Okay, while I was doing it, I might have found an alternative to using the production in EotS and Hurricane, so I'm posting it here to not lose track of it. I haven't gotten far enough, and things might still change (especially later on), but these are my first 8 turns which I found to lose very little shields or food.
2850 BC: EotS builds pyr, uses 2 river furs, 1 fp. Hurricane uses forest, builds warrior
2800 BC: EotS uses 3 furs (1 of which forest). Hurricane uses forest
2750 BC: EotS uses 3 furs (1 of which forest). Hurricane uses grass, finishes warrior
2710 BC: pottery discovered. EotS changed to granary Eots finishes granary, uses 2 river furs, 1 fp. Set to warrior. Hurricane uses grass, building worker (could be something else of course, depending on the test).
2670 BC: EotS uses 2 river furs, 1 fp. Hurricane on grass.
2630 BC: EotS uses 2 river furs, 1 fp, finishes warrior. Set to worker. Hurricane uses grass
2590 BC: EotS still uses 2 furs, 1 fp. Hurricane the same
2550 BC: EotS finishes worker. First worker (who was improving fps) nearly finished on road of 3 fp. citizens set to 2fp, 1 fur. new worker moves towards forest. Hurricane now can use one of the irr. furs.
2510: EotS changes back to 1 fp, 2 furs. Hurricane set to grass
2470 BC: EotS grows to size 4.
After this, I've been running tests on how to get EotS to grow to size 5 in 2 turns, finishing the 1st settler once it gets there, but always miss one shield. It will be on size 5 for one turn, and finishes its first settler in 2650 BC.
Of course, it will be possible to make it a setler, in stead of that first worker.
(sorry the rest isn't finished yet)
DeepO
2850 BC: EotS builds pyr, uses 2 river furs, 1 fp. Hurricane uses forest, builds warrior
2800 BC: EotS uses 3 furs (1 of which forest). Hurricane uses forest
2750 BC: EotS uses 3 furs (1 of which forest). Hurricane uses grass, finishes warrior
2710 BC: pottery discovered. EotS changed to granary Eots finishes granary, uses 2 river furs, 1 fp. Set to warrior. Hurricane uses grass, building worker (could be something else of course, depending on the test).
2670 BC: EotS uses 2 river furs, 1 fp. Hurricane on grass.
2630 BC: EotS uses 2 river furs, 1 fp, finishes warrior. Set to worker. Hurricane uses grass
2590 BC: EotS still uses 2 furs, 1 fp. Hurricane the same
2550 BC: EotS finishes worker. First worker (who was improving fps) nearly finished on road of 3 fp. citizens set to 2fp, 1 fur. new worker moves towards forest. Hurricane now can use one of the irr. furs.
2510: EotS changes back to 1 fp, 2 furs. Hurricane set to grass
2470 BC: EotS grows to size 4.
After this, I've been running tests on how to get EotS to grow to size 5 in 2 turns, finishing the 1st settler once it gets there, but always miss one shield. It will be on size 5 for one turn, and finishes its first settler in 2650 BC.
Of course, it will be possible to make it a setler, in stead of that first worker.
(sorry the rest isn't finished yet)
DeepO

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