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Turn 57, 1600 BC

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  • Turn 57, 1600 BC

    To be edited by the leaders of the Scholia.

    Status:
    - Researching Code of Laws at 100%, ready in 6 turns.
    - 54 gold cash, -2 per turn

    Urgent questions:

    Military:
    - Warrior near Tempest moves on the mountain and clears the FoW north of EotS completely

    Economy:
    - Worker near Hurricane finishes irrigating, builds road.
    - Worker southeast of Cyclone finishes road, moves 9 to get ready to mine, then road the next shielded grassland up. His guardian warrior accompanies him.

    Diplomacy:
    - Try to get contact to Lux from Vox
    Last edited by nbarclay; February 18, 2003, 20:54.

  • #2
    Message requesting contact with Lux sent to Vox and a copy posted in the ambassador's office thread.

    Comment


    • #3
      Got word back from Beta. They'll give us contact with Lux. They also have Math and will pass it on to us. (It sounds like Dissident may have forgotten to give it to us last turn.)

      Comment


      • #4
        Please try to find out if we can get contact with ND through Vox, or if Lux would sell it to us at a lower than usual price.
        "Close your eyes, for your eyes will only tell the truth,
        And the truth isn't what you want to see,
        Close your eyes, and let music set you free..."
        - Phantom of the Opera

        Comment


        • #5
          I have an "extraordinary creative meeting" with our developer team in a nearby bar and better shouldn't play the turn if we get it today. If it comes, go ahead without me.

          Comment


          • #6
            Enjoy the brainstorm, SR

            DeepO

            Comment


            • #7
              Yeah, have fun and be "creative"
              Anyway, RP has the save so there's still plenty of time.
              "Close your eyes, for your eyes will only tell the truth,
              And the truth isn't what you want to see,
              Close your eyes, and let music set you free..."
              - Phantom of the Opera

              Comment


              • #8
                small sidenote:

                I don't know if anyone thought about this, but I found another blow with this game going to chieftain and us being religious.
                Anarchy turns are considerably shorter now . Religious isn't doing us much good at the moment.

                It will make victory even sweeter though
                Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                Then why call him God? - Epicurus

                Comment


                • #9
                  Well, AFAIK corruption is lower in Chieftain, so the commercial trait's efficiency has been somewhat eroded by the difficulty level going to chieftain as well (same relative reudction in corruption, but less absolute reduction). Scientific has lost some of its charm as well, since we now see that research moves very fast in this game. Expansionist proved to be less useful than expected too, I think.
                  Which traits haven't lost any efficiency due to the decrease in the difficulty level? I'd say Industrious and Militaristic. We have the Industrious trait, and I don't like Militaristic so much, so I guess we got off pretty well.
                  "Close your eyes, for your eyes will only tell the truth,
                  And the truth isn't what you want to see,
                  Close your eyes, and let music set you free..."
                  - Phantom of the Opera

                  Comment


                  • #10
                    Shiber, I would say that scientific has become a lot more important because of going to chieftain, with one reason: we don't need happyness, but we need culture. Building cheap libraries is the best way to proceed, as it will also ensure you'll not get behind in the tech game.

                    I agree on the other points you make, though.

                    DeepO

                    Comment


                    • #11
                      Good point.
                      "Close your eyes, for your eyes will only tell the truth,
                      And the truth isn't what you want to see,
                      Close your eyes, and let music set you free..."
                      - Phantom of the Opera

                      Comment


                      • #12
                        Playing the turn now. GoW offers us Mathematics and HBR again. We decline.

                        Team Scores:

                        100 (+2) Gathering Storm
                        107 (+1) Demogyptica
                        88 (+3) Glory of War
                        109 (+3) Role Play
                        78 (+1) Vox Controli
                        75 (+1) Lux Invicta
                        121 (+2) Legoland

                        Comment


                        • #13
                          Compared to Glory of War our military is weak.
                          Compared to Roleplay our military is weak.
                          Compared to Vox our military is strong.

                          Turn and screenshots will be sent within a few minutes.

                          Comment


                          • #14
                            Originally posted by Sir Ralph
                            Compared to Glory of War our military is weak.
                            Compared to Roleplay our military is weak.
                            This is good news, actually. These two civs have to spend more money on upkeep, and have spent more production on units (and therefore less on long-term infrastructure).
                            Normally we'd be concerned about this, but since they can't attack us right now (I'm neglecting the possibility of a naval invasion*), their strong army is no threat to us. Therefore, we can only be glad that there's an arming race on the mainland.

                            * With so much military buildup, and Lux soon eliminated, the mainlanders will focus their attention on each other. RP knows this, and surely they won't spend units and production on any adventures abroad when they've got so much to worry about at home.
                            At this rate, the probability of an invasion will only grow smaller - though we should remain watchful (no reason to enter this arming race though).
                            "Close your eyes, for your eyes will only tell the truth,
                            And the truth isn't what you want to see,
                            Close your eyes, and let music set you free..."
                            - Phantom of the Opera

                            Comment


                            • #15
                              I 100% disagree.

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