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Yup... that's why the first mentioning of this minimap trading was talking about a test of trust. I agree we don't have much to gain on this trust when we are obliterated before 2000 BC
Thanks nye, I needed another paranoid in on this discussion!
Re the whole map / location trading idea, I propose that we trash the whole idea, with ANY civ. I am perfectly happy to explore just like in a normal game... it's only going to be the nearby civs that matter for a loooong time anyway, and can I mention that I'm PRETTY sure we'll have fastmovers out there before anyone else anyway!!!
I know we have to built trust, but let's find another way. And again, for the moment it's only going to be nearby civs that matter, so shouldn't we concentrate on them?
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
We tell lego we are SE. They slip the info to Lux and GoW and tell them that they have supplied both (as well as Vox, but they are on a far away continent). Now GoW scouts are beelining straight East and Lux is coming straight South.
Say our prayers.
NO! Now can we stop this silliness? It is premature. It is also very foolish to buy 'freindship' by slipping our heads into the noose.
(\__/)
(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
You've got a point, Theseus... and maybe we should postpone all of this until we know the nearest civs. But I don't see only the nearest civs as important: those are most likely to feel our armies, while further away teams can be good for any trading we want to have done. If we are going the isolationist way, we are very likely to lose this game, unless the others are stupid (and I don't think any team is)
I don't wish to see our Wraith's head in a noose. Lets abolish ALL thought of trading maps. And maintain a strict isolationist policy until we meet our neighbors.
(that doesn't mean we can't communicate diplomatically, or swing deals, but we should not communicate map locations or such)
The anxiety to get this game going is getting the best of the Diplomatic Scholia I fear, myself included....
Hey, don;t get me wrong, we want to be BEST BUDDIES with far away teams... but we'll find other ways!
For instance (I need a "lightbulb over the head" smilie!!):
I'm pretty sure we are the only civ researching The Wheel first... I have no problem trading it, as only we get a serious benefit (thank god no one picked Iroquois!). And I believe most everyone will want it, as there are so many horse-based UUs. Extending the concept, I'm willing to bet that we will be in this position repeatedly, even when the time comes that we have finally met far-off civs...
I'd rather promise good trades, and then deliver on the promise.
Another point: Civs on other continents are really IRRELEVANT to us until can contact them in-game. Can;t trade techs or comm or luxes... can;t impact our military ops... can't do the funkier stuff like trading cities (ugh).
Let's hold off on all this craziness, but PROMISE to be nice, and even maybe make some FUTURE deals. I wanna see what hand we've been dealt before we put any real chips on the table.
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Originally posted by notyoueither
Setting up rendevous points far away from our borders would still be a good idea, but that too is far in the future.
Arranging rendezvous points could be VERY important because civs may try pretty hard to avoid exchanging the ability to make in-game contact (which doesn't come until Writing in any case). If we rendezvous before civs in between (if any) close off all viable paths, we can be sure of establishing contact. Otherwise, one or the other might have to risk war to make contact so the trading can start.
If my vote counts for anything, i'd vote for NOT sharing map information at any point, especially not in the early game when we are the most vulnerable.
- Don't trust anyone, even though they seem to be very nice to us at the given moment. Every team wants to win, and they can only achieve this, if we lose. Every team will backstab us, one earlier and the other later.
- No map or minimap trading, before they scouted us anyway. May be not even then. And of course no city trading, as was suggested earlier.
- Tech trading after having contact seems to be ok. But don't let them cheat us, techs have very different values.
- Arranging a meeting at some point far away seems to be ok, if done with care.
I say we should postpone this idea for a little whiel, at least untill we have a clear idea where we are geographicaly, and preferably where are our neighbors. I also think that exchanging general information (like which quadrant) is not as risky as some put it, and its potential could be great. I think most other teams are not as conservative as us on the matter, but i'll check the issue with GoW (not offering anything, so don't worry). Just think of it this way: If we stick to this isolation policy we limit our growth potential- teams that will trade soon will benefit soon. So think about this as well. Also, you must relaize that the longer we keep ourselves isolated we raise more and more suspicion of the other teams, and might make enemies instead of potential friends.
So please, think about this issues (that deal more with human relation than game mechanics) as well. When you say something like: "we should never exchange geographical location" you can expose yourself to danger which should not be ignored, although it might not seem as obvious as exposing our location for would be rushers and agressors.
All i'm saying is that you give this issue of info trading a chance, not now, on that i agree, but on the not so far future.
Oh, and, i also like the rendezvous idea, but we need to know more of our surroundings, as said before.
Save the rainforests!
Join the us today and say NO to CIV'ers chopping jungles
I believe the consensus is clear. No exchange of even general information at this time.
Bringing it up again later (after at least one contact) is completely fine. In the mean time, can we desist with the campaigning by the diplomats? Everytime I see one of you suggesting that we should, 'we would make a friend', I worry that someone is going to slip up.
I ask the diplomats to respect the will of the majority of the people who have spoken in this thread.
(\__/)
(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
Our mandate only goes as far as the team is permitting us
Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
Then why call him God? - Epicurus
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