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  • do we modify the scenario for a better game?

    Ok, Sengoku - Sword of the Shogun was the final choice.

    The next question is do we modify the scenario for a better game?
    We did this in the current game... main mod was removing the permanent war between Rome and Carthage

    A lot of mods have been mentioned in the various threads.

    If this here poll is in favour of doing a mod or two, lets then get some further discussion underway here... then we can vote on which mods to go with etc


    -------------------------------------

    further questions (which will be adjusted as we go as required)
    • which mods do we do?
    • which civ in the nominated scenario?
    • which format of government do we take?
      ie. succession style we have used in Rome, or other formats...
    • what time frame do the governments have to achieve their goals?


    other questions to be added as required

    -------------------------------------
    Attached Files
    12
    Yes, Mod Away
    66.67%
    8
    No, Stock Standard Is Best
    16.67%
    2
    :ana:
    16.67%
    2
    Last edited by Paddy; May 14, 2005, 12:35.
    Gurka 17, People of the Valley
    I am of the Horde.

  • #2
    Mod anything the AI can´t handle in the vanilla game. Ninjas have been mentioned, and monks. I have not that much experience with this mod, just lost a game on emperor yesterday...
    Heinrich, King of Germany, Duke of Saxony in Cyclotron's amazing Holy Roman Empire NES
    Let me eat your yummy brain!
    "be like Micha!" - Cyclotron

    Comment


    • #3
      Yes, definately mod away.

      And also, perhaps someone who is also registered on Civ Fanatics and the Rhealms of Conquest sites should post over there that we're in the process of setting up a Japan game.
      1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
      Templar Science Minister
      AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

      Comment


      • #4
        Here is my list of possible mods for this. Those with ideas I missed should post them on this thread as well so if "Yes, Mod Away" wins, it gets listed in the poll.

        Accel Production: Well, strictly speaking actually a rules and not a mod, but listed here.
        Affect: Halves the cost of every structure & science costs.
        Reason: Would cut down the turns needed to win.

        AU Army Mod: Incoropate as much of the AU Army mod that applies in this conquest.
        Affect: At a minimum, this is Army's capacity is 1 but has 4 extra HP. I don't remember if this conquest includes equalivents to HE / MA / Pentagon or not.
        Reason: AI doesn't use armies properly, giving humans an unfair advantage.

        Regicide off: Leave the King units in, but remove "King" ability + "AI King" flag if exist + set the AI offense / AI defense flags approatively.
        Affect: This will cause the AI to use the King and not just keept hem parked.
        Reason: AI King units are ridiciously easy to find and kill because they never move.

        Remove ability of Monks to pillage:
        Reason: AI can't stop fast moving defensive units from pillaging (either humans or other AI), this results in inferstucture reverting to the stone age.

        Set all world map levels to have the same corruption and tech rate factors; probably to current huge:
        Affect: Removes the affects of the bug where the person's previous map size immedately prior to them starting this game is used.
        Note that if I've overestimated Japan map size and it is closer to the normal "large" than "huge", I mean large instead.
        In addition check what numbers are currently in Japan's world map parms and compare against standard. It might reveal an intended map setting.
        The difference between tiny & huge normally is:
        3/4X to 2X standard tech costs, increasing as map size increases
        3/4X to 2X standard corruption, decreasing as map size increases

        Fix the placement of AI starting locations
        Affect: See the Japan civ discussion thread for the full list.
        Reason: A handfull of civs are clearly in positions where a human would move the location one or two tiles for a much better start, but the AI would never do that on its own.

        Allow us to pick the AI only playable civs
        Affect: Allows us to choose any of the 18 civs instead of just 8.
        Reason: The most challenging positions are marked as computer only, so doing so would allow for a greater challenge in six or seven cases. (The others starts are comparable to the existing human playable ones)

        The Mod
        Affect: Assure that the is happy.
        Reason: Apolyton Tradition to include a option.
        Last edited by joncnunn; May 20, 2005, 12:47.
        1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
        Templar Science Minister
        AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

        Comment


        • #5
          Originally posted by Micha
          Mod anything the AI can´t handle in the vanilla game. Ninjas have been mentioned, and monks. I have not that much experience with this mod, just lost a game on emperor yesterday...
          I think Ninja is more of a restriction we might take upon ourselves.
          1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
          Templar Science Minister
          AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

          Comment


          • #6
            Tx Jon

            This is great stuff for the next poll
            Gurka 17, People of the Valley
            I am of the Horde.

            Comment


            • #7
              No.
              Banano Laŭrajta Registaro en Ekzilo - Bananoj gismorte!| Cows O' Plenty|Wish List For ciV | Ming on Spammers: ...And, how do you know that I'm not just spamming by answering him |"This is all about peace; and in the quest for peace you have none." -my son wise beyond his years

              Comment


              • #8


                This is getting boring. We should be playing already.
                Seriously. Kung freaking fu.

                Comment


                • #9
                  I will have to look into which civ to play.

                  I like the Demo/Succession rules that we are playing in Rome. It gives everyone a turn to rule and gives input to those who have yet to have a turn.

                  re: mods
                  I don't like changing the Army size.
                  Ninjas and Monks rule!
                  I could understand changing the Kings to non-Kings while keeping the other abilities.

                  re:time to rule
                  I could see us having more turns for the early rulers and fewer for the later. But that can be looked at in other discussions.
                  Banano Laŭrajta Registaro en Ekzilo - Bananoj gismorte!| Cows O' Plenty|Wish List For ciV | Ming on Spammers: ...And, how do you know that I'm not just spamming by answering him |"This is all about peace; and in the quest for peace you have none." -my son wise beyond his years

                  Comment


                  • #10
                    re: we should be playing

                    We should be playing ROME!!!!!!
                    Banano Laŭrajta Registaro en Ekzilo - Bananoj gismorte!| Cows O' Plenty|Wish List For ciV | Ming on Spammers: ...And, how do you know that I'm not just spamming by answering him |"This is all about peace; and in the quest for peace you have none." -my son wise beyond his years

                    Comment


                    • #11
                      Originally posted by Modo44


                      This is getting boring. We should be playing already.
                      indeed, as Skro said, we are playing Rome...

                      so go chase Emperor Snoop up and play matey

                      these polls allow a good and complete set up for the next game

                      but then you know all this
                      Gurka 17, People of the Valley
                      I am of the Horde.

                      Comment


                      • #12
                        Unless someone is proposing a mod to add/subtract civs, the "What civ will we play" poll could start now, given that in the Japan one, there aren't any units unique to one tribe.
                        (Unlike the others)

                        But for us to make an informed choice, we should have opening screen shots for all 18? of the civs [including the mini-map], along with some commetary.

                        I think the format of govt poll could also start now, but the time frame for govt might want to wait until the format of govt chosen.

                        (I like the idea that we rotate the shogun around, and each shogun has 5 turns; this gives a possibility of having a second term.)
                        1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                        Templar Science Minister
                        AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

                        Comment


                        • #13
                          I understand what you are aying matey

                          no rush this hour

                          lets see where this poll goes, and get another running soon enough


                          edit: afterall this is not a rush at the moment
                          just an organised approach to getting the next game sorted
                          and allowing time, momentum and effort to continue on the current game
                          Gurka 17, People of the Valley
                          I am of the Horde.

                          Comment


                          • #14
                            Here Here for the current game.
                            Banano Laŭrajta Registaro en Ekzilo - Bananoj gismorte!| Cows O' Plenty|Wish List For ciV | Ming on Spammers: ...And, how do you know that I'm not just spamming by answering him |"This is all about peace; and in the quest for peace you have none." -my son wise beyond his years

                            Comment


                            • #15
                              Hum, no new votes in a while. 2/3rds in favor in principle of moding

                              Maybe time to close this poll and open a mulitichose poll on Which mods?

                              List of proposed mods, including the option above.
                              1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                              Templar Science Minister
                              AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

                              Comment

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