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PTWDGII: Number of Teams?

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  • PTWDGII: Number of Teams?

    The issue comes down to how many we can handle and how many active teams we can get going. This will just be an unofficial poll, since the beginning of the PTW DG was somewhat chaotic with Vox coming in late, having to change the results of the poll, etc.

    A lot will depend on how many active teams are able to form. This is just to see what people would want ideally.
    29
    3
    6.90%
    2
    4
    0.00%
    0
    5
    20.69%
    6
    6
    27.59%
    8
    7
    3.45%
    1
    8
    41.38%
    12

  • #2
    5 or 6.

    This game's gonna be a MESS, so somewhere in the middle.

    Like Eddie.
    The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

    Duas uncias in puncta mortalis est.

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    • #3
      Re: PTWDGII: Number of Teams?

      A bit early for this maybe. I thought the minimum 5 members before was too low. More interest needs to be drummed up.

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      • #4
        Like I said, just an opinion poll.

        This will just show what people want so we can get an idea of what we need. Some people expressed interest in a "smaller" game this time around, so this is their opportunity to say so.

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        • #5
          Not the full 8, definetly. It would be fun just to have a chance to beat down on the AI...
          Join a Democracy Game today!
          | APO: Civ4 - Civ4 Multi-Team - Civ4 Warlords Multi-Team - SMAC | CFC: Civ4 DG2 - Civ4 Multi-Team - Civ3 Multi-Team 2 | Civ3 ISDG - Civ4 ISDG |

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          • #6
            Originally posted by Octavian X
            Not the full 8, definetly. It would be fun just to have a chance to beat down on the AI...
            That's what the city-states game is for.

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            • #7
              Oh no, please no AI, afterall it supposed to be fun...
              -
              No opinion on how many teams, though it's gonna be hard to cramp 8 civs on a small (fast) map.
              Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
              Then why call him God? - Epicurus

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              • #8
                6 teams and no AI. We could have more teams if there's a huge surge in interest in the game. I'd like to see no more that 10 people on a team.

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                • #9
                  5 teams and no AI.

                  Of course, that depends on how many teams can find enough members.
                  If I'm posting here then Counterglow must be down.

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                  • #10
                    The whole 8 in human teams. The game is more fun with more teams to interact with.

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                    • #11
                      Well, I don't have a voice in this club since I'm not going to participate, but I feel the urge to chime my opinion in anyway. The AI is a huge fun killer in multiplayer games. They whore around techs and maps, while own research and exploration are two very important fields of competition in human vs human playing. This is negative and basically eliminates a big part of the fun. Additionally, the weakness of the AI makes it easy for their human neighbors to grow on its expense and those humans, who don't have AIs as neighbors will have a big disadvantage.

                      Don't even think about including AIs in this game.

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                      • #12
                        A good subject brought up here.

                        New thread opened........................ NOW!

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                        • #13
                          All team that can find enough members...niot more than 8 though...and no AI....

                          have a sunshine day
                          And ever after, sun shone upon the land of Sunshinia...

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                          • #14
                            As FP said, 5 and no AI.
                            I watched you fall. I think I pushed.

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                            • #15
                              8 and randomly assign players evenly to the teams.

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