The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I have taken the initiative to open an orders thread. Yes I am not an elected official, but the game MUST go on. We can play while we determine what to do with seti.
Aggie
The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.
Pound Berlin to Rubble
Pound Frankfurt to Rubble
Pound The Germans into the dust of time
Play Havoc with the Romans
'Blood & Guts & Gore & Veins in my teeth, Kill, Kill, Kill" - Alice's Restaurant, Arlo Grutry
E_T
Come and see me at WePlayCiv
Worship the Comic here! Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game
1305 AD - Turn 0
Del Monte: Change Queue to Settler-Artillery-Colosseum-Cavalry-University
Seeberg: Change queue to Colosseum-Settler-Infantry-Bank-Artillery-University
Howitzerville: Change Queue to Cathedral-Marketplace-Courthouse. WF to 2-3-7-8-16 (1 entertainer)
Heroes' Summit: Change queue to Cathedral-Courthouse-Marketplace
Hannover: Change queue to Temple-Cathedral-Marketplace-Courthouse
1310 AD - Turn 1
Loveshack: Pop growth. WF to 1-2-3-7-8-10-11-12-18-19-20
Oak Ridge: Pop growth. WF to 2-3-4-5-6-11-12-14-15-16
Del Monte: Settler built. WF to 2-3-4-5-7-8-13-14-15-19
Howitzerville: Pop growth. WF to 1-2-3-7-8-16 (1 entertainer) if there are no unhappy faces with this config, 2-3-7-8-16 (2 entertainers) if that is needed to prevent unhappy faces.
1315 AD - Turn 2
Del Monte: Pop growth. WF to 2-3-4-5-7-8-9-13-14-15-19
Napoleton: Pop growth. WF to 1-3-4-5-7-9-11-12-15-17
1320 AD - Turn 3
Seeberg: Settler may be built this turn. (Waste may be reduced by WLAD to let settler be built in 1 turn.) 1-4-6-8-9-15-16-17-19-20
Chiquita: Pop growth. WF to 1-3-4-5-6-7-8-10-12-13-14
San Cortes: Pop growth. WF to 1-2-4-6-7-8-10-17-18
1325 AD - Turn 4
Oak Ridge: Pop growth. WF to 2-3-4-5-6-8-11-12-14-15-16
Seeberg: Settler may be built this turn. (Waste might not be reduced by WLAD enough to let settler be built in 1 turn.) 1-4-6-8-9-15-16-17-19-20
Alternate Seeberg scenario: If settler was built in 1320, pop growth will occur. WF to 1-4-6-8-9-15-16-17-18-19-20
1330 AD - Turn 5
Loveshack: Pop growth. WF to 1-2-3-4-7-8-10-11-12-18-19-20
Seeberg: If settler was built in 1325, pop growth will occur. WF to 1-4-6-8-9-15-16-17-18-19-20
Rush Requests
Hannover desperately needs a cathedral to enter WLTKD, and culture will help avoid a flip. (Rush in 1315 at earliest for 396 lytons; cheaper by 4 lytons a turn after that.)
Howitzerville and Heroes' Summit also need them to maintain a higher working population while staying in WLTKD, and more culture will help them avoid a flip. (Howitzerville: 368 lytons, cheaper by ~16 lytons a turn. Heroes' Summit: Rush in 1310 at earliest for 392 lytons, cheaper by 8 lytons a turn.)
Factory in San Cortes; 496 lytons in 1305, cheaper by 48 lytons/turn.
Courthouse in Oak Ridge; rush in 1315 for 280 at earliest. cheaper by 40 lytons per turn after that.
31 workers will be integrated according to this plan. 14 are needed on Uber Island, while only 9 are present. I hence order :
5 NATIVES from the continent are to be transferred to Uber Isle for city integration.
For reference and discussion about these orders, plese refer to this thread
"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident "I never had the need to have a boner." -- Dissident "I have never cut off my penis when I was upset over a girl." -- Dis
Special requests
Two Japanese Frigate+Galley stacks are sitting in Southern Ghengland. I request that some garrison units be dispatched to the following cities: Bacteria, Willsbury, Port of Malignance. If no units are available then please draft from those cities.
WF requests
Please mine Antioch 9 (railroaded iron mountain).
Queue changes
Willsbury - Infantry, Bank, Colosseum, University.
Antioch - Factory, Cavalry, Bank, Colosseum, Hospital.
Muncie - Hospital, Infantry, Colosseum, University, Police Station.
Bacteria - Factory, Infantry, Bank, University, Hospital, Colosseum.
Arbela - Factory, Bank, Colosseum, Hospital.
Turn 0 - 1305AD
Business as usual.
Turn 1 - 1310AD
Growth: Willsbury: 1,3,4,6,7,9,10,11,12,14,15,19,20. If drafted from then WF: 1,3,4,6,7,10,11,12,14,15,19,20.
Turn 2 - 1315AD
Business as usual.
Turn 3 - 1320AD
Business as usual.
Turn 4 - 1325AD
Growth: Bacteria, no WF reallocation.
Growth: Susa, no WF reallocation.
Growth: Arbela, no WF reallocation.
Turn 5 - 1330AD
Growth: Antioch: 1,2,3,4,5,6,7,13,14,15,16,17,18.
Growth: Port of Malignance grows, no WF reallocation.
Growth: Tarsus, no WF reallocation.
"Close your eyes, for your eyes will only tell the truth,
And the truth isn't what you want to see,
Close your eyes, and let music set you free..."
- Phantom of the Opera
Originally posted by Aggie
I have taken the initiative to open an orders thread. Yes I am not an elected official, but the game MUST go on. We can play while we determine what to do with seti.
Aggie
We cannot hold a turnchat until the Senate decides what is to be done with Seti, our new Great Leader. Since the current Senate Bill is doomed to failure, it will likely be AT LEAST another 3 days until any senate bill concerning Seti passes... personally, I wouldn't mind an ammendment to the Constitution to prevent such an aggravating hold-up to the game in the future (such as allowing a single poll with multiple choices for what is to be done with a GL or something like that).
Long-time poster on Apolyton and WePlayCiv
Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
7th President of Apolyton in the 1st Civ3 Democracy Game
From the consitution
8 The Senate has the power to decide how Great Leaders are used
I do not see that a poll is necessary, the senate is allowed to make its own rules, so lets just have a"senate session" and don't end until we have a decision.
Aggie
The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.
Yes, the game must go on. But we're at war, with a lot of elite troops, we can't let Seti waiting and lose the possibility to get another GL (and, of course, another discussion about what we'll do with him...).
Originally posted by Aggie
From the consitution
8 The Senate has the power to decide how Great Leaders are used
I do not see that a poll is necessary, the senate is allowed to make its own rules, so lets just have a"senate session" and don't end until we have a decision.
Aggie
and such "senate organization" is, according to the NewCon, formed by senate bills... if the Senate wanted to allow a chat to determine what should be done with the GL, they STILL have to pass a bill, which STILL takes another 3 days at minimum.
It's going to take 3 days - period.
That said, I STRONGLY ENCOURAGE that such a change in the rules (senate passing a bill to establish a different means of GL options or passing an ammendment for the same) be done so we don't go through this with any future GL's.
Long-time poster on Apolyton and WePlayCiv
Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
7th President of Apolyton in the 1st Civ3 Democracy Game
If the first Bill hadn't been worded the way it was, it would have passed. I've spoken to at least enough of the people who had voted no for just these reasons, to have had it pass if they had voted yes.
And even if we don't get to the game for 3 more days, we can have the Ministers & RA's getting things ready for when we can play this game.
Arnelos, I'm just as frustrated as you are, beleave me.
E_T
Come and see me at WePlayCiv
Worship the Comic here! Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game
Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
---------
May God Bless.
Come and see me at WePlayCiv
Worship the Comic here! Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game
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