It's bound to come up, and since there are limits to what we can usefully discuss prior to the game commencing maybe we can mull this over.
Options would be:
1. Stick with PTW defaults. <---- Period
2. Stick with PTW defaults and rename specific cities when the situation warrants it and we agree.
3. Rename cities according to a system devised and agreed to. For instance, name cities after geographical features on Earth, Oceans then Continents then Mountain Ranges then...
4. Rename cities based on individual decisions in some sort of set order. For instance, earliest member ID on Poly goes first and can name a city whatever he/she wants, then the next earliest and so on...
5. Any other ways to do this?
.
.
.
btw, the naming systems could be other than those I have specified. For instance, deities could be used instead of geological features. Some other convention could be used to determine the order of who gets to name which city, etc.
Options would be:
1. Stick with PTW defaults. <---- Period
2. Stick with PTW defaults and rename specific cities when the situation warrants it and we agree.
3. Rename cities according to a system devised and agreed to. For instance, name cities after geographical features on Earth, Oceans then Continents then Mountain Ranges then...
4. Rename cities based on individual decisions in some sort of set order. For instance, earliest member ID on Poly goes first and can name a city whatever he/she wants, then the next earliest and so on...
5. Any other ways to do this?
.
.
.
btw, the naming systems could be other than those I have specified. For instance, deities could be used instead of geological features. Some other convention could be used to determine the order of who gets to name which city, etc.
Comment