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Originally posted by Octavian X
Our first scout popped an empty hut, but our second scout popped a settler!
Boo-Ya! The joys of having expansionist. That will really speed up the growth of our empire...or at the very least allow us to almost keep pace city-wise with the AI civs.
BTW, based on the lack of being able to get to the north area for awhile, and the fact that there is a barb to the south, I'd recommend building a warrior after this next scout. Three ought to be enough to sniff out the enemy.
Heck, we may be on an Island; two scouts are more than enough, build some troops to protect against those barbs and to promote happiness in our cities.
The location of the second settler looks good. its close enough to the coast and can best utalize them .
"All your base are belong to us" -Cats | "You don't leave an enemy at your back. Not if you like living." - Mara Jade | "You know the first rule in combat? ...shoot them before they shoot you." - Faye Valentine
By closer examination, we can move that settler closer to the cattle and mine it.
"All your base are belong to us" -Cats | "You don't leave an enemy at your back. Not if you like living." - Mara Jade | "You know the first rule in combat? ...shoot them before they shoot you." - Faye Valentine
I think New Asgard's production should be immediately switched to a warrior for some protection. We can still consider a third scout after seeing what the surviving scout finds in the southwest.
I would favor moving the settler 8-8 or 8-8-8 and founding near New Asgard. Less distance so less corruption. 8-8 can work the cattle immediately, plus a bonus grass once Asgard's radius expands; the downside is not being able to share the wheat tile, and it'll take a while to get the cattle irrigated (mining won't have any effect in despotism). 8-8-8 can share the wheat and two bonus grass, but will have to expand culture borders to get the cattle, which is pretty much impossible since we need to be building warriors, settlers, and workers right now, not expensive 60-shield temples.
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