Thinking out loud, wouldn't it be great if we had a thread about game mechanics? It'll be sort of like the C3DG directory, only with links to posts and FAQs in Apolyton and CivFanatics that concern game mechanics, such as how corruption is calculated, how culture flipping is calculated, links to online combat chances calculators and corruption calculators, tables showing how long it takes a native worker and a slave to perform each task, tables showing the shields/food/gold output of each terrain type etc'.
I'd like to volunteer to be the admin of such a thread if the people approve.
I'd like to volunteer to be the admin of such a thread if the people approve.
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