So far, the PBEM's I've gotten involved in have been entirely human affairs. I'd like to start one involving a mixture of 4 humans and 4 AI's to see what it's like, and I figured I'd see if there's interest here before posting to the general PBEM area. (I'm planning to move the game there eventually to avoid cluttering up the GS area more.) I'd like it to be a standard map, maximum land, continents game, on Monarch level. If possible, I'd like to use careful selection of AIs coupled with culturally linked starting positions to get two humans and two AIs on each side of the map. (Even better would be if someone would volunteer to set up a map for us, ensuring comparable land masses and reasonably comparable starting positions, assuming scenarios work properly in PBEM.)
Two special rules:
(1) Human players are not permitted to sign alliances with AIs against other human players unless MPPs have already caused AIs to get involved in the war. Such alliances would be highly unbalancing in the early game, but the exception allows a player without Nationalism to use alliances to counteract de facto allies brought in through MPPs.
(2) In no case may a civ ally and/or hold MPPs with both of the two strongest AI civs (as indicated by the power graph) simultaneously, or with more than two AI civs simultaneously. This is also intended to avoid having one human use AIs to gang up on another.
Nathan
Two special rules:
(1) Human players are not permitted to sign alliances with AIs against other human players unless MPPs have already caused AIs to get involved in the war. Such alliances would be highly unbalancing in the early game, but the exception allows a player without Nationalism to use alliances to counteract de facto allies brought in through MPPs.
(2) In no case may a civ ally and/or hold MPPs with both of the two strongest AI civs (as indicated by the power graph) simultaneously, or with more than two AI civs simultaneously. This is also intended to avoid having one human use AIs to gang up on another.
Nathan
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