Basis 1270 save
Tech costs V1.21 Huge map
Sci meth 100*40=4000 beakers
Atomic Theory 180*40=7200 beakers
Beaker estimates from appropriate saves
1265 60% 916 beakers (actual)
1270 60% 933 beakers
1270 70% 1095 beakers
1270 90% 1411 beakers
1270 100% 1564 beakers
History: Started SciMeth at 60% science in 1265
1265 60% 916
1270 60% 933
1275 70% 1095
1280 70% 1095
*** 4039 Sci Meth achieved
start Atomic Theory
1285 100% 1564
1290 90% 1411
1295 90% 1411
1300 90% 1411
1305 90% 1411
*** 7208 Atomic Theory achieved
start Electronics
1310 0% zero
G-Town produces ToE
Get Electronics
Select Radio
Get Radio
Select something from the top bracket
1315 to suit 4 turn selected tech
All cash flows are positive, some barely
Supports upgrade plan which consumes essentially all of 1270 and 1275 cash flow
about 500 uncommitted in 1280
about 40 uncommitted in 1285
about 150 per turn uncommitted 1290 thru 1305
about 1500 uncommitted in 1310
Tech costs V1.21 Huge map
Sci meth 100*40=4000 beakers
Atomic Theory 180*40=7200 beakers
Beaker estimates from appropriate saves
1265 60% 916 beakers (actual)
1270 60% 933 beakers
1270 70% 1095 beakers
1270 90% 1411 beakers
1270 100% 1564 beakers
History: Started SciMeth at 60% science in 1265
1265 60% 916
1270 60% 933
1275 70% 1095
1280 70% 1095
*** 4039 Sci Meth achieved
start Atomic Theory
1285 100% 1564
1290 90% 1411
1295 90% 1411
1300 90% 1411
1305 90% 1411
*** 7208 Atomic Theory achieved
start Electronics
1310 0% zero
G-Town produces ToE
Get Electronics
Select Radio
Get Radio
Select something from the top bracket
1315 to suit 4 turn selected tech
All cash flows are positive, some barely
Supports upgrade plan which consumes essentially all of 1270 and 1275 cash flow
about 500 uncommitted in 1280
about 40 uncommitted in 1285
about 150 per turn uncommitted 1290 thru 1305
about 1500 uncommitted in 1310
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