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  • #16
    Additional artillery is not necessary, IMHO we have a sufficent artillery corps. However, due to our advancements in technology, Cavalry are becoming rather ancient, especially when thrown against Infantry defenders. I will not request Cavalry to be built during my term.
    Actually we do not have enough Artillery, but we have enough for the current campaign. You see we were very clever and made sure Germany would not have access to rubber so no Infantry.

    Our high 20's Artillery count is ok for rifleman, but realistically at this point we need to be prepared to go after Infantry in hilly metropolises. This will require another 20 or so, but there isn't any hurry.

    We should not write off our Cavalry yet. Unlike RL where Cavalry went obsolete almost overnight when Tanks appeared, within the Civ3 setting, there remain tasks for a super fast 3 move attacker during the age of Tanks. That is unless you are Germany and have a 3 move Panzer UU.

    Do we need more Cavalry? Just to replace losses until the age of Tanks. If we are lucky this will be none, but the RNG works in mysterious ways.

    Not sure on that one, but last I looked at the save we were awfully close to being able to construct Destroyers and Submarines.
    Destroyers and Transports should be available in about 1360. Subs will take a little longer.
    I used to be a builder. That was before I played Civ III

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    • #17
      Originally posted by roadcage


      Actually we do not have enough Artillery, but we have enough for the current campaign.
      Thanks for clarifying roadcage. I meant in terms of the German/Roman campaigns....we have enough. There hasn't been much talk (or decisions) being made on what to do beyond Germany, other than going after the English...which in that case we will be prepared to assault them hopefully by the time this war is over. Actually, by the time this war is over we'll be in a very good strategic position to take England from the north, south, and west.....all over, effectively driving them into the sea....

      ALTHOUGH the English campaign rests solely on the shoulders of the Senate, as to when it should occur...

      Destroyers and Transports should be available in about 1360. Subs will take a little longer.
      Danke!

      Meshelic
      Former Supreme Military Commander of the Democratic Apolyton States, Term 8
      Former Chairman of Apolyton Labor Party

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      • #18
        I know this will get flamed, but we need to abandon Frankfurt and use one of our inventoried settlers to replace it. Turning 8 resisters requires too much of our meager forces to be worth the candle. The question that arises, is should it be replaced at the same tile, or moved slightly closer to Leipzig. By moving closer to Liepzig, we will be able to fire our Artillery at Leipzig one turn sooner. And I expect a similarly high resistor count out of Leipzig so that New Frankfurt being closer is not a problem. We will most likely be moving Leipzig as well.

        Greeks have been moving Northward, probably targeting Heidelburg, and the Aztecs have probably been beating on Heidelberg for some time. What I am trying to say is that it is unlikely that Heidelberg will be in blue togs when we get there so our focus beyond Leipzig should probably be some other city.
        I used to be a builder. That was before I played Civ III

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        • #19
          I can agree with abandoning Frankfurt (Btw, I like your plan about found the city in a spot closer to Leipzig).
          I would like to keep Berlin. The Observatory, you know...
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          The Optimistas
          I'm a political cartoonist

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          • #20
            Aro, I no longer have the ZpellZ, so I assume that you now have them
            Long-time poster on Apolyton and WePlayCiv
            Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
            7th President of Apolyton in the 1st Civ3 Democracy Game

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            • #21
              Originally posted by Aro
              I can agree with abandoning Frankfurt (Btw, I like your plan about found the city in a spot closer to Leipzig).
              I would like to keep Berlin. The Observatory, you know...

              I've changed my mind about Frankfurt over the last day. I now agree with Roadcage on the matter of burning this wretched thing.
              "Close your eyes, for your eyes will only tell the truth,
              And the truth isn't what you want to see,
              Close your eyes, and let music set you free..."
              - Phantom of the Opera

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              • #22
                Originally posted by Arnelos
                Aro, I no longer have the ZpellZ, so I assume that you now have them
                Yes, I have. Thank you, Arnelos.
                RIAA sucks
                The Optimistas
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                • #23
                  Do I need to place something in my orders about building "New Frankfurt" in it's new location or is that part of SMC?
                  1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                  Templar Science Minister
                  AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

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                  • #24
                    Yes, I think it would be appropriate to say something in the orders. I think northeast one tile from current city is the spot but do not have game access here to verify.

                    Be sure to rr and have the settler in place before we abandon Frankfurt so the settler can then build. With this positioning, we should be able to fire on Leipzig in 1330 ab.

                    We also need to be looking at the old Cologne (threatens persia) and Vladivostok (threatens Ravenna)city sites. I believe both have merit and why should we let the AI's take them.

                    If we do this we will have exhausted our settler inventory and should make some more.
                    I used to be a builder. That was before I played Civ III

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                    • #25
                      joncnunn, I will be abandoning Frankfurt. That will be in my orders for this upcoming turnchat.

                      You may mention it in your orders as well if you wish, but once it's abandoned that area is under your control.

                      SMC Meshelic
                      Former Supreme Military Commander of the Democratic Apolyton States, Term 8
                      Former Chairman of Apolyton Labor Party

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                      • #26
                        Originally posted by roadcage
                        I know this will get flamed, but we need to abandon Frankfurt and use one of our inventoried settlers to replace it. Turning 8 resisters requires too much of our meager forces to be worth the candle. The question that arises, is should it be replaced at the same tile, or moved slightly closer to Leipzig. By moving closer to Liepzig, we will be able to fire our Artillery at Leipzig one turn sooner. And I expect a similarly high resistor count out of Leipzig so that New Frankfurt being closer is not a problem. We will most likely be moving Leipzig as well.

                        Greeks have been moving Northward, probably targeting Heidelburg, and the Aztecs have probably been beating on Heidelberg for some time. What I am trying to say is that it is unlikely that Heidelberg will be in blue togs when we get there so our focus beyond Leipzig should probably be some other city.
                        hi ,

                        get some settlers out of it , we can let them join elsewhere , ....

                        have a nice day
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                        • #27
                          Followup- I propose the currently polluted tile immediately northeast of Frankfurt for the new site. This site allows bombardment of Leipzig in 1330 and changes tile coverage as follows prior to Leipzig:

                          Removes 2 overlaps with Hannover
                          Adds one overlap with Berlin
                          Makes 1 desert and 2 mountain tiiles unaccessable to any city
                          Adds 3 floodplains and one plains to our coverage.

                          Overall this location looks very good. However it will more or less commit us to relocating Leipzig as well due to increased overlaps when that city falls which should be very soon.

                          I believe that we should 'clean' the site first on general principal. I have a suspicion that we could just build on the polluted tile, but don't want to find out.
                          I used to be a builder. That was before I played Civ III

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                          • #28
                            Roadcage, in another game I've built directly on a poluted tile: it instantly clean uped the polution.
                            1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                            Templar Science Minister
                            AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

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                            • #29
                              Gentlemen, this is very interesting.

                              Originally posted by roadcage
                              I know this will get flamed, but we need to abandon Frankfurt and use one of our inventoried settlers to replace it. Turning 8 resisters requires too much of our meager forces to be worth the candle. The question that arises, is should it be replaced at the same tile, or moved slightly closer to Leipzig. By moving closer to Liepzig, we will be able to fire our Artillery at Leipzig one turn sooner. And I expect a similarly high resistor count out of Leipzig so that New Frankfurt being closer is not a problem. We will most likely be moving Leipzig as well.
                              ...And this:

                              Originally posted by joncnunn
                              Meshelic, it's your call, but if we don't abandon Frankfurt this turn the city will go into disorder if you send more than a couple of troops over there.

                              Also, since we built Sun Tzus, any new city we build has a baracks.

                              I sugest that in this turn in this order:

                              1. Railroad connect to the poluted tile (don't rail the actual tile though, forming the town will clear polution and rail there.) (At the same time rail connect Berlin to the rest of the empire.)

                              2. Form New Frankfort

                              3. Abandon Old Frankfort

                              4. Place the wouded units you whould have placed in Old Frankfort in New Frankfort instead.
                              We should follow this plan.
                              (The poluted tile is railroad connected already.)
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                              • #30
                                Hmm...never planted a city on a polluted square. I'm sure it probably gets ride of it, right? Just like it gets rid of jungle or forest when built?

                                Interesting...good plan Aro!
                                Former Supreme Military Commander of the Democratic Apolyton States, Term 8
                                Former Chairman of Apolyton Labor Party

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