Military movements: I suggest we let the 2 knights near B heal on the hill (hey, that rhymes!
), move the rest of the stack 4. That is unless we want to use those units to set the perimeter NYE suggested. I think we should push onwards with those units, and create some pressure on GoW's units in the area, by the time they get there (3-4 turns), RP and us will be ready to send some forces against S from the other side, and perhaps finally out manuever GoW (that is, if they stay there
).
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