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  • City Naming Conventions

    It's bound to come up, and since there are limits to what we can usefully discuss prior to the game commencing maybe we can mull this over.

    Options would be:

    1. Stick with PTW defaults. <---- Period

    2. Stick with PTW defaults and rename specific cities when the situation warrants it and we agree.

    3. Rename cities according to a system devised and agreed to. For instance, name cities after geographical features on Earth, Oceans then Continents then Mountain Ranges then...

    4. Rename cities based on individual decisions in some sort of set order. For instance, earliest member ID on Poly goes first and can name a city whatever he/she wants, then the next earliest and so on...

    5. Any other ways to do this?
    .
    .
    .

    btw, the naming systems could be other than those I have specified. For instance, deities could be used instead of geological features. Some other convention could be used to determine the order of who gets to name which city, etc.
    (\__/)
    (='.'=)
    (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

  • #2
    Didn't we have a longrunning list of funny city names like "You're going the wrong way" or "Want to die?" or etc? FP had a bunch of those, and so did others. I still think it's a pretty entertaining idea, although it may wreak havoc during orders for city build queus....
    Former Supreme Military Commander of the Democratic Apolyton States, Term 8
    Former Chairman of Apolyton Labor Party

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    • #3
      An idea: what if we keep a log here with the original names, or the initial names if those are different, and when a name changes (situation), we indicate it here? Doing so, we have an internal name to not get confused ourselves, and use funny, taunting names that can change every 2 or 3 turns to make it more difficult on the other teams.

      I would definately not stick with the original names, that's too dull...

      DeepO

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      • #4
        Good idea, (although allready mentioned before )

        be we do have to make sure, we don't end up confusing ourselves
        Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
        Then why call him God? - Epicurus

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        • #5
          Originally posted by DeepO
          change every 2 or 3 turns to make it more difficult on the other teams.
          Hehe good & funny idea to change city names now and then to confuse the enemy. Maybe a good strategy.

          Originally posted by DeepO
          I would definately not stick with the original names, that's too dull...
          True, the original names are getting a bit

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          • #6
            Oh, the changing names idea certainly isn't mine, I saw it on the general forum (don't have a clue who said it.) But even if we only sometimes change, keeping a log would be needed, and using those names in our posts would help us...

            DeepO

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            • #7
              I'm not sure a log would cure more confusion than it would cause. At least without a log, cities would have only a single name at any given time, whereas with the log, the names we'd use in discussion would be completely mismatched with what's on the map.

              I have nothing against silly names as long as they don't edge toward profanity (which I have a strong distaste for, even when asterisked out or otherwise muddled), but I'd really prefer to stick with names once we establish them. And I don't think using names that taunt other teams would help our diplomatic situation. Even teams not directly involved might view our actions as being in bad taste and/or take extra precautions to avoid being on the receiving end themselves. (Although if someone else starts the practice, I wouldn't be opposed to returning the favor.)

              Nathan

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              • #8
                beat you to it

                changing names
                Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                Then why call him God? - Epicurus

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                • #9
                  Ah, it was you

                  It seems that part of this discussion was already done before... with almost everyone thinking the same thing.

                  DeepO

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                  • #10
                    I'm sure we'll figure out which names we want eventually. The 'funny' names were just an idea I remembered hearing in our first chat. I would not mind funny/serious names either way.
                    Former Supreme Military Commander of the Democratic Apolyton States, Term 8
                    Former Chairman of Apolyton Labor Party

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                    • #11
                      I like the funny names personally, but then again I would, wouldn't I?
                      If I'm posting here then Counterglow must be down.

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                      • #12
                        I'm lurking in the Civ2 MP forum sometimes and a while ago saw a screenshot with heavily fortified city named "Fuck you" there. Guess we better shouldn't be that "creative", should we?

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                        • #13
                          Profanity is ****ing stupid.

                          Names like "**** you" just aren't funny, well .... not if you are over 14 years of age. I think we can come up with wittier names than those Civ2 guys.
                          If I'm posting here then Counterglow must be down.

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                          • #14
                            Don;t tell me... was that one of HappySunshine's cities?
                            The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                            Duas uncias in puncta mortalis est.

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                            • #15
                              I for one, wouldn't mind going with an Izzard/python/dwarf/adder/....... city theme.

                              "...but the cat said it had eaten earlier"
                              Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                              Then why call him God? - Epicurus

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