okay, this needs some prodding, it seems, not too many comments were posted on this question.
As can be seen here, I would like to delay embarking for 1 turn as opposed to the GoW plans (so turn 240(1250 AD), not 239 (1240 AD)). That will mean we've got 53 marines. We could also delay to turn 241, in which case we've got time to upgrade all our inf to MI and ship those to Lego.
To be complete: invasion is 3 turns later. So 242, 243, or 244. Lego will have tanks in 242.
So:
- no delay (turn 239, next turn), with either extensive chaining, or too few marines
- turn 240, with marines, and possibly chaining of 8 MI
- turn 241, with all MI, but facing more tanks.
DeepO
As can be seen here, I would like to delay embarking for 1 turn as opposed to the GoW plans (so turn 240(1250 AD), not 239 (1240 AD)). That will mean we've got 53 marines. We could also delay to turn 241, in which case we've got time to upgrade all our inf to MI and ship those to Lego.
To be complete: invasion is 3 turns later. So 242, 243, or 244. Lego will have tanks in 242.
So:
- no delay (turn 239, next turn), with either extensive chaining, or too few marines
- turn 240, with marines, and possibly chaining of 8 MI
- turn 241, with all MI, but facing more tanks.
DeepO
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