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  • #16
    Bob - remainder

    Worker at Pamp-633 moves 6
    Workers at NM-6 move 244

    Galley (3/3) S. of Barca moves up to Barca-3 and is loaded with the two settlers, joined by a second. The third goes south on the coast as lookoot

    Galley with Knight moves into Sirocco, Knight joins stack at Barca-4 and fortifies. Settler in Sirocco loads on boat, which moves 6

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    • #17
      All good... I maybe would have put the Pike now at NM1 at NM11 instead, but no biggie.

      So the big question is what to do with the northern galleys, yes?
      The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

      Duas uncias in puncta mortalis est.

      Comment


      • #18
        1) Don;t forget that for a coastal wall, we don;t need units in cities.

        2) I wouldn't unload everything in Wittlich... the fastmovers and enough Pikes to complete the wall, but perhaps the rest should remain aboard to get south more quickly.
        The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

        Duas uncias in puncta mortalis est.

        Comment


        • #19
          Um... strike that, I mean the Wittlich part. Why not go to Beta41 and unload whatever needs to be unloaded at Beta1?
          The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

          Duas uncias in puncta mortalis est.

          Comment


          • #20
            You can take the Spear out of Wittlich, and close the gap at Voice9.

            Also, I'd prolly keep 2-3 of the now extra Galleys up north.

            F*CK... I just crashed going into F1.
            The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

            Duas uncias in puncta mortalis est.

            Comment


            • #21
              The knights can get further south by sailing into Wittlich and moving that turn, rather than unloading into Beta. The unfilled galleys can stay by Yellowknife for now, keeping the riders there.

              Comment


              • #22
                We had some workers on coastal tiles which are now moving towards Eliopolis (to add to the city). The extra Pikes will be needed to fill the gaps. I think we'll have a couple of units left over.

                Comment


                • #23
                  The Pike at NM1 can get to at NM11 & fortify next turn, so that's OK.

                  Comment


                  • #24
                    I am now doing this from memory, but I think the danger is that the Riders could get to NM12, right?
                    The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                    Duas uncias in puncta mortalis est.

                    Comment


                    • #25
                      In fact, when the workers and southbound knights are gone from N.Stormia, we'll have exactly the right number of units there (27).

                      If GoW are serious about eliminating us, they should rush some galleys and come at us before we can sort out our southern wall. If we lose our forces on Bob, we'll have about 12 knights to defend s. Stormia.

                      Comment


                      • #26
                        Originally posted by Theseus
                        I am now doing this from memory, but I think the danger is that the Riders could get to NM12, right?
                        they can only get to NM-112 next turn

                        Comment


                        • #27
                          Shall we give RP Invention?

                          Comment


                          • #28
                            Is it worth defending Toledo? We need as many units back from Bob as possible to defend Stormia. If there was SP there the enemy would have moved against it. We might as well give it tp RP now, so they can get a couple of turns gold from it to fund their military then disband it (they're running at a loss atm).

                            Comment


                            • #29
                              In fact I hadn't moved that Pike to NM-1 yet, so it's there now. It can get to Barca-4 from there.

                              So that's it except the possible gifts to RP ...

                              Comment


                              • #30
                                Gift away.
                                The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                                Duas uncias in puncta mortalis est.

                                Comment

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