The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Thanks Aeson. Correcting...
Edit: actually, I'm only counting him now.
"Close your eyes, for your eyes will only tell the truth,
And the truth isn't what you want to see,
Close your eyes, and let music set you free..."
- Phantom of the Opera
I'll add in the names of all the immortals listed when I get back home today.
"Close your eyes, for your eyes will only tell the truth,
And the truth isn't what you want to see,
Close your eyes, and let music set you free..."
- Phantom of the Opera
Names: remember the trick I proposed in the beginning of this game, to rename units, and shuffle them around to make believe reinforcements are either thicker or thinner then they really are? Be careful to assume all your information on that, as it could also be used by Vox.
Of course, I posted on the previous turnthread that we shouldn't rely on names.
I was actually going to use names so it would be easier for us to refer to specific units, but then again, it might cause more confusion than it's worth.
"Close your eyes, for your eyes will only tell the truth,
And the truth isn't what you want to see,
Close your eyes, and let music set you free..."
- Phantom of the Opera
Originally posted by Shiber
I was actually going to use names so it would be easier for us to refer to specific units, but then again, it might cause more confusion than it's worth.
I think you should still do it.
If nothing else it would help document where each named unit is every turn we see them, so at some point we might be able to definitively prove whether they are changing names or not.
If I'm posting here then Counterglow must be down.
Done. Please go over it and see if I've made any mistakes or missed something.
"Close your eyes, for your eyes will only tell the truth,
And the truth isn't what you want to see,
Close your eyes, and let music set you free..."
- Phantom of the Opera
1 Veteran Spearman seen in GoW's shot - en route, to the mountain 1 of Dissidentville?
Our Warrior doesn't see it there. Possibly it is on the Mountain 3 from Dissidentville, but more likely it either went E to help get their Immortal wherever it is going without getting run over by WC's, or stayed in Dissidentville as a garrison.
They have been whipping, so if they want to be able to maintain growth they probably have to have a garrison at this point (maybe not at the difficulty is so low)... and they run the risk of us taking our WC's up to hit it if they leave it open.
Comment