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Turn 226: 1110 AD

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  • Turn 226: 1110 AD

    See Vox contact: send them one lux (preferably the one we're sending to Lego as well, so they can't cheat even if they want to)

    Further, Could someone take over for this turn, please? It's relatively straightforward (the only thing is that I think there needs to be a foresting done near Tornado, will try to find out where exactly in a moment or so, but it could also wait until next turn), but I don't have the time to do it... and waiting until Sunday isn't really an option.

    DeepO

  • #2
    I'll do it tonight.

    Comment


    • #3
      Thanks CH. Oh, and no foresting needed, as long as you keep Tornado on 45 spt, I can do it next turn.

      But do me a favor, and see WW doesn't starve by irr that desert, and giving the hill back to Monsoon

      DeepO

      Comment


      • #4
        Mare Nostrum

        Note the Lego transport and destroyer.

        Comment


        • #5
          transport was on the same tile last turn, I thought.. sorry to not have reported that. Oh, Tornado should be on tank (but that can easily be changed next turn), and D-ville needs some shuffling with SA to get to 2-turn tanks, instead of 3-turn. Other then that, she's all yours

          DeepO

          Comment


          • #6
            I got the ND Diplo bug too. Viewing existing deals either in the main Diplo Screen or the ND diplo panel crashes the game.


            Defense Plan, first iteration. Comments please!
            Aeson's comments


            Start

            - Steel can be sent to RP on T229

            - EotS builds Tank. starts Tank

            - Hurricane builds Destroyer. Starts Destroyer

            - Diss builds Tank. starts Tank

            - Tempest builds Tank. starts Tank

            - Tornado builds Tank. starts Tank

            - Arashi builds Tank. Starts Tank

            - Sansdstorm builds Settler. Starts Settler.

            - Whirlwind builds Tank. Starts Tank.

            - WoC builds Tank. Starts Tank.


            - 482 gold, 100%, 1000bpt, -379 gpt. (radio in 3 of 5) 1896/4800 beakers collected. (997 added last turn).

            Requests to GoW for the money have been made, but MZ seems not to be around atm. He wasn't around for the DG2 either, where he's usually the LL reserve player but they had to find a third player for their last turn. So be it.

            Modern Era Tech Cost


            shortrushes


            forces
            (- 6 knights, 12 MI, 2 galley)
            - 14 art
            - 35 workers (+0/turn)
            - 2 settlers (+.53/turn)
            - 20 rifle
            - 57 inf
            - 14 tanks (+ 6.5/turn)
            - 12 galleon
            - 11 destroyer (+1.58/turn)
            - 10 transports (+0/turn)
            - 2 carrier
            - 3 sub (+0/turn)

            - Strong in strength to GoW, and to ND, Strong to Lego.


            Moves

            - 3 forest remains, 1 near Tornado, one near SA / D-ville, one near Inchoff / WoC. I'm saving those, as currently there is no good use for them right now.

            - Fortified workers on East Coast - including three from last turn's mining. (Saves skipping each turn - or did I miss something?)

            - 7 new tanks to each of the 7 east coast cities.
            - Destroyer from Hurricane to Hurr-6
            - Southern Sub moves 666
            - Sub from WoC moves 666
            - Other sub moves 222
            - Destroyer near Sufa moves to far-SW Galley position, which moves back
            - far eastern Destroyer, wasn't sure about - Fortified


            workforce shuffles

            Monsoon, WW and OG shuffle to keep WW from starving, Mosoon on Tank in 1, OG on Destroyer in 1 WW ends on 26spt (+2 waste) for 4-turn Tank.

            Swapped Eliopolis's mined grass for Inchon's Coast for an extra 2s in Inchon and 1b in Eli.

            Gave SA mined grass to Diss to get >50s in Diss


            Current Builds
            long term plans for our cities

            Eli : tank in 2 at 40 spt, is a bit ill placed for units, and is waiting for bombers.
            Inchon : aqua in 4
            WoC : tank in 1
            Inchoff : transport in 4. Buggy city, we're losing ~9 spt.
            D-ville : tank in 2
            Santa Ana : tank in 1. Buggy city, we're losing ~25 spt.
            Blizzard : destroyer in 1. (destroyer next)
            Monsoon : tank in 1
            Arashi : tank in 2
            WW : tank in 4
            Tempest : tank in 1
            SS: settler in 3
            Hurricane : DD in 2
            OG : DD in 1
            EotS : tank in 1
            Bolderberg : DD in 1
            Cyclone: settler in 2
            Tornado : tank in 3 (one chop left for another 2-turn tank)
            Typhoon : tank in 1
            Sufa : Switched to Explorer in 4


            Diplo
            Sent Furs accepted to Vox


            Other

            - in F11, we're #3 in production at 905 (last turn 901 and #1). productivity 1924, #3 (last turn

            1935).


            Next Turn

            Comment


            • #7
              wonder if we could get an alliance against ND to get rid of that bug

              Comment


              • #8
                Thanks CH.

                Good thinking on the explorer from Sufa, should have spotted that earlier...

                DeepO

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