No reply from Aggie on our latest offer - the cities plus cash for Chem. The cities are still there. Perhaps it's time to say goodbye to them - this could go on and on.
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Turn 159 - 440AD
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Proposed Turn
Builds:
Hurricane completes Temple, starts Palace as Copernicus prebuild
Switch Blizzard to Aqueduct
Cyclone builds worker, starts worker
Eliopolis completes marketplace, starts temple
MM
Diss uses mnt for temple in 1 turn.
Inchon yields a shield-grass to Eliopolis
Moves:
Workers near WoC move south towards Santa Ana to do some irrigating
Worker at Sandstorm-6 moves North
Worker in Nuevo Espana moves south
Knights take place of workers on east coast who move north and inland
4 Knights on west coast head towards south - to eventually replace workers who'll be added to cities
Galleys sail into Whirlwind & unload, nearby seawall completed - we are now hermetically sealed. Other units go central and south for now. Empty galleys wander about to lookout positions until we decide how many we want. If our border is sealed - do we need any?
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Disband NM & Barc, set entertainer in Bolderburg, and scientists in EotS and Tempest to avoid disorder. Astro slips a turn, but we might get it back later.
Offered GoW Furs unaccepted - let's see if they'll do a straight lux trade. Offered peace unaccepted to ND - to see if they offer it back. Neither of these offers commits us to anything.
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