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Turn 200: 850 AD

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  • Turn 200: 850 AD

    200 turns already! in 16 months of play, that's roughly 1 turn every 2.4 days...

    I'm starting on it now. Only playing, later tonight possibly planning...

    DeepO

  • #2
    Start
    - ND sends an accepted offer for 100 gold. Accepted. that's 550 gold remaining in 3 turns, if I counted correctly.

    - Cyclone builds worker, starts worker.

    - SS builds worker, starts worker.

    - 1068 gold, 50%,413 bpt, 127 gpt
    - 43 workers

    Moves
    In general, the specific worker moves are not covered anymore, it gets too tedious. Only important stuff is mentioned.

    Last flat RP land finished. They have not covered there hill yet, I'll send them a reminder. Also, they have not indicated where they want more mines... if they don't ask, they'll have to do them theirselves. 3 flat tiles were covered with workers, so that I couldn't RR them.

    - RR on Santiago 1, 3, 9, 8(completing, 1 worker), 7, 77, 78
    - RR on Monterrey 3

    - RR on WW 9, 33 (hills) factory eta -2
    - RR on Monsoon 1(hill) factory eta -1
    - starting RR on OG 6 (hill) (3 workers)

    - Galley2 moves 9999. All of Antarctica spotted, returns home.
    - our Southern most galley Moves 999, bothering Lego's pickets a bit, they maybe get used to seeing galleys sailing past.
    - our Northern most galleon moves 7777. Will return towards Stormia via the North. more pickets spotted of Lego.
    - Northern most galley moves 666
    - last Galleon (near RP) moves 8998.

    workforce shuffles
    - Cyclone set back to ideal pattern (needs this every turn).
    - Hurricane moves from mountain to coast. no change in eta factory, +1 gpt.
    - Sufa and Tornado swap coast and sea again. Not that it matters, as the 2 bpt will go to waste, but out of principle. It starts to be annoying that everytime the slider changes, the ideal pattern for these cities changes.



    Current Builds


    Eli : harbor in 10
    Inchon : Harbor in 3
    WoC : Iron Works in 8
    Inchoff : market in 17
    Diss : factory in 3
    Santa Ana : factory in 16
    Blizzard : factory in 7
    Monsoon : factory in 19
    Arashi : factory in 7(one shield short on eta -1)
    WW : factory in 14
    Tempest : factory in 3
    SS: worker in 1
    Hurricane : factory in 4
    OG : factory in 17
    EotS : Hoover Dam in 7
    BB : factory in 6
    Cyclone: worker in 1
    Tornado : factory in 5 (one more shield for eta -1)
    Typhoon : factory in 9
    Sufa : factory in 23

    Other

    - Lego doesn't have Sanitation yet. Vox neither. Further all techs have been distributed

    - turn will be sent in 5 minutes.

    - with shuffling, we're at 415 bpt and 127 gpt (50%).

    Next Turn
    - Inchon takes grass from Eli, instead of hill for one turn
    - discover Corp.
    - give corp to GoW
    - starting on steel
    - offer corp to ND? I'll ask them in the save if they are interested... better that they receive it from us then from Lego.

    DeepO

    Comment


    • #3
      Further all techs have been distributed
      Except for Atomic Theory and Electronics, though, right?

      -Arrian
      grog want tank...Grog Want Tank... GROG WANT TANK!

      The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

      Comment


      • #4
        except for Scientific method, AT and Electronics.

        Also, the ones we can't give to RP yet, and Monarchy (which we can freely distribute, I think) to nearly everyone except Lego.

        DeepO

        Comment

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