It's official... War has broken out between ND and Lux in this turn (1700 BC), but the Vultures have gladly joined the fight as well...
GF blames it on a broken treaty with Lux, but it's entirely possible that that is but a poor excuse in order to get their weapons cleaned up.
Do any of you see diplomatic messages we need to send? If not, I advise that everyone stays as far from the conflict as possible, certainly not bonding with any team (also not against Trip, even if we're supposed to trash his ass). I think this means the end of Trip's team, with one possible exception: they saved a lot of cash, so they will have many swordmen to play with.
BTW, Is there a GoW diplo log yet? I didn't saw that, nor a previous comments thread, so decided to start one.
DeepO
GF blames it on a broken treaty with Lux, but it's entirely possible that that is but a poor excuse in order to get their weapons cleaned up.
Do any of you see diplomatic messages we need to send? If not, I advise that everyone stays as far from the conflict as possible, certainly not bonding with any team (also not against Trip, even if we're supposed to trash his ass). I think this means the end of Trip's team, with one possible exception: they saved a lot of cash, so they will have many swordmen to play with.
BTW, Is there a GoW diplo log yet? I didn't saw that, nor a previous comments thread, so decided to start one.
DeepO
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