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PTW Demo Game Rules Outline

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  • #31
    Did you see the poll to the end? I think I recall Emperor taking an early lead but Monarch actually winning. There was also far more votes for Regent than Deity so a Re-vote probably would have only made a stronger case for Monarch.

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    • #32
      We should definetely choose accelerated production.
      "Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.

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      • #33
        accelerated production
        Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
        Then why call him God? - Epicurus

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        • #34
          Originally posted by alva848
          accelerated production
          What's wrong with it?

          The game is going to take a lot of time, and accelerated production is the only way to reduce it to some reasonable period.
          "Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.

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          • #35
            it's a different game. We should play "standard Civ" for our first ever mulit-team civ3 demo game(or any civ game? were there any Civ2 multi-team demo games?).

            for accelerated production

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            • #36
              and at the end of the 4 years it takes to play this game, we can start a Civ4 demo game



              j/k

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              • #37
                All rules updated, sorry for the delay.

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                • #38
                  btw: accelerated doesn't speed up turns. just makes the early turns longer.
                  Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                  Then why call him God? - Epicurus

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                  • #39
                    It speeds up the game alva.

                    Fewer shields to build things. Fewer food to grow.
                    (\__/)
                    (='.'=)
                    (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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                    • #40
                      so you have more units to move, things to check in the early turns
                      Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                      Then why call him God? - Epicurus

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                      • #41
                        and the game comes to a point of decision sooner...
                        (\__/)
                        (='.'=)
                        (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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                        • #42
                          true, so in conclusion:

                          the game finishes sooner, but is slower to play
                          Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                          Then why call him God? - Epicurus

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                          • #43
                            better than submitting a turn with only 2-3 worker to control and waiting for buildings to finish for early turns.....
                            :-p

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                            • #44
                              Originally posted by Randolph
                              it's a different game. We should play "standard Civ" for our first ever mulit-team civ3 demo game(or any civ game? were there any Civ2 multi-team demo games?).

                              for accelerated production

                              I also think tech rates are effected... hmm.
                              And the two AI civs can easily get way too powerful with acc.prod.
                              Especially on higher levels when their bonuses are multiplied.

                              OBS: (Played acc.prod. once on emperor, and got no rivers...
                              unrealistic things happened and I was beaten by the frogs.)
                              My words are backed with hard coconuts.

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                              • #45
                                I think humans abuse the acc prod more than the AIs do... Maybe not, but thats the way it seemed on my last acc prod game.
                                :-p

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