Announcement

Collapse
No announcement yet.

Election: Foreign Affairs Minister

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    which one of you is more pro-war?

    deity with 24 civs, we're going to need a bunch of early wars.
    I won't be demanding war the moment we find another civ, but if we can win the war and stand to gain something from it (or if, by some chance, we would have little trouble defeating the other civ) I'd be all for it.

    I'd like to ask both candidates - what experience do you have, not in the DG, but in Civ3, with foreign affairs in deity games? How do you handle diplomacy in your own games - Do you extort when possible, bow down at the slightest pressure, etc.
    I actually don't have a great deal of experience playing Deity, but, like I said in my opening statement - if we encounter a civ which is militarily strogner than us, when we don't have the capacity to match them quickly, and they make I demand I would say we give in unless it's something outrageous; being attacked by, say, Germany while in the middle of REXing would royally screw us up, considering how hard it would be to match them.

    However, once we developed the capability to take them on and win, I'd support going back and taking revenge on those civs that exploited us while we were weak

    And just one other matter:

    I disagree about researching them. Our one lone civ will only be able to do so much research, and on deity, our research is incredibly costly; whereas the AI will have a major advantage - AI civs will have normal research costs. Not to mention the free settler, which means a second city soonor, which means a second city tile full of free commerce sooner. So after we have waited for the AI to whore it around, it would be better to simply buy it; sure, we give some gold to an AI, but it's cheaper commerce-wise than research.
    If we can get the tech at a reasonable price, then of course we should, but researching it 10% or even higher will allow us to get it at a better price, as it will become cheaper and we'll sill be piling up the gold. And do remember that if the AIs have whored it around a lot, and we have contact with a few civs and they all have it, then it will be quite easy to research as well as to buy.

    So, basically, my philosophy on tech buying/researching is to buy it if we can at a reasonable price or if we need it now; if we can't and don't, research it slowly until we can or do.
    Last edited by GeneralTacticus; April 14, 2003, 22:14.

    Comment


    • #17
      Originally posted by dejon
      I don't forsee much Archer-rushing in this game. With an island hopping map (I believe BFM and Togas styled the map with the Archipelago, 80% water settings in mind), it is quite possible we won't have anyone on our starting island. Archer-rushes won't be as effective by the time we finish researching Alphabet, Writing, & Map Making by ourselves, not to mention having to find our neighbours.
      Good point. While I'd say we should assume we're on the same island as another civ till proved otherwise - just to be safe - we might not have any early trading partners.

      If that's the case, we should probably use 10% science for Alphabet and/or Writing, till we have some decent research capacity. But this is in the DM's field...

      Originally posted by Octavian X
      I'd like to ask both candidates - what experience do you have, not in the DG, but in Civ3, with foreign affairs in deity games? How do you handle diplomacy in your own games - Do you extort when possible, bow down at the slightest pressure, etc.
      No experience in Deity games. I'll be honest: I play at Warlord and Regent. IMO, this is just because I don't play much SP, and I think I could climb to Monarch after a few more games thanks to all I've been learning in the DGs. But I can't prove that till I actually do it. I DO have experience with foreign affairs, though. I know the basics of AI GPT deals, and I intend to review BamSpeedy's debug experiments soon.

      In my SP games, I generally give in to demands from AIs that I view as a military threat (ones that are on the same continent and either have a powerful contemporary UU or have managed to build a stronger military), or on whom I'm depending for, say, a vital luxury at the moment. I write them down for future punishment, but only take my revenge when I feel I'm ready and not sacrificing too much for the sake of it.

      It also depends on what the demand is. If it's 25 gold, I may give in to it just to maintain good relations and get the civ off my back; but if the AI demands hundreds of gold and several techs to boot, I usually refuse, even if I may have to go to war for it. Of course, this being deity, we should be much more willing to give in to demands in the early game; we must pick and choose our wars, since they will be against more powerful, albeit stupid, opponents.

      Originally posted by civman2000
      My vote goes to Kloreep, a fellow DIA member
      Err... I've never been a DIA member, but thanks.

      Originally posted by GeneralTacticus
      If we can get the tech at a reasonable price, then of course we should, but researching it 10% or even higher will allow us to get it at a better price, as it will become cheaper and we'll sill be piling up the gold. And do remember that if the AIs have whored it around a lot, and we have contact with a few civs and they all have it, then it will be quite easy to research as well as to buy.
      It will be quite easy to research as well as buy, but not if we do 10% science. In that case, the advantage of cheaper tech won't matter much; we'll probably only net a maximum of 3-5 beakers from 10% in the early game, which isn't enough to do much for the costlier techs like the alphabet branch - which is what we should use our 10% research on, IMO, in order to make maximum use of the 40-turn limit advantage.

      So, basically, my philosophy on tech buying/researching is to buy it if we can at a reasonable price or if we need it now; if we can't and don't, research it slowly until we can or do.
      I agree that acquiring unnecessary techs should be delayed, but, as I've said, I still think buying it when we want it later is the way to go. While researching it is cheaper after contact with others who know the tech, the price also goes down, and so it stays cheaper commerce-wise than researching the tech.
      Last edited by Kloreep; April 15, 2003, 18:19.

      Comment


      • #18
        Maintaining a careful balancing act, Thud breaks the tie in GeneralTacticus's favor here, but breaks it in favor of the opponent in his election for Pope of Spain.
        "The Enrichment Center is required to inform you that you will be baked, and then there will be cake"
        Former President, C3SPDGI

        Comment


        • #19
          Pope elections!!??

          Spain needs a good war to give them somthing to do.

          Klo and GT - great debate and great race. A fine way to start the demo game.
          Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

          Comment


          • #20
            Hey, everyone who wasn't a Duke got to be a Cardinal- that had to mean something!

            Anywho, yes quite. You both have given a good effort, and the suspense is painful.
            "The Enrichment Center is required to inform you that you will be baked, and then there will be cake"
            Former President, C3SPDGI

            Comment


            • #21
              It will be quite easy to research as well as buy, but not if we do 10% science. In that case, the advantage of cheaper tech won't matter much; we'll probably only net a maximum of 3-5 beakers from 10% in the early game, which isn't enough to do much for the costlier techs like the alphabet branch - which is what we should use our 10% research on, IMO, in order to make maximum use of the 40-turn limit advantage.
              Note the 'or even higher' bit, if it would actually be useful. However, as you said, this is the DM's/President's field, not the FAM's.

              I agree that acquiring unnecessary techs should be delayed, but, as I've said, I still think buying it when we want it later is the way to go. While researching it is cheaper after contact with others who know the tech, the price also goes down, and so it stays cheaper commerce-wise than researching the tech.
              Well, if later on we need it right away, of course we should buy it, and we probably will, it may be cheap enough to research ourselves, either compeltely or just partially so we can buy it mroe easily. However, this would all depend on the situation.
              Last edited by GeneralTacticus; April 16, 2003, 04:51.

              Comment


              • #22
                Voted for GT as he seems to be a good choice.
                "Kids, don't listen to uncle Solver unless you want your parents to spank you." - Solver

                Comment


                • #23
                  Actually - science / tax ratios and what to research fall under the Prez if we use the previous con.

                  Good race. Still haven't decided....
                  If you're interested in participating in the first Civ 5 Community Game then please visit: http://www.weplayciv.com/forums/forum.php

                  Comment


                  • #24
                    The only difference between us so far seems to be buying vs. researching techs - I advocate buying as many of our techs as we can (waiting for the price to go down if we don't need them immediately) and researching only expensive techs (at 10%) or techs no one has researched yet; whereas GT advocates researching techs we don't need immediately on our own.

                    GT, what's your policy on signing deals durnig turnchats? Where do you draw the line between deals that should be signed immediately during the chat, and important trades that should wait?

                    I would make any tech, map, etc. deals I could find during the chat that seem time-limited (would fall through if I waited for senate backing after chat); deals that could wait (buying an old tech) and important deals (military alliances, huge trades involving our whole treasury) would wait (I would ask the Prez to stop the chat if I felt an important deal also required immediate signing).

                    Comment


                    • #25
                      GT, what's your policy on signing deals durnig turnchats? Where do you draw the line between deals that should be signed immediately during the chat, and important trades that should wait?
                      If an opportunity came up for a deal that wouldn't last to the end of the chat and would be very beneficial to us (say we got contact with a Civ from another part of the world, and they were about to meet a Civ from our area), then I'd say we should just whore it around immediately, as otherwise we'll lose the opportunity; but anything that will keep to the end of the chat, will wait until then (However, I'll be putting up polls for some general guidelines on what to do in such cases, so that we have some freedom of action).

                      Comment


                      • #26
                        Originally posted by GodKing
                        Actually - science / tax ratios and what to research fall under the Prez if we use the previous con.

                        Good race. Still haven't decided....
                        hi ,

                        , a poll for each next tech , the P should play each turn with the science bar and the ministery of science should get an absolute minimum each turn , ....

                        no lower then 50 % the first techs

                        have a nice day
                        - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                        - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                        WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

                        Comment


                        • #27
                          Victory! I'm on a roll today; I wonder else I can win...

                          Comment


                          • #28
                            Congrats GT! And to you too Kloreep - a very well-fought campaign. This looks to be just about the closest result for the elections. I hope you will aim to get involved as much as you can.
                            Consul.

                            Back to the ROOTS of addiction. My first missed poll!

                            Comment


                            • #29
                              Congrats GT.

                              And yes, I still plan to be involved.

                              Comment


                              • #30
                                Originally posted by GeneralTacticus
                                Victory! I'm on a roll today; I wonder else I can win...
                                hi ,

                                , well get us what we need , and get rid of what we dont want , ......

                                no rop's , spy all the time , dont give in to some stupid demands , well that should be it


                                congrats

                                have a nice day

                                panag > hands over some banana for the party
                                - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                                - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                                WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

                                Comment

                                Working...
                                X