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Turn 115, 270 BC

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  • #16
    I don't see anything particularly subtle about talking about cutting off trade to other civs. If you follow the chain of logic, it's a war discussion, since the only time trade gets cut off is when civs are at war. ND might miss that chain of logic, but then again, they might not.

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    • #17
      I'm playing the turn now; sorry about taking so long. I unloaded a worker in Inchon and moved him into position to start road repairs. Workers in the Dissidentville area completed a road to the city, so once we get Dissidentville and fix Vox's break in the road, we'll have luxuries in Elipolis.

      Most of our reinforcements are in Inchon now, and there are four galleys in or near the city in case we need to deliver troops to Elipolis in a hurry. Edit: I have two vet WCs in Elipolis so we won't have to use elites for our patrols.

      Any more thoughts before I end the turn?
      Last edited by nbarclay; June 23, 2003, 00:25.

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      • #18
        None, I'm thoughtless
        "Close your eyes, for your eyes will only tell the truth,
        And the truth isn't what you want to see,
        Close your eyes, and let music set you free..."
        - Phantom of the Opera

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        • #19
          Turn and shots sent.

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          • #20
            Care to zoom out next time you take the shot of our map (you know, use the 'z' key to get the larger picture)? It's generally preferable to see all of Stormia at once.
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            • #21
              Did we get 1 or more turns production of 30 shields in Hurricane on it's current build?

              If so, we can pass 10 shields (or as many as food will allow) to EotS so we can cut off a turn of the Market and other builds. I think EotS needs to use one of the Furs across the river to get to 20, so we short rush a Library (80) next turn (3-4 shields?), get it's production up to 20, and the Market will finish the next turn.

              Hurricane would lose an extra food, using a coastal tile, and lose 2 shields. We could do that a couple more times if we have those extra 10 shields.

              If Hurricane didn't get a turn or more of 30 shields on it's current build, we could exchange a couple food in Hurricane and do the same thing. Hurricane uses all 3 Mountains for a turn, giving up a Fur tile to EotS, and EotS does the short rush the same way.

              Then we might want to consider a Worker at EotS. A Library for example (probably our best build at that point), will be a 5 turn project at 16 shields per turn, and because we can't get to 20 shields, that's as fast as it can be built. We should be at 16 shields (and even food) if we build the Worker.

              The other option is if Hurricane can support 3 turns of not using a Fur tile, we can short rush 40 (8g) on the Library build, and then have EotS at 20 shields for 2 more turns.

              -------------------

              Since the main reason for preserving food is to allow Hurricane to keep at 20 shields per turn, it should be an ok tradeoff to use the food to keep EotS at 20 shields per turn average with short rushing. In some cases, the food in Hurricane will count a bit more, giving us 2-3 turns of '20' shields instead of just the 1 we'd get in Hurricane itself. In the case of giving up 2 extra food (using 3 Mountains), we should at least stay even in overall production, and make gains in how quickly things can be built between the two cities... which is the point of production anyways right?

              The main tradeoff is going to be the gold (~10g per build), and if using the 3rd Mountain, a shield or two in SS. SS should be able to get an extra food to offset that shield by using an irrigated Desert tile instead of the mined Mountain. Whether that's a good trade or not I can't tell, it depends mostly on what we have in SS food and production storage at the time.

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              • #22
                Also, the Courthouses in Monsoon and WW are goign to be rather superflous in the case we build the FP in Arashi. I think Harbors make more sense to build in those two cities with an Arashi FP.

                The FP placement is one of the biggest (if not the biggest) decision we are going to make in this game... so how about a seperate discussion thread and then a poll? The builds are all long enough that we should be able to spend several more turns discussing and deciding.

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                • #23
                  Agree on the FP discussion in another thread, Aeson. You have done estimates on when to finish, do you still have these to start the discussion?

                  DeepO

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                  • #24
                    I don't have the food/production numbers in Arashi for a good estimate, but if we pop boom we should be able to finish it in ~12 more turns I think.

                    The estimates for the Dissidentville area are mostly just guesses, but I think we're at around 40 turns right now. We'd need to rush a Courthouse and maybe an Aquaduct too, and focus most our Workers on the area.

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                    • #25
                      We did not have any 30-shield turns on our current build cycle in EotS and Hurricane. I like the idea of using a short rush to get back the shields we're losing in EotS.

                      It probably makes sense to prioritize other things over courthouses in the Whirlwind area for the moment if we go with the Arashi=>Elipolis approach for our FP, but we'll need courthouses by the time we move our FP to Elipolis.

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                      • #26
                        okay, just restating, in case it otherwise would get lost:
                        I would like SS to build a granary asap, instead of a settler. If it can be rushed: do so.
                        Further if we want to short rush just a couple of shields, we might consider to use some of our med-infs (preferably regs), they won't be very useful to us, and are costing us money each turn they exist.

                        DeepO

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                        • #27
                          We should receive Theo in the following turn, but still need to ratify the deal. In case it doesn't get ratified, please do not accept the deal!

                          Further, we need to get some discussion going on how to handle research: we're back in the race, in case we want to. The first open tech is here now, and in case we want to support Lego in getting to edu asap, we need to find funds to do so.

                          DeepO

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                          • #28
                            How long before we complete the Colossus according to our estimates, should things go smoothly?
                            "Close your eyes, for your eyes will only tell the truth,
                            And the truth isn't what you want to see,
                            Close your eyes, and let music set you free..."
                            - Phantom of the Opera

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                            • #29
                              I think we have 80 shields built into it (as of 250BC). That would put us at 6 more turns (130BC) before it completes.

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                              • #30
                                Right. Six turns left on the Colossus.

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