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  • Beginning Vox

    We will open up our forums (I think). No matter how foolish it makes us appear.

    Going and reading the early threads, none of us had a clue

    Here was my starting idea for the team

    ==================
    I would like to have a small team (not many more than 5)

    I think one person should get to play for some amount of time, and post the results of everyturn in the secrent team forum (at elast I think that there are secert team forums), the player could be subject to no confidence votes

    everyone who does not play would get +1 vote for who get to be player next time (subject to some limitation), this would insure that everyone gets to play often

    in order to keep coninuty going and to give the player the max ammount of choices, the general will of the team would be decided upon at the same time as the player, and as long as confidence in the player continues, nothing is done until the next time things go up for vote (say 10 turns later)

    these would just be my ideas for how to do this, I think it would do a lot better than how some demo games I have seen have done

    I view it as more of a tag team approach with the added extras of a noconfidence possibility (to keep someone from driving the civ into the ground) and some discussion every certain number of turns on what the goals are

    ===========

    team started as:
    Eli
    Beta
    Wittlich
    Dissident
    Jon Miller

    with flash9286 being the 6th person added

    Jon Miller
    (sort of surprising how my plan was followed..)
    Jon Miller-
    I AM.CANADIAN
    GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

  • #2
    Shoot, I don't know what posts to post (they all seem really silly).

    I think I will let Beta do this.

    Jon Miller
    Jon Miller-
    I AM.CANADIAN
    GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

    Comment


    • #3
      Here... I'll help. I am self-centered, and I like to talk about myself. My team is self-centered. They like to talk about ourselves. People feel good when they are the topic of discussion. Post things that your teammates thought about other teams.
      Founder of The Glory of War, CHAMPIONS OF APOLYTON!!!
      '92 & '96 Perot, '00 & '04 Bush, '08 & '12 Obama, '16 Clinton, '20 Biden, '24 Harris

      Comment


      • #4
        Yeah

        I was thinking that...

        BTW, how would we open our forum?

        We won't do it yet, as our password is posted.

        Jon Miller
        Jon Miller-
        I AM.CANADIAN
        GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

        Comment


        • #5
          Originally posted by Donegeal
          Here... I'll help. I am self-centered, and I like to talk about myself. My team is self-centered. They like to talk about ourselves. People feel good when they are the topic of discussion. Post things that your teammates thought about other teams.
          OK - sounds good. I will go through the forum and pull out some stuff. But as Jon states, some of it will be embarrasing. As GS found when they took over North Estonia (ie Vox's lands), we really didn't have much of a clue at the start. It was a learning experience for all of us. We either needed a Nathan Barclay or another year of civ3 under our belt.
          Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

          Comment


          • #6
            first post mentioning another Civ

            Originally posted by Beta
            Hi Witt - I wish I could say I was being modest ...

            I didn't have the faintest idea this entire forum was up and running. I thought we only had the one thread. You can tell I'm new ..... beta says sheepishly.

            Anyways - looks like I get to start anyway by default. It is well past 7 on Sunday. The Roleplayers have been at it for hours now. Not sure what takes hours about the first turn of Civ III ....
            Originally posted by Jon Miller
            they are role players, they will always take a while

            Jon Miller
            most of our early threads are about us (Been looking at the first couple of pages), guess we were self-centered also

            JM
            Last edited by Jon Miller; June 10, 2005, 12:52.
            Jon Miller-
            I AM.CANADIAN
            GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

            Comment


            • #7
              Embarassing? Did you see that Panzer posted a question as to wether or not we needed map making in order to trade maps? What a n00b!
              Founder of The Glory of War, CHAMPIONS OF APOLYTON!!!
              '92 & '96 Perot, '00 & '04 Bush, '08 & '12 Obama, '16 Clinton, '20 Biden, '24 Harris

              Comment


              • #8
                Here is the details of the Voxodus, probably the second most important document in Voxian history (behind only the document from Lego allowing us to settle Voxtavia.

                Vox Controli-Gathering Storm Peace and Exodus agreement


                1. Vox will have up to 18 turns, or until workers and settlers equaling its current population (with settlers counting as two pop points), whichever comes first, to evacuate. During that time, only workers and settlers will be produced unless Gathering Storm grants an exception for some special purpose.

                2. When the designated term of evacuation is over, Vox will hand over all of their towns that are left on Estonia to GS. However, if Vox is incapable of loading all of its units on galleys by that time, they may leave units in one tile which will be agreed upon with GS until their galleys return for additional trips, granted that the immortals leave on the first trip.

                3. When leaving, Vox promises not to raze any of it's worked tiles or remaining cities. (This includes abandoning cities by building settlers without GS's consent.) Vox also agrees not to sell any city improvements other than barracks and cultural improvements.

                4. Vox will not allow any landings of forces other than GS on it's territory during the evacuation period. Any such forces already there will be asked to leave.

                5. Vox units will have free passage from S. Estonia to N. Estonia, in order to be disbanded in the cities for faster production.

                6. Vox will disband all it's military units, as described in point 5, except :
                a) 12 defensive units - Pikemen or Spearmen.
                b) 4 offensive units - Immortals or Warriors.

                7. 3 Voxian Catapults will pass to GS.

                8. Up to 2 GS War Chariots may patrol Voxian territory during the evacuation. GS and Vox will attempt to minimize interference between GS's patrols and Vox's unit movements. Aside from warriors needed as MPs to address happiness problems, Vox will keep its units outside its cities to avoid ambiguities in verifying numbers and types of troops.

                9. Should Vox request GS's aid in the logistical aspect of the evacuation, such aid will be available.
                If that happens, Vox agrees to provide every detail that is required to create a scenario that is an exact duplication of North Estonia (fully identical, up to the amount of food and shields stored in each city). GS will help Vox come up with a turn-by-turn plan for the most effective and efficient evacuation possible. Should GS come up with a plan to liquify the population of North Estonia up to the point where each remaining city of Vox Controli is down to 1 population point or has been abandoned with a settler before Vox's designated evacuation period is over, Vox will follow that plan and evacuate North Estonia as soon as that plan is completely carried out (that is, sooner than the amount of turns initially agreed upon).

                10. The method of evacuation :
                Vox's population will be transformed into workers. Vox will arrange to be given a town on another continent by a team of their choice, and will then gift their workers to that team, which, according to agreement with Vox, will return these workers to Vox's control. Therefore, galleys will only be necessary for the transportation of military units and there will be need for less galleys for Vox to evacuate themselves than if they evacuated their population via galleys as well.

                11. Vox will not use pop rushing in any city without GS's approval.

                12. Vox will give Gathering Storm Engineering when research on that is completed.

                13. If applicable, Vox will sell or trade its free industrial and modern techs to Gathering Storm on terms at least as favorable as those on which it provides them to any other nation. This includes giving Gathering Storm an equal opportunity to pay with techs or other commodities rather than gold. Commitments required in return for land in your new home will not count in this regard, however.

                14. deleted

                15. If any former Voxian city transferred to GS attempts to flip back to Vox, Vox will reject the city when asked. Should a mistake be made in handling that, or if some quirk of MP prevents you from having an opportunity to reject the flip, Vox will immediately gift the city back to GS.

                16. The city of Dissidentville will be an exception to the 18-turn evacuation period. Vox will either hand over or abandon Dissidentville (in the latter case, probably by disbanding with a settler sped up by disbanding units), at GS's choice, within the next seven turns. Should this provision undercut Vox's ability to evacuate population equivalent to its current population within 18 turns, GS will grant a suitable extension to compensate.

                17. It is understood by both sides that the spirit of this agreement that is important, not just its letter. Neither side will attempt to use technicalities to take unfair advantage of the other or to circumvent the intent of the agreement.



                Final Peace - the 5 points of 90BC

                1. Vox 126. Vox gifts all cities on Stormia (Estonia) to GS, save the Voice, as well as Engineering. Accepted. All cities include Wittlich City, Miller Town, Beta-by-the-Sea, and Harry's Hideout.

                2. GS 127. GS accepts cities and tech. Declares war, occupies The Voice. GS offers peace, Miller Town and any gold captured from the Voice back, accepted.

                3. Vox 127. Vox accepts peace and Miller Town. Moves all forces into Miller Town. Offers Miller Town, unnaccepted.

                4. GS 128. GS offers 60 gold and accepts.

                5. Vox 128. Vox accepts 60 gold for Miller Town and all forces *blip* to their new capital. The peace is final.

                Ratified by Gathering Storm

                Ratified by Vox Controli

                Comment


                • #9
                  Re: Beginning Vox

                  Originally posted by Jon Miller
                  Going and reading the early threads, none of us had a clue
                  You were not the only one

                  I was even arguing with someone at some point in the beginning saying that we shouldn't keep the save several hours only to decide what would be the best to build: a mine or an irrigation! I know it was irritating me that people wanted to plan in detail everything I only wanted to play!
                  "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                  --George Bernard Shaw
                  A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                  --Woody Allen

                  Comment


                  • #10
                    Should GS come up with a plan to liquify the population of North Estonia



                    Ethnic Cleansing on Stormia! They should be nuked!

                    Founder of The Glory of War, CHAMPIONS OF APOLYTON!!!
                    '92 & '96 Perot, '00 & '04 Bush, '08 & '12 Obama, '16 Clinton, '20 Biden, '24 Harris

                    Comment


                    • #11
                      That agreement was already obsolete before signing it, which explains the odd addendum. In that, we gave a plan to speed up evacuation, and to avoid that you needed to build galleys (you had one, if I recall).

                      But it's strange to see you were supposed to give us your free techs... I forgot about that, and you did as well, it seems

                      DeepO

                      Comment


                      • #12
                        Originally posted by Donegeal
                        Should GS come up with a plan to liquify the population of North Estonia



                        Ethnic Cleansing on Stormia! They should be nuked!

                        liquify, as in the economic sense: to liquify your assets into portable means. For Vox, this meant converting pop into workers which could be zapped to Legos Minor.

                        DeepO

                        Comment


                        • #13
                          Originally posted by DeepO
                          But it's strange to see you were supposed to give us your free techs... I forgot about that, and you did as well, it seems


                          "Surprises" buried all over the fora, aren't they?

                          You'd be laughing seeing me "re-discover" the history of that first unfortunate GS-Lego deal... re-writing my post in the public forum all the time, as new evidence kept "emerging". I had it quite twisted in my memory...

                          Comment


                          • #14
                            I wanted to post here the agreement/treaty we made with Vox during the Stormian war when I discovered in it the following, closing paragraph:

                            5. Both parties agree to keep this trade agreement top secret, never revealing any details to a third party.
                            What shall I do ?
                            "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                            --George Bernard Shaw
                            A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                            --Woody Allen

                            Comment


                            • #15
                              Originally posted by Tiberius
                              What shall I do ?
                              You should look here.

                              I think for all practical purposes when it comes to treaties signed in PtWDG, the time now is "past never". A treaty that could not be published now would most probably be a dark secret...

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