I'm failing to see the point for anything other than deciding if the first turn should be strict or not.
On turn 2, a non expansion civ has all of one order to give to one unit. (Generally the worker, but could be the settler if settler started on bonus tile, in which case the worker is busy improving the starting tile and settler will just found now.)
On turn 3, a non expansion civ has nothing to do other than hit enter. (Worker could not have finished improving the tile it started on in either case.)
On turn 2, a non expansion civ has all of one order to give to one unit. (Generally the worker, but could be the settler if settler started on bonus tile, in which case the worker is busy improving the starting tile and settler will just found now.)
On turn 3, a non expansion civ has nothing to do other than hit enter. (Worker could not have finished improving the tile it started on in either case.)
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