I have preset the no-brainers (IMHO), you're free to edit them:
Status:
- We possess 22 gold and are making 12 commerce per turn. Currently, we are researching nothing. Possible techs to research are:
- - Alphabet: 120 beakers
- - Mysticism: 96 beakers
- - Warrior Code: 72 beakers
- - Bronze Working: 64 beakers
- A trade deal of The Wheel to Vox Controli was offered last turn. Their answer is expected this turn.
Urgent questions:
- What to do, if Tim and Willy "disappear"?
Military:
- If Rodney moves 2 or 3, Grog moves 6, closing the bag. Otherwise Slash moves 8.
- Hack and Ouch shadow Tim and Willy, keeping S of them. See "Urgent questions".
- Crush?
Economy:
- Laborer in Hurricane to be switched back to fur forest.
- Granary in EotS ready, we switch it to Settler.
- Science slider to 100%
- Worker starts irrigating.
- Science to Alphabet unless Vox says no, in which case Bronze Working instead.
Diplomacy:
...
Your turn!
Status:
- We possess 22 gold and are making 12 commerce per turn. Currently, we are researching nothing. Possible techs to research are:
- - Alphabet: 120 beakers
- - Mysticism: 96 beakers
- - Warrior Code: 72 beakers
- - Bronze Working: 64 beakers
- A trade deal of The Wheel to Vox Controli was offered last turn. Their answer is expected this turn.
Urgent questions:
- What to do, if Tim and Willy "disappear"?
Military:
- If Rodney moves 2 or 3, Grog moves 6, closing the bag. Otherwise Slash moves 8.
- Hack and Ouch shadow Tim and Willy, keeping S of them. See "Urgent questions".
- Crush?
Economy:
- Laborer in Hurricane to be switched back to fur forest.
- Granary in EotS ready, we switch it to Settler.
- Science slider to 100%
- Worker starts irrigating.
- Science to Alphabet unless Vox says no, in which case Bronze Working instead.
Diplomacy:
...
Your turn!

Comment