need The Hill making a settler.
                That settler is coming from Dreadnaughtica.

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                • #9
                  I'm all for getting as many new cities as possible.

                  Sure, they might not be useful in the short-run but we are noticably short on productive core cities. If you subtract the two cities on Taiwan and Port Isolation, how many do we have left? 7 or 8? Subtract the two camps and you get the picture...
                  A true ally stabs you in the front.

                  Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

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                  • #10
                    The Hill Orders ..

                    Got to remember that the save I am looking at is 1 turn behind

                    My horseman should be finished
                    Call it the 11th Light Horse Regiment (Aussie reference)
                    Or..if we are continuing with the Sir ???? naming, call it Sir Enamel


                    Switch my labourer back from Tile 8 to Tile 6
                    Start to work on my Worker

                    Drop the settler & temple from the Queue and insert a horseman.

                    Thanks
                    "No Comment"

                    Comment


                    • #11
                      suggestion for settlers:

                      If Port Isolation finishes their settler, then produce another settler - that way The Hill can produce horsemen.

                      Technically, we don't really need to disband Port Isolation. It would even be in our interests not to, as it can be a semi-usefull worker pump spitting out workers every 10 turns and growing. I don't suggest that we make improvements or anything, but just keep the city - its still somewhat productive.
                      Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
                      King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
                      ---------
                      May God Bless.

                      Comment


                      • #12
                        Camulodunum shouldn't need new orders.

                        My thoughts on recent events:

                        We should honor our deal for aiding Vox with the pre-arranged # of units. This does not neccessarily mean GS needs become suspicious, play up our mercenary role, we are being paid, but hold no grudge and are willing to make even more money on a sale of Chivalry...I really think that GS would understand that we are mercenaries, and have acted as such.

                        ND, we need them to understand that they cannot declare war. Tell them the arrangement, WE need to declare war on them sooner, thus requesting RP declares war, weasling our way out of that deal, or we both need to wait for a while.

                        I don't know the exact nature of RP's involvement in the GS situation. If they are NOT sending troops, we may as well start this thing earlier rather than later. Or maybe Im just wanting some RP blood.
                        One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
                        You're wierd. - Krill

                        An UnOrthOdOx Hobby

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                        • #13
                          Which civs should I send Feudalism to this turn, not accepted?

                          ND is the only one I know of... unless we are giving it to Vox.
                          Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
                          King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
                          ---------
                          May God Bless.

                          Comment


                          • #14
                            I believe we agreed to sell Feudalism at 75g to Lego, ND, Vox and RP

                            Confirm to me who you have offered it so I can PM them to tell us of our price.
                            A true ally stabs you in the front.

                            Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)

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                            • #15
                              I would trust ND

                              Vox needs it so I would send it pre-accepted to them

                              The others, I would just make the offer, and wait the the 75g to appear on the next round

                              Rp & Lego are too friendly IMHO
                              "No Comment"

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