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  • The Situation Room

    I have been thinking about this for some time now, and would very much like to try an experiment.

    The purpose of the experiment is to use tangents to promote new, unusual, and unexpected ways of thinking to the problems and challenges we face here, in this game. To that end, and because I have enjoyed the group-creative process that I have seen in my active participation here, I came up with a way to extend that to a tangent, in hopes of sharpening our own thinking here.

    So….if anybody would be interested in joining me on a little side experiment, here’s what I propose:

    There are a lot of people who hype the differences between EU2 and Civ3, and the differences are great indeed.

    They are also though, quite similar at the core. Similar enough, I believe, that one can be utilized to promote “unusually-directioned” thinking in the other, and since we currently face a deep strategic puzzle, I thought it might be intriguing to see what sorts of insights a “demo-EU2 game” run here on our own forum might provide in terms of our current situation in the Civ3 game we’re neck deep in.

    To that end, I propose to set up a game on “hard” level (one off from max difficulty, on par with Monarch in Civ3), pick a country, and develop it, using the same basic team dynamic that already exists here….the way I see it working is that I’ll play out the game until faced with a decision (random event, or in-game choice), and bring it here, to everyone’s attention for discussion.

    For some stuff, the response is entirely self-evident (ie – if there’s a rebellion and you have troops available, you crush it), so I’ll not bog us down with problems for which there is an obvious solution….no need….that’s not the kind of problem that will provide insights into the Civ3 game, which is the ultimate point, so aside from regular updates—and plentiful screenshots--I will only bring those issues to your attention which “fit the mold” we’re looking for….problems that can be related back to, or problems that focusing on there, will help us here….

    An interesting idea, or not something you’d care to try?

    If I GET any takers here, I was thinking that Scotland would be a fine choice for us. England is, IMO, simply too strong….too easy to run away with the game, but Scotland begins as a land in deep, deep trouble. Much smaller than her next-door neighbor, quite poor, and neck-deep in a war (shades of the Voxian conflict from Vox’s perspective).

    It will be quite challenging just to survive, much less grow to the point where we are now, in the Civ3 game, but that is an adventure that, if taken together with all of you, I think will provide numerous insights into our current situation.

    Further, if there are any takers for the idea, then right off the bat, and in order to get us going, there are a number of things which need to be discussed and decided.

    First and most importantly would be, what will our official position be regarding the war with England and Burgundy? Should we try to extend our lands into English territory, or opt for a more defensive posture in the war? In terms of financing it, should we make use of war taxes (increases war exhaustion = increased chance of armed rebellion), mint coin (causes inflation), or take loans (can lead to bankruptcy…very nasty). Should we try to beat the English fleet, or focus exclusively on winning land battles? At what point should we appoint tax collectors (before we appoint tax collectors, we’ll only have access to 25% of our annual census tax…OUCH, but if we don’t keep a strong military presence in the field against the English, we won’t have any lands to place tax men in!)…..also, we get to adjust our government one “notch” at the game’s opener….how should we spend that (I can post a screenie of the sliders and explain what they do for those who do not have the game but are curious).

    What should our position be regarding the religions of the world? (our “tolerance sliders”).

    Very important questions, and very (unexpectedly?) relevant to the Civ3 game we are playing.

    An interesting note for those who are curious about how this experiment plays out. The Scots have Gaelic culture, which they share in common with Eire, the English province of Wales, and Brittany’s three provinces in what is today France. Same-culture and same-religion provinces are worth more in absolute terms than off-culture and/or off-religion (to the point that if we gain an off-culture AND off-religion province, it’s almost not even worth having—can be made useful, and still useful in terms of a “raw dollar” and denial standpoint, but it’s a much longer-term investment). So long as it’s either our culture or our religion tho, we can generally count on it to be productive—which might influence our strategy somewhat….

    -=Vel=-
    The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

  • #2
    Cool idea, but I'll stick with Civ.

    Tangential thinking has been one of the purposes of AU.
    The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

    Duas uncias in puncta mortalis est.

    Comment


    • #3
      Well, in case there's any interest in the experiment, I'll set it up and post some screenies and the initial "problem at hand" and see if anybody wants to give it a go!

      -=Vel=-
      The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

      Comment


      • #4
        The initial screenshots are up here:



        Had to put the photojournal elsewhere, because I am not able to post attachments in this forum....but, we can keep the discussion here, and given the nature of the game, no one from our competing teams (even if they see the photo journal) will think anything of it....

        So....the first questions posed....what will/can we do to get us out of the pickle we're in? We have local numerical superiority, but cannot afford to maintain our troop levels (at nearly 3x our normal maximum level of support) in the long term.....

        To me, this suggests a strong need to either end this fight quickly, or abandon our allies altogether (not a bad plan, given that they aren't terribly fond of us anyway). But if we abandon them, then we need to cultivate new allies immediately, or make a lasting friendship with England....

        -=Vel=-
        The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

        Comment


        • #5
          Looks very interesting, but I have never played it. However, if I were Scotland and wanted to win, I would take the opportunity to take a bite out of England while the king is off in France.
          (\__/)
          (='.'=)
          (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

          Comment


          • #6
            looks interesting, but I won't participate. Never played it and no time to start learning a new game... sorry.

            DeepO

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            • #7
              I have EU2 and played it a bit, but probably not enough to play at 'hard'. I finished a great campaign as England and built a huge empire. With ease I defeated that little rebellion 1776 in America. A second GC as Portugal I abandonned in the late 1500s, as it got boring. I'm a bit of an island hopper, but in that game I probably overdid it.

              Alas, at the moment I have serious time restraints, as I have a lot of work and started my daily training again. I can barely do my voluntary Civ3 duties, keep my PBEMs and chess games alive and assist my brother via phone in a common Ultima IX quest (oh nostalgia).

              I will follow your effort with interest, but won't have the time to participate.

              Comment


              • #8
                Hey guys, and thanks for the replies here thus far! NYE, not to worry, if you've got any questions relating to the game specifics, I can answer them pretty much from memory (tho some stuff, like what specific step-change each of the government sliders provides, I'll need to double check myself on)

                In essence, where the sliders are concerned, at one "move" per decade, it's very much a long range plan, and in general, the MOST important ones, IMO are:

                Autocratic - Plutocratic (we want plutocratic, methinks...Autocratic is nice, in that it gives you cheaper cavalry--being mostly drawn from the nobles and their families--but plutocracy provides economic strength, giving both a trade and a production boost)

                Centralized-Decentralized (an interesting slider....the decentralized side hits you with a production penalty and higher (2% per step for both) technology costs, but makes war weariness--and the chance of rebellion--less.

                Quantity-Quality - the classic more vs. better....I'm prone, long term to select quality over quantity as it provides a morale bonus, while eating into manpower, but there are ways around the manpower limits....

                Land-Naval: Land gives you a production boost and makes conquistadors more likely, in addition to making land troops cheaper (with a corresponding increase in ship costs)....Naval is just the opposite (explorers more likely, cheaper ships, more 'spensive ground pounders, trade bonus) A good long term goal would be naval, but for now, the cheaper our troops, the better, IMO

                narrow-minded-innovative: tech costs are the major thing here....5% per step, more expensive for narrow minded, less for innovative....also, innovative societies are more prone to war weariness and rebellion and the opposite is true for narrow-minded (which also provides you a greater number of missionaries to convert provinces to your state religion)

                free market - mercantilism - once our trade efficiency inches toward 50%, this will become crucial, and FM is vastly important....til then, mercantilism allows us to place our merchants cheaply....if we have spare cash for that...LOL

                serfdom-free citizens: serfs don't often rebel, but aren't as efficient, production wise....free citizens are the opposite.

                As to the battle plans....you would be in favor of a strike at Beauchamp then, in Northumberland, and if we defeat him there, perhaps splitting our force, leaving a siege train in Northumberland and following the chump to make sure his army never threatens us?

                -=Vel=-
                The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

                Comment


                • #9
                  Another matter to consider in this situation....money-wise, we are really going to be in dire straits till we get taxmen appointed in all four of our provinces (and even then, we won't be well off)....the only way we can do that is to take a loan NOW (before we get any inflation), and spend all that money to appoint 4 tax collectors.

                  This then, brings up the question of what objectives should we try to reach with this war:

                  We are not the alliance leader (that would be France), and so, they can end this war at any time, making peace for the alliance as a whole and leaving us with nothing but the awesome debt we will incur if we take the loan to get those taxmen appointed.

                  So....should we go for a quick gain....beat Beauchamp and capture Northumberland, then demand a cash settlement to help repay the loan, or should we try for two (maybe even three) captured provinces, snag Northumberland in peace talks AND some money? That will take longer, and the longer we fight, the more risk we run of getting nothing if France makes peace for all of us.

                  -=Vel=-
                  The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

                  Comment


                  • #10
                    Keep thinking of more stuffage that needs to be considered.

                    Our fleet: Not that we have much of one, but we DO have five warships. If the French fleets keep the English tied up in the channel, we could use our fleet in support of a siege of Northumberland, limiting their supplies, and hopefully hastening our capture of the province....the down side is....we expose our fleet to danger and overwhelming force (England has ~6x our ships), and at 59d a pop, we cannot afford to replace even a single ship lost!

                    And finally, some discussion needs to occur about what change we want to implement in our government and research.

                    Where should our research priorities be? Military (land) would be the obvious choice here, so we can keep up with England, but long term, a military focus does NOTHING to make us more competitive...for that, we need either an Infrastructure or Trade focus....I don't think we should even seriously TRY to compete with England's naval presence till we are in the dominant position. Right now, we can barely compete with them militarily!

                    Slider-wise....I don't know....I don't think we should touch the power of the aristocracy....where it is now gives us cheap cavalry, and that's a good thing....

                    Centralization is attractive....a boost to productivity and slightly cheaper tech costs, but so is a move away from narrow mindedness (5% cheaper techs by making such a move)....and given that we almost cannot avoid at least some inflation, either of these moves will help offset our slowly climbing, inflation-driven tech costs....

                    -=Vel=-
                    The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

                    Comment


                    • #11
                      And just so you guys know....no need to learn the ropes of a new game to participate....not required at all....I'm just posting this as a hypothetical situation to solicit feedback on it.....speak from the gut....from your impressions of the situation as described.

                      That's the only expertise needed....

                      -=Vel=-
                      The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

                      Comment


                      • #12
                        Since I'm such a scatterbrain, I figured that I'd consolidate all the ramblings into a single post for ease of promting discussion!

                        The matter of Scotland:

                        Buchan Douglas stands ready to serve the crown, and has an army of some 15,000 in Lothian, with members of his kin and clan commanding an additional 10,000 troops from neighboring districts. Long term, we cannot hope to maintain an army of this size, and so Douglas’ desire is to strike while the temper of the men is high, and while the English King is pressing his claims in France, and his proposal has some backing in the council, with Councilman Nye expressing his support.

                        What yet remains, is some firm reckoning of what our aims and objectives of this war should be. Too long has Scotland lived in the shadow of the English overlords, and if this war is to spark the beginnings of a conflict that will bring about a more equal sharing of the lands of our island home, then we must spell out exactly what we hope to accomplish in this, the opening round of such a conflict, and plan for future battles as well.

                        To field and pay for a sturdy army which will protect us against the machinations of the English, a taxation system MUST be fully implemented in Scotland, and yet, this is a daunting task, and one not easily accomplished (50d per Tax Collector, 4 Provinces in Scotland, 200d to implement a standardized tax code. On our own, and left to our own scant resources, it would take us many years to fully realize such a scheme, but the lure of gold from the Helvetian moneylenders is a strong one, and with their financial backing, we could implement such plans immediately! The only trouble with that plan is the notion that if we did so, then we would not be able to realistically support a second loan, which we could reserve for military recruitment, meaning that the force we have right now, under Douglas and his kin and clan, would be—with minor exception—the force we fight the English with through the entirety of this war.

                        The key decisions are these:

                        • What, specifically, do we hope to achieve in the war with England, and what can we realistically expect to gain before our alliance leader makes their peace? (how many and which provinces shall we attempt to gain, and how much gold do we want to try to wrest from the English for peace?)

                        • If a strike on Northumberland is called for, and if Douglas can route Beauchamp out of that province, should he pursue, leaving a siege detachment to deal with the defense-works there, and continue hammering English forces, or dig in and use the hills as a defense?

                        • If Northumberland is to be besieged, shall we call on the Scottish naval squadron to support that siege? By blockading the English port, we can cut off supplies to their defenders and make the siege go more quickly, but the English could smash our fleet with ease, and we risk losing that which we cannot afford to replace.

                        • Loan to implement the standardized taxation system, or hold off, and potentially take a loan to recruit additional troops as needed?

                        • Do we want to continue as allies of the French? If so, then we need to consider plying our diplomatic efforts to France especially, and to a lesser degree, her satellites, so that when the next war with England comes, we can rely on their support.

                        • What should our royal scholars spend their time and energy researching?

                        Once we have the answers to these questions, we are in a position to begin!
                        The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

                        Comment


                        • #13
                          Because the turn arrived here, I and to get the ball rolling on this little experiment, I went ahead and made some of the initial decisions, and have now arrived at another critical juncture.

                          Play timespan: January 1st, 1419 - June 18, 1419:

                          Events of Note:

                          January 1st: Loan taken and Tax Collectors appointed in all our provinces. This will provide us a healthy boost to annual census tax income, beginning in January 1421.

                          Took steps to begin centralizing government power (production +2%, tech cost -2% from where it was)

                          Religion sliders: Max tolerance for Catholics, middling tolerance for Orthodox, no tolerance for Muslims (since there are no muslims nearby...this will mean that the muslims eventually hate us...no biggie).

                          Our naval squadron (5 warships) ordered from The Grampions to Lothian for possible supporting effort re: a siege of Newcastle (Northumberland).

                          The RSA (Royal Scottish Army) under Douglas holds in Lothian, and order the Army of the Highlands to do likewise in Strathclyde to see what the wiley Beauchamp will do.

                          Naval maint. slider set to 50% (naval upkeep drops from 0.5 per month to 0.3...saving us a little coin).

                          Army maint. slider kept at 100% (don't need the morale hit that comes with reducing upkeep: 11.6 per month....ouch!)

                          February:
                          Naval squadron arrives in the port of Lothian. All quiet on the front as our armies stare out across the border at the army of Beauchamp.

                          March 2nd: Beauchamp recieves reinforcements, bringing his total army size from 14,000 to just under 21,000. Leaving some 4500 in reserve in Northumberland, he marches on Lothian where Douglas is waiting.

                          March 10th: Douglas orders the Army of the Highlands from Strathclyde to Lothian to assist in repulsing Beauchamp.

                          March 18th: Before the Highlanders can arrive, Beauchamp slams into the army of Douglas with 12,417/3996 and begins decimating our forces.

                          By the 26nd, the Highlanders arrive and begin to turn the tide, but it is not enough. We will lose this fight if something drastic is not done, and if we lose this fight, we will have enormous difficulty ever invading Northumberland and beyond. Beauchamp's reserve force marches on Lothian.

                          April 1st: With our army panicking (and the army of Beauchamp breaking), we take a second loan, and spend 160 of our 200d to hire a mercenary band in Lothian (Gunther's band: 4000 Infantry/2000 Cavalry). Their timely arrival on the battlefield tips the scales, and the Army of Beauchamp is routed, but our own losses are grim:

                          Starting Strengths
                          RSA: 10,000/5,000
                          Highlanders: 9,000/1,000
                          Gunther: 4,000/2,000

                          Beauchamp: 12,417/3996

                          After the battle of lothian
                          RSA: 2486/3498
                          Highlanders: 6966/594
                          Gunther: 3897/1968

                          Beauchamp: 4079/2329

                          A horrible, bloody battle for both sides.

                          April 3rd: Gunther strikes out immediately toward Northumberland, while Douglas and the Highlanders brace to recieve Beauchamp's reserve.

                          April 16th: The reserve force is eaten for breakfast. All 4518 English Infantry are lost, and our own forces suffer a total of: 77/44 losses. A huge, huge win.

                          By May 1st, the RSA and the army of the Highlands are marching to assist Gunther in Northumberland....as it turns out, our mercenary force needs scant assistance, and meets a reeling Beauchamp on the field (May 20th), handing him a second defeat, and laying siege to Newcastle (Northumberland).

                          The RSA and the Army of the Highlands march through Northumberland, chasing after the disspirited Army of Beauchamp, which is retreating toward Yorkshire.

                          June 13th: RSA and the Highlanders catch Beauchamp in Yorkshire and defeat him again, nearly destroying the once fearsome army. Our own forces are battered by these maneuvers, with Gunther's band suffering attrition damage as the others passed through.

                          As of June 18th, the armies look like this:

                          Gunther's band (laying siege to Newcastle, in Northumberland): 3138/1828 (need 5k to maintain a siege...not quite enough)

                          The Royal Scottish Army (under Douglas): 1892/3397 (currently in Yorkshire)

                          The Army of the Highlands: 6374/475 (also currently in Yorkshire)

                          The Army of Beauchamp: 840/1681 (in Yorkshire, retreating toward Lancashire)

                          So....at this point, the pressing concerns are:

                          * We need to reinforce Gunther's siege of Newcastle, as he lacks the manpower to maintain it. Options here would be to send either the Army of the Highlands or the RSA back to Northumberland, or to recruit 1,000 infantry (cost of 9d....we have 77d currently)....if we opt for that, it'll take 3 months to train the infantry, and the better part of a month to get them to the siege site....during that time, no progress will be made on the siege.

                          * The walls of York are weak, having taken a bit of a pounding during our battle there....we could leave the army of the Highlands there, and detach some men from it to go back to Northumberland....we would have JUST ENOUGH men to maintain both sieges that way, and this would free up Douglas to persue the defeated Beauchamp to Lancashire....

                          The problem is that even tho York's walls are surprisingly weakened, it's not a province we'll likely want to keep in this war, however, it's capture would give us a strong bargaining chip for money....which we desperately need, on account of having floated two loans....

                          So...stay in Yorkshire, or move in force to Lancashire, which is much more attractive to us from an acquisition standpoint?

                          Also, there remains the question of whether or not to haul out the naval squadron and risk drawing fire from the English fleet. If we do so, we could shorten the siege of Newcastle by several months....we could also lose warships we have no funds to replace.

                          Right now, we have a "warscore" of +5%, and this will increase dramatically as we capture provinces....that score merely reflects how we have fared in open battle, compared to the English....in other words, we've won five engagements, and they've won zipolah! (four actually...not sure where the extra point came from!)

                          Total losses have been devastating for both sides, with Scotland losing 16,761 in six months, and the English losing 19,009. Our total combat strenght (counting all three armies) is 11,596 infantry, 2300 cavalry.

                          The army of Beauchamp is the only English force we can see on the island, so for the moment, at least, we appear to be firmly in control....but, our ranks have thinned considerably, and we have scant funds for additional troops....

                          Screenies will be posted momentarily!

                          -=Vel=-
                          The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

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                          • #14
                            Per some timely advice, and as the situation with the turn seems well in hand, I have advanced my little "experiment" by another segment, and have some really intriguing developments posted in the photojournal thread....

                            -=Vel=-
                            The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

                            Comment


                            • #15
                              Some interesting developments in the situation room that bear relevance to OUR situation...a looming war with a powerful civ....
                              The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

                              Comment

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