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  • #16
    Okay, while I was doing it, I might have found an alternative to using the production in EotS and Hurricane, so I'm posting it here to not lose track of it. I haven't gotten far enough, and things might still change (especially later on), but these are my first 8 turns which I found to lose very little shields or food.

    2850 BC: EotS builds pyr, uses 2 river furs, 1 fp. Hurricane uses forest, builds warrior
    2800 BC: EotS uses 3 furs (1 of which forest). Hurricane uses forest
    2750 BC: EotS uses 3 furs (1 of which forest). Hurricane uses grass, finishes warrior
    2710 BC: pottery discovered. EotS changed to granary Eots finishes granary, uses 2 river furs, 1 fp. Set to warrior. Hurricane uses grass, building worker (could be something else of course, depending on the test).
    2670 BC: EotS uses 2 river furs, 1 fp. Hurricane on grass.
    2630 BC: EotS uses 2 river furs, 1 fp, finishes warrior. Set to worker. Hurricane uses grass
    2590 BC: EotS still uses 2 furs, 1 fp. Hurricane the same
    2550 BC: EotS finishes worker. First worker (who was improving fps) nearly finished on road of 3 fp. citizens set to 2fp, 1 fur. new worker moves towards forest. Hurricane now can use one of the irr. furs.
    2510: EotS changes back to 1 fp, 2 furs. Hurricane set to grass
    2470 BC: EotS grows to size 4.

    After this, I've been running tests on how to get EotS to grow to size 5 in 2 turns, finishing the 1st settler once it gets there, but always miss one shield. It will be on size 5 for one turn, and finishes its first settler in 2650 BC.

    Of course, it will be possible to make it a setler, in stead of that first worker.

    (sorry the rest isn't finished yet)

    DeepO

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    • #17
      Dominae: no. You don't get gold when you disband it anywhere, only shields within a city. This changes after recycling.

      DeepO

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      • #18
        Always build the Settler first.

        If disbanding does not give gold, it should be possible not to get any surplus when dealing with Barbs.


        Dominae
        And her eyes have all the seeming of a demon's that is dreaming...

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        • #19
          I wasn't far enough to compare it when building a settler instead of a worker, but will try to calculate it without testing...

          DeepO

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          • #20
            Hmmm... building a settler starting in 2630 BC instead of a worker in my plan again leaves us with one shield too few... first possibility to build it in 6 turns, right after getting to size 5, or the moment we would get to size 6 (hence fall back to size 4 in 2390 BC). Sorry, this needs more testing, if we can postpone everything by using 2 furs, 1 fp in EotS now, we should be able to choose before the next turn finishes (we have 2 turns on 2 furs anyway)

            DeepO

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            • #21
              Just in case it's relevant, it looks like the test game gives us one more shield toward our granary than we ought to have. It probably missed our losing a shield when we got enough shields for a settler but not enough population before we switched to the Pyramids prebuild.

              Nathan

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              • #22
                I ran a test building back-to-back-to-back-to-back settlers using chops (briefly switching Hurricane over to the Pyramids during the chops) and it worked like a charm. First settler completed four turns after the granary. Second settler four turns after that using one chop. Third settler completed four turns after that using another chop (done by a worker from Hurricane). Then it was six turns for the last settler in the bunch just because EotS started at size four and lacked the production to do better. Nicer still, because the second and third settlers were completed at size 5 rather than size 6, by the time EotS grew past size 5, there were enough improved tiles to go around, so no need to build workers beyond the first two until we want to (although it might have been worthwhile to go with two workers instead of the fourth settler, especially given the need to connect our horses in a reasonably timely manner).

                Nathan

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                • #23
                  Damn... that is relevant. I need to redo testing to compensate, but I think we can't get to the granary so fast anymore: we should have used 3 furs previous turn (I think). I'll retest with this info (Thanks Nathan!)

                  The following few hours will be spent on testing, but I have to say this is going slowly... it's clear I'm not part of the economic scholia

                  DeepO

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                  • #24
                    I checked it myself, and it's not possible at this point. We'd need to work three tiles with two shields each for three turns (technically we could use a tile with one shield the last turn), but we'll only be two turns from Pottery when we start our next turn. And we're already scheduled to complete the granary the turn after we get Pottery.

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                    • #25
                      Yeah, I thought so. Because we didn't use the 3 furs, we have 1 shield too few. Damn.

                      Oh well, I'm sure we can get a better plan going, with minimal losses.

                      DeepO

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                      • #26
                        Uum, is the test scenario I created buggy? I've been reading the threads and it appears we're off one Shield in Eye. If so, I can easily remedy the situation because I have the saves from earlier turns. Sorry if this is causing some troubles...


                        Dominae
                        And her eyes have all the seeming of a demon's that is dreaming...

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                        • #27
                          It looks like you didn't do the bit where we lost a shield from reaching a point where we had the shields to build a settler but not the food just prior to switching to the Pyramids. Does that sound right?

                          Nathan

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                          • #28
                            I'm not sure. I attempted to follow the 'Turn' threads one by one, but it was difficult to piece everything together (Sir Ralph's turn descriptions are a lot more complete that nye's were). I'll go back to the turn in question and fix the problem.

                            Come to think of it, do you have a complete history of our economic decisions from turn 1? The forecasts we've been posting are rarely adhered to.


                            Dominae
                            And her eyes have all the seeming of a demon's that is dreaming...

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                            • #29
                              The history of our economic discussions is scattered among about two zillion threads. Actually, unless I missed something, we followed Arrian's "five workers" plan in the topped thread (aside from switching to a FP a little later as we approached size 3) until we had enough shields for a settler, but then we switched to a granary before we had enough food for the settler. From then on, it was a straightforward matter of working two irrigated furs and one FP until this last turn when Sir Ralph temperorarily let Hurricane borrow an irrigated fur.

                              Nathan

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                              • #30
                                Originally posted by nbarclay
                                It looks like you didn't do the bit where we lost a shield from reaching a point where we had the shields to build a settler but not the food just prior to switching to the Pyramids. Does that sound right?
                                Ok, I got the spot now (didn't know we screwed this up, I just switched to Pyramids immediately). I'll fix it shortly.


                                Dominae
                                And her eyes have all the seeming of a demon's that is dreaming...

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