IMHO, we need to streamline our decision process. the turns are creaking along now, we have taken the full 24 hours and close to it now three consecutive turns. Not that its anyones fault of course, its difficult to reach an agreement quickly on anything. The purpose of this thread is to discuss change to our structure to perhaps alleviate the time problems as well as not requiring Nathan to leave his game running all day.
Let me first note that I think now that the war is underway, the turns will go faster, as we have geared towards war production and have fewer decisions to make.
First of all, do others feel this is a problem, or is it just me?
If its just me, then obviously we don't need to change anything.
If it isn't just me, then does anyone have any suggestions?
My first suggestion is that each topic for discussion gets its own thread immediately upon someone checking out the save. As issues crop up, new threads can be opened of course.
For example, for this latest turn, we would have had threads on: new wonder build, galley moves, front moves, scout moves, etc.
Benefits, we can concretely tell how each participant is feeling on an issue without having to wade through numerous messages. I think the last thread has 224 posts at this point. I don't want to wade through that mess to count votes. If we have issue specific threads, after a time, we can just count a person's last posted opinion (to allow for changes).
Of course the problem with that is, how long to wait? how many votes to count? I really don't know what's fair. I would like the saves to go out as soon as possible, but not at the expense of someone's ability to voice their opinion. Should we wait for certain people to weigh in on issues first before sending? I personally don't mind if my voice isn't heard on everyturn, but there are voices that should be heard before turns are sent.
Also to help this out, we can create threads for the next turns issues. Granted we are reactive right now, but that is going to change hopefully in 5 or so turns. Then we can have more preemptive threads like: do we raze the northern cities, or keep them? etc.
Drawbacks: would clutter our forum up. many items cross several topics.
Note: I'm not saying to be careless while speading up, I just think that we could smooth the process out a bit.
There are, no doubt, better suggestions than this one, but its all I could think of off the top of my head. Please give other suggestions if you have them or tell me to shut up if you are happy with everything now
Let me first note that I think now that the war is underway, the turns will go faster, as we have geared towards war production and have fewer decisions to make.
First of all, do others feel this is a problem, or is it just me?
If its just me, then obviously we don't need to change anything.
If it isn't just me, then does anyone have any suggestions?
My first suggestion is that each topic for discussion gets its own thread immediately upon someone checking out the save. As issues crop up, new threads can be opened of course.
For example, for this latest turn, we would have had threads on: new wonder build, galley moves, front moves, scout moves, etc.
Benefits, we can concretely tell how each participant is feeling on an issue without having to wade through numerous messages. I think the last thread has 224 posts at this point. I don't want to wade through that mess to count votes. If we have issue specific threads, after a time, we can just count a person's last posted opinion (to allow for changes).
Of course the problem with that is, how long to wait? how many votes to count? I really don't know what's fair. I would like the saves to go out as soon as possible, but not at the expense of someone's ability to voice their opinion. Should we wait for certain people to weigh in on issues first before sending? I personally don't mind if my voice isn't heard on everyturn, but there are voices that should be heard before turns are sent.
Also to help this out, we can create threads for the next turns issues. Granted we are reactive right now, but that is going to change hopefully in 5 or so turns. Then we can have more preemptive threads like: do we raze the northern cities, or keep them? etc.
Drawbacks: would clutter our forum up. many items cross several topics.
Note: I'm not saying to be careless while speading up, I just think that we could smooth the process out a bit.
There are, no doubt, better suggestions than this one, but its all I could think of off the top of my head. Please give other suggestions if you have them or tell me to shut up if you are happy with everything now
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