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Emperor Modo II - situation report

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  • #16
    Well done and said Emporer Modo its good to see the old guard reaffirming their authority on this empire and in the senate
    A proud member of the "Apolyton Story Writers Guild".There are many great stories at the Civ 3 stories forum, do yourself a favour and visit the forum. Lose yourself in one of many epic tales and be inspired to write yourself, as I was.

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    • #17
      Partial report

      Units were moving towards the Macedonian border every turn.

      (Most of 15 AD has been played by previous Emperor.)

      Turn zero - 15 AD
      • All Go-To commands revoked.
      • Many cities switched to Granaries.
      • MM for better usage of core cities done (faster average unit turnout).

      AI turn - 15 AD
      • Many Carthginians die attacking Polyroman Carthage.
      • 8 Carthginian Heavy Cavalry unloaded on Sardinia.
      • The Goths and Persia sign a Peace Treaty.
      • Egypt and the Goths sign an Alliance against the Macedonians.

      Turn 1 - 20 AD:
      • Fort Antium founded near the Goths.
      • Rushed: 4 Granaries, 2 Courthouses.
      • Started clobbering Sabratha (Carthage) with one Legion Army.
      • Attacking the Celts, a Great Leader emerged! His name is Octavian and he instantly makes a Heavy Cavalry Army.
      • Many many, many Celts die. Birbax is captured, along with Slaves. This is so easy, I might make it to the furs after all.
      • A few gold coins gathered for maps.
      • All Carthaginians on Sardinia die.

      AI turn - 20 AD:
      • 11 Carthaginian units commit suicida attacking Polyroman Carthage.
      • Some more units unloaded on Sardinia.
      • Suspicious Cavalry movement on the Macedonian border.
      • Celts and Egypt sign an Alliance against the Macedonians.

      Turn 2 - 25 AD
      • Rushed: 4 Harbors, 3 Granaries, 1 Courthouse, 1 Aqueduct rushed.
      • I tell the puny Macedonians to withdraw from Roman soil. They do.
      • More Carthaginians die on Sardinia. *yawn*
      • Fort Destiny founded north of Argos (Macedonian border).
      • Another Leader emerges, when fighting the Celts. Titus goes to the continent, forms an Army (HC), and marches it east.

      AI turn - 25 AD
      • 6 Carthaginian units commit suicida attacking Polyroman Carthage.
      • Another 8 Carthaginian units land on Sardinia.
      • Persia declares war on Carthage.
      • The Scythians come, asking for an Alliance agains Egypt, and a ROP. I laugh at them, then I send them home with nothing.
      • The Goths ask for Wines to prolong the Alliance against the Celts. I tell them: Hell no!
      • Many Macedonian Heavy Cavalry enter Roman lands. I know the Senate said to wait, but my hands are itching already...

      Pics to follow.
      Last edited by Modo44; April 6, 2005, 17:18.
      Seriously. Kung freaking fu.

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      • #18
        The Macedonian intrusion, 25 AD. About 30 Heavy Cavalry total. If they wanted Rome, they would have attacked already. However, once they have enough units in place, they will declare war just to get to the Goths.

        I would normally attack now, but there is a large stack of Legions, and a new Heavy Cavalry Army coming in in 2 turns (and the.. oh, right, the Senate voted to wait ), so I decided to wait. I will probably start the war on my last turn if the Macedonians stay polite that long.
        Attached Files
        Seriously. Kung freaking fu.

        Comment


        • #19
          The campaign in England is very easy, and going much quicker than anticipated. The new Fast Army will be sure to give Rome Furs before the end of my reign!
          Attached Files
          Seriously. Kung freaking fu.

          Comment


          • #20
            Originally posted by Modo44
            • Many Carthginians die attacking Polyroman Carthage.
            • Started clobbering Sabratha (Carthage) with one Legion Army.
            • 11 Carthaginian units commit suicida attacking Polyroman Carthage.
            • 6 Carthaginian units commit suicida attacking Polyroman Carthage.


            And now Carthage forces are going to be drawn East to fight Persia. Polyroman Carthage will LIVE! (I sort of see it as my legacy....)

            Isn't killing Celts fun?
            Founder of The Glory of War, CHAMPIONS OF APOLYTON!!!
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            • #21
              Played one and a half turn. I am going to sleep now - the rest comes tomorrow.


              Turn 3 - 30 AD
              • Rushed: 1 Aqueduct, 2 Courthouses, 4 Granaries.
              • Asked the Macedonians to leave. They did.
              • Some Carthginians killed on Sardinia. *yawn*
              • Some more killed in Sabratha. Oh, and Legions razed the city.
              • Uxellodunum captured from the Celts.
              • Oh, and by the way: Another Leader showed up calling himself Africanus. Made another Army. *yawn*


              AI turn - 30 AD

              Not much. Just even more Macedonians.

              Turn 4 - 35 AD
              • Rushed: 3 Granaries, 1 Church, 1 Courthouse, 1 Aqueduct, 1 Marketplace.
              • Asked the Macedonians to leave. They did. Some 50 of their units are on the border now...
              • Many Roman units arrive on the Macedonian border.
              • Gorgobina taken from the Celts. One Legion lost, though.
              • Matisco taken from the Celts. This means we own a source of Furs now.
              • Got cash for Maps and Horses to Egypt.
              • Settled Fort Ironholm near the Goths.

              The Macedonian border, 35 AD. Armies ready, units ready. You can see a pack of Goths to the north.
              Attached Files
              Last edited by Modo44; April 6, 2005, 19:14.
              Seriously. Kung freaking fu.

              Comment


              • #22
                All your bases are belong to us!
                Attached Files
                Seriously. Kung freaking fu.

                Comment


                • #23
                  Halfway through the Carthaginian Beachhead plan. And good night.
                  Attached Files
                  Seriously. Kung freaking fu.

                  Comment


                  • #24
                    I for one didn't mean wait for the next emperor on my vote to wait. I just mean wait two turns.

                    Besides which either of additional civs declaring war on Macedonia and the 30 Macedonian Heavy Calvary inside our territory changes the sitution, let alone both.

                    Maybe some civ (don't choose Goths) will pay us big bucks to ally with them against the Macedonians.

                    Originally posted by Modo44
                    The Macedonian intrusion, 25 AD. About 30 Heavy Cavalry total. If they wanted Rome, they would have attacked already. However, once they have enough units in place, they will declare war just to get to the Goths.

                    I would normally attack now, but there is a large stack of Legions, and a new Heavy Cavalry Army coming in in 2 turns (and the.. oh, right, the Senate voted to wait ), so I decided to wait. I will probably start the war on my last turn if the Macedonians stay polite that long.
                    1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                    Templar Science Minister
                    AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

                    Comment


                    • #25
                      Some 50 of their units are on the border now
                      This is intolerable!

                      We need the war to start on our half of a turn to ensure that stack doesn't do damage to our fine Roman towns.
                      1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                      Templar Science Minister
                      AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

                      Comment


                      • #26
                        Cry havoc and let slip the dogs of war!

                        Death to the Greeks!
                        Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

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                        • #27
                          Indeed Emperor, commence the long-awaited cleansing of the Macedons at your convenience, and I shall continue your work.

                          But beware of those Goths at your back. You need to keep them happy. An alliance perhaps?
                          So if you meet me have some courtesy, have some sympathy and some taste
                          Use all your well-learned politesse, or I'll lay your soul to waste

                          Re-Organisation of remaining C3C PBEMS

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                          • #28
                            go hard Emperor Modo
                            Gurka 17, People of the Valley
                            I am of the Horde.

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                            • #29
                              yes use the goths for now to supply spear fodder for the macedons to play with, they will beeline to attack them rather than face our legions

                              Then you can clean up in Macedonia

                              Only dont let it slip in negotiations that they (the goths) are next
                              A proud member of the "Apolyton Story Writers Guild".There are many great stories at the Civ 3 stories forum, do yourself a favour and visit the forum. Lose yourself in one of many epic tales and be inspired to write yourself, as I was.

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                              • #30
                                Strange things happen indeed. I remember being told by the Senate not to give the Goths a ROP. Guess what? With that deal they would be arriving at the Macedonian border right about now, when needed the most...

                                Last turns:


                                AI turn - 35 AD
                                • Egypt and the Goths sign an Alliance aginst the Celts.
                                • The Macedonians enter again...
                                • Scythia and Egypt sign a Peace Treaty.
                                • Persia and Egypt sign a Peace Treaty.

                                Turn 5 - 40 AD
                                • Rushed: 1 Harbor, 5 Granaries, 2 Courthouses, 2 Marketplaces.
                                • The Macedonians came too close to Fort Destiny, so I asked them to leave, before declaring war. They did.
                                • War declared on the Macedonians.
                                • ROP and Alliance against the Macedonians signed with the Goths. They gave 280 Gold.
                                • Alliance against the Macedonians signed with Egypt. They gave a Worker, 15 gold and their Map.
                                • Sicyon taken from the Macedonians.
                                • Over 30 Macedonian units (mostly Heavy Cavalry) killed, some badly wounded. Roman losses: 4 Heavy Cavalry, 1 Legion.
                                • 2 outstanding Leaders came to be known during the fighting: Trajan and Hadrian. Both command Armies now.
                                • First attack force, lead by the 1st Maximus Equites, sent with orders to take Herakleia.
                                • New Decetia taken from the Celts. We got another Leader who will make another Army. *yawn*
                                • More Carthaginians die on Sardinia.
                                • Worker jobs over on Sardinia. Both cities have good food and good production values. First Workers loaded on Galley to go away.
                                • Got cash from the Goths for a luxury.

                                Pics below.
                                Last edited by Modo44; April 7, 2005, 17:21.
                                Seriously. Kung freaking fu.

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