Sorry for my lack of orders, turnchat attending, and general absense. I traveled to a conference in Maryland, and upon arriving found that my laptop's hard-drive had managed to get itself fried at some point in transit. So, I've been unable to access the internet for more than 3 minutes since Friday.
Anyhow, I do have some important things thought up. I'm planning for a war with Germany, and only Germany, at this point. It seems to be accepted as prudent, and I feel this is a war in our general interest. Not too far in the future either. Way I see it there are 3 plans worthwhile exploring:
1.Roadcage's original loot, pillage, etc. plan.
2.Capturing all valuble cities, dividing his empire. Generally E_T's plan.
3.As Unortho aptly put it: "Wipe them out. All of them."
One of my primary objectives is to make sure that we don't put a drain on our economy with this war. That means no truly significant unit production increases. It also means we get something from Germany. I don't care particularly what. We also want to knock Otto from the tech scene (space race? I'm talking long term knock out here)
So, I'm inclined toward a modified 'number 2'. 'Number 3' will eliminate the culture problem, and is certainly long-term, but I feel infeasible in our current state of affairs. 'Number 1" is feasible, and I would have no quarrel with enacting it, but I have concerns as to how long-term the chaos will be, whether explorers are worthwhile to be building, and whether we gain anything directly. Again, I'm not saying that it isn't these things, I'm just concerned.
Also, I still want deputys. ManiacStarSeed expressed interest, apparantly, but that's it.
I'll be posting more detailed plans and information as soon as I get a computer capable of running Civ3, most likely Friday.
Anyhow, I do have some important things thought up. I'm planning for a war with Germany, and only Germany, at this point. It seems to be accepted as prudent, and I feel this is a war in our general interest. Not too far in the future either. Way I see it there are 3 plans worthwhile exploring:
1.Roadcage's original loot, pillage, etc. plan.
2.Capturing all valuble cities, dividing his empire. Generally E_T's plan.
3.As Unortho aptly put it: "Wipe them out. All of them."
One of my primary objectives is to make sure that we don't put a drain on our economy with this war. That means no truly significant unit production increases. It also means we get something from Germany. I don't care particularly what. We also want to knock Otto from the tech scene (space race? I'm talking long term knock out here)
So, I'm inclined toward a modified 'number 2'. 'Number 3' will eliminate the culture problem, and is certainly long-term, but I feel infeasible in our current state of affairs. 'Number 1" is feasible, and I would have no quarrel with enacting it, but I have concerns as to how long-term the chaos will be, whether explorers are worthwhile to be building, and whether we gain anything directly. Again, I'm not saying that it isn't these things, I'm just concerned.
Also, I still want deputys. ManiacStarSeed expressed interest, apparantly, but that's it.
I'll be posting more detailed plans and information as soon as I get a computer capable of running Civ3, most likely Friday.
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