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Turn 144, 280 AD

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  • #31
    * Sending the northward seeming Galleys to the north.

    * Sent to Galleys to the RP-support embarkation point.
    The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

    Duas uncias in puncta mortalis est.

    Comment


    • #32
      Originally posted by Theseus
      There is a GoW Worker (slave?) at Alamo 2 named Sir Ralph.

      I am officially pissed off.


      If you are still playing the turn, I can help out if need be. (I've been away for the past several hours)

      I don't have the save, can it be sent to: smichaelclark@hotmail.com?

      otherwise, it looks like you've been doing a good job (of course, your butt is on the line )

      Comment


      • #33
        I realized that one of the Workers on the iron at Dville 21 was already roading, so I started the other one as well.

        I am on hold with the units that need moving:

        * The two Knights at Essigbar 3333.

        * Six Knights at Barc 411.

        We are so friggin' late I am gonna go watch this way cool new documentary on the blues, and will be back in an hour to finish.
        The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

        Duas uncias in puncta mortalis est.

        Comment


        • #34
          Man, there is really no one around.

          I am going to go ahead with the turn.

          I moved one of the southern Knights to the road at Essigbar 36, and saw a reg Pike in Essigbar. I found this encouraging... if there were a major force there, I'd see something stronger (although, with that logic, it could be a guise). I moved the second Knight there and pillaged.
          The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

          Duas uncias in puncta mortalis est.

          Comment


          • #35
            I fortified the the second Knight at Essigbar 36. BTW, I uncover a fortified vet Ansar at Essigbar 999.

            I moved the Knights from Barc 411 to Barc 4441, which I re-christen as Fort Liberty (albeit without a fort or city ).

            We have the 4 reg MedInf at Barc 442... I don't really know what to do with them, and will leave them in place.

            All units are moved... I'm at that end-of-turn point where I review the position.

            The elite Pike at 9 of Toledo can get to the silks at Tol 47 one turn faster, so I am going to do that, and move the Pike that had come off the mountain at Tol 89 to the grasland at Tol 9 instead.
            The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

            Duas uncias in puncta mortalis est.

            Comment


            • #36
              Ooops, sorry, aatw, I missed your post.

              I am pretty far along. I am at the end-of-turn-review.

              Rather than send you the save, let me throw out some thoughts, wait a bit for your response, and then send this sucker out.

              * We can research Astronomy in nine turns at 6.4.0 and 41gpt, or keep it and no research, i.e., 10.0.0, and 177gpt.

              * I'll do screenshots and whatnot, but the key question in southern Bob is whether to move aggressively... I have thus far chosen to stay at Barc 441, with:
              5 Pike
              12 Knights
              5 MedInf
              1 Cat
              3 Workers, who just completed a road

              Remember, there are 8 ND Ansars who can attack, and an unknown number of GoW Riders.

              I feel like I am just about done... any thoughts?
              The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

              Duas uncias in puncta mortalis est.

              Comment


              • #37
                Ooops, sorry, aatw, I missed your post.

                I am pretty far along. I am at the end-of-turn-review.

                Rather than send you the save, let me throw out some thoughts, wait a bit for your response, and then send this sucker out.

                * We can research Astronomy in nine turns at 6.4.0 and 41gpt, or keep it at no research, i.e., 10.0.0, and 177gpt.

                * I'll do screenshots and whatnot, but the key question in southern Bob is whether to move aggressively... I have thus far chosen to stay at Barc 441, with:
                5 Pike
                12 Knights
                5 MedInf
                1 Cat
                3 Workers, who just completed a road

                Remember, there are 8 ND Ansars who can attack, and an unknown number of GoW Riders.

                * Arashi is at 6 content and 4 unhappy, building a Colosseum. Huh?

                * I may have posted this above... we can get iron from Lego if we want.

                * Playing the turn is an interesting experience... I'd like to suggest that more of the team try it, especially Arrian and some of the newer members. First, it is f*cking WORK, and we should respect TREMEDOUSLY our regular players. Second, it gives one a much better feel for the game. Third, and this is waaaay important, we are KICKING *SS... the recent setback on Bob notwithstanding, our economy and military build-up are amazing... ND and Lego are performing, as well, but the PTWDG world does not have a CLUE as to what we are about to unleash. Heck, in an SP game, just playing for my own fun, I'd prolly give this up as won already.

                * I've noticed something lately, maybe in the AUSG threads... I / we improve core tiles RELENTLESSLY... "Civ3, the Worker Game." For those of you that actually open the game... kudos to Dominae, Nathan, and others who managed our domestic development.

                I'm gonna wait a little bit, and then send this on.
                The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                Duas uncias in puncta mortalis est.

                Comment


                • #38
                  Originally posted by Theseus
                  Ooops, sorry, aatw, I missed your post.
                  (I actually left shortly after your post after mine, so no biggie)

                  Originally posted by Theseus
                  * We can research Astronomy in nine turns at 6.4.0 and 41gpt, or keep it at no research, i.e., 10.0.0, and 177gpt.
                  Damn. How long if we researched invention ourselves, as we won't get it anytime soon from Lego. It would be a good idea to either research it or steal it from lego as we can then tell how expensive gunpowder is and tell if someone has discovered it.



                  Originally posted by Theseus
                  * Arashi is at 6 content and 4 unhappy, building a Colosseum. Huh?
                  Thats odd. shouldn't that be a unit or something, I've been a bit out of the loop lately. And since we are prepping elipolis for the fp move, why build a colosseum there? hmmm

                  Originally posted by Theseus
                  * Playing the turn is an interesting experience... I'd like to suggest that more of the team try it, especially Arrian and some of the newer members. First, it is f*cking WORK, and we should respect TREMEDOUSLY our regular players. Second, it gives one a much better feel for the game.
                  Agreed, not enough appreciation can be shown to the turnplayers.

                  Originally posted by Theseus
                  Third, and this is waaaay important, we are KICKING *SS... the recent setback on Bob notwithstanding, our economy and military build-up are amazing... ND and Lego are performing, as well, but the PTWDG world does not have a CLUE as to what we are about to unleash. Heck, in an SP game, just playing for my own fun, I'd prolly give this up as won already.
                  Well, you are a bit more confident than I am. I can't see pamplona holding out more than 5 turns, especially since we've given GoW a nice stack of cats. If they do that cat switching trick, they would double the pounding actoin on Pamplona. Vicious. Is there anyway to interdict those cats before they arrive in alamo? My thoughts are no.

                  Originally posted by Theseus
                  * I've noticed something lately, maybe in the AUSG threads... I / we improve core tiles RELENTLESSLY... "Civ3, the Worker Game." For those of you that actually open the game... kudos to Dominae, Nathan, and others who managed our domestic development.
                  Agreed, my game has improved tremendously while watching those guys in action. I can't help but wonder what our civ would look like in Lego's position. ah to dream...


                  hey, good job with the turn. If something goes wrong, then ah well. Such is the price when playing humans.

                  Comment


                  • #39
                    I changed Bolderberg to a Settler in 2 turns, as it is stalled in growth.

                    I am about to send the turn on, but will wait about ten minutes.
                    The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                    Duas uncias in puncta mortalis est.

                    Comment


                    • #40
                      Sleepy, you did not give me any direction!! I agree, we definitely have problems, but we realy do have aproduction advantage.

                      I am going to finish off and send the turn on.
                      The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                      Duas uncias in puncta mortalis est.

                      Comment


                      • #41
                        Sent the turn.

                        That was very stressful... I did not know how much our players are going through for us.

                        This needs some consideration and discussion.

                        I bow to the players, sincerely. It is too much of a burden not to be shared.
                        The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                        Duas uncias in puncta mortalis est.

                        Comment


                        • #42
                          Good work, Theseus, thank you!

                          Comment


                          • #43
                            Yes, excellent work.

                            I don't think I've been receiving saves, so I'll ask that they be sent to me as well (I'll ask Lego). I'm willing to bet I'd have a lot more to say if I could open up the save and poke around myself.

                            -Arrian
                            grog want tank...Grog Want Tank... GROG WANT TANK!

                            The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

                            Comment


                            • #44
                              Originally posted by Theseus
                              Sleepy, you did not give me any direction!! I agree, we definitely have problems, but we realy do have aproduction advantage.
                              good job getting the turn done.

                              Comment


                              • #45
                                Theseus, I've got a curious Arnelos here. He's the new RP FAM, and he's wondering why we sent education to RP, unaccepted. Did I miss something?
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